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Published: 2007-11-01 08:34:24 +0000 UTC; Views: 59917; Favourites: 579; Downloads: 7054
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Description
An underwater 3-D Super Mario Bros scene with several Bloobers (aka Bloopers). For a version with Luigi swimming, instead of Mario, click this [link]Super Mario Bros. is copyrighted by Nintendo.
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Comments: 125
SomeLikeItOldSchool [2011-03-06 17:03:15 +0000 UTC]
I really like the colors here.
Oh, the good ol' days when my biggest problem in life was coming across an underwater level when I didn't have a powerup. Powerup or not, I hated these levels (though they were very well designed and quite beautiful) because of those little asshole fishies. CheepCheeps, or whatever they're called. Annoying little buggers.
Anyways, nice work, dude. This takes me back.
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Ecker00 [2010-08-20 02:16:27 +0000 UTC]
Looks like lego!
Really cool render man, wicked idea.
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WiiManUltimatum [2009-12-10 19:36:45 +0000 UTC]
Holy f***ing s***!! Gaming in a whole new dimension! 8o
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DullBones [2009-04-06 20:31:15 +0000 UTC]
You are aware power-ups aren't found underwater, right?
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lovely-roses [2009-04-05 17:46:29 +0000 UTC]
nintendo should take on this idea, it's genius (:
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AcmeGorum [2008-12-26 13:54:54 +0000 UTC]
I have a question. Did you post this here?
Just to know if they stole your artwork.
[link]
[link]
[link]
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NatalieTheAntihero [2008-11-06 10:59:25 +0000 UTC]
8-Bit backgrounds in 3-D ?! This is a brilliant mix I have to tell you! You're the awesomeness!
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beanarts [2008-09-11 15:24:30 +0000 UTC]
Awesome. I used to love this level. So much fun and so much frustration
I like your use of depth in it too. Fantastic stuff!
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SilentMohai [2008-07-13 10:12:41 +0000 UTC]
This was my favourite world, with his dreaming music...
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NES--still-the-best In reply to rotsentu [2008-07-13 04:59:02 +0000 UTC]
Thank you. Happy that you're diggin the squidwork.
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rotsentu In reply to NES--still-the-best [2008-07-13 12:37:59 +0000 UTC]
sure bro, and you're welcome! keep the awesome job.
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Imthenats [2008-07-06 23:52:48 +0000 UTC]
Awesome! I love this scene it's great.
Can u imagine the game doing this...you'd think ur on drugs.
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NES--still-the-best In reply to Imthenats [2008-07-13 04:58:24 +0000 UTC]
Oh man, that would be fun to pull on someone.
1. Make this into a playable rom, somehow. (this one's the difficult step)
2. Invite friends over to play SMB on an emulator, on the computer.
3. Get them high, very high.
4. Don't tell them it's not the original, and let them eventually find out the hard way, after they've already freaked out.
5. Laugh your ass off at them .
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NES--still-the-best In reply to EmbraceTheInsane [2008-07-13 04:52:40 +0000 UTC]
Thank you for liking and commenting.
Sorry that I'm so late in responding, things have been kinda crazy on here for me lately.
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NES--still-the-best In reply to colleen1292 [2008-06-18 20:32:52 +0000 UTC]
Thank you for thinking so.
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Anti-Repellent [2008-06-10 14:53:52 +0000 UTC]
This is pretty cool. Neat idea.
β₯Mario.
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airashiikoneko [2008-05-27 21:12:46 +0000 UTC]
Kool....I can hear that underwater music tune in my head when I see this pic!!
"Do-Do-Do-Do-Do-Do-DoDa-Doooo-Do-Dooooo"
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NES--still-the-best In reply to Kazuki-kunthe-artist [2008-05-27 18:45:02 +0000 UTC]
Thank you, kindly.
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Kazuki-kunthe-artist In reply to NES--still-the-best [2008-05-27 23:08:56 +0000 UTC]
you're welcome. i have actually added this to my top 20 artwork journal at the bottom (THERE IS NO ORDER
)[link]
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NES--still-the-best In reply to Lucathegreat [2008-05-27 18:52:45 +0000 UTC]
:Laughing: Thank you for the praise, I rather enjoyed that.
I'll have a huge 3-D SMB scene, where I'm trying to throw everything but the kitchen sink into it, hopefully finished within the coming week. I just need to buy another gig of RAM to finish it, since it's hugeness is currently too much for my computer to handle rendering.
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SabreW0LF [2008-05-10 11:21:13 +0000 UTC]
Wow, damn nice work. What did you use to make it? Must have taken quite a while, well done!
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NES--still-the-best In reply to SabreW0LF [2008-05-15 19:29:22 +0000 UTC]
Thank you. I used Bryce 5. The seaweed took 3 days alone to get correct; it was murder. The rest wasn't too difficult; it took 6 or 7 days total.
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SabreW0LF In reply to NES--still-the-best [2008-05-17 09:38:44 +0000 UTC]
Yeah, I can see why. Must have been a complete headache. But big congrats for sticking at it, the end result looks awesome!
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NES--still-the-best In reply to KooboriSapphire [2008-05-15 19:30:16 +0000 UTC]
Thank you, glad you like it.
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