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neisbeis β€” ACM control room

Published: 2013-04-13 00:18:02 +0000 UTC; Views: 34516; Favourites: 796; Downloads: 1395
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Comments: 12

Sergei589 [2023-03-15 00:34:05 +0000 UTC]

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dreamdesigner442 [2014-04-26 16:40:54 +0000 UTC]

Magnificent! Always magnificent!! ..

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grypwolf-fan [2013-05-31 17:26:21 +0000 UTC]

wooww **__****

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MCorderroure [2013-05-16 11:36:51 +0000 UTC]

NIce

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JCropley [2013-04-25 01:09:45 +0000 UTC]

In the scene, on 1 of the computer screens (centre), am I right in saying you've used a pic of Ripley from the first Alien film? Kinda like an in-joke for the scene. And yes I've played the game, and yes it is frikkin' awful, in fact it's a big stinking pile of dog shit.

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Player-Designer [2013-04-13 14:06:28 +0000 UTC]

Awesome work!

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Michael7S [2013-04-13 05:42:40 +0000 UTC]

WOW!

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Hideyoshi [2013-04-13 02:47:59 +0000 UTC]

love this one!

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blackbirdi [2013-04-13 01:18:19 +0000 UTC]

can you tell us why the final game looks different from the demo ?

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neisbeis In reply to blackbirdi [2013-04-13 01:25:05 +0000 UTC]

no, I donΒ΄t have idea....

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gzegzolka In reply to neisbeis [2013-04-13 08:57:33 +0000 UTC]

I'm still interested in question - what goes wrong during development time? I see that some great artist were working on this, but I believe also that somewhere someone (Sega - make it Call of Duty clone, Gearbox - use old version of unreal engine) decide to make too many wrong decisions. It's not like I would like to hurt those people, I just would like to know.

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ABlipinTime [2013-04-13 00:28:40 +0000 UTC]

As always, excellent. This looks 3D.

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