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Published: 2016-06-25 16:58:29 +0000 UTC; Views: 21801; Favourites: 151; Downloads: 739
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Description
Base Map Resource 02For those who need a quick map for roleplaying, gaming, worldbuilding, storytelling, etc.
Format = PNG
Resolution = 3600 x 2600
See all of my free base maps here: Base Maps
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Need icons and symbols for your map?
Check out these resources:
deviantART: Map Resources - World and Regional
Cartographers' Guild: Mapping Elements
And here's some free fantasy fonts, for your labels:
(some of the dingbats can also be useful for map icons/symbols!)
1001 Free Fonts: Fantasy Fonts
FontSpace: Fantasy
Fantasy Fonts: Fantasy Fonts
dafont: Fantastic
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~RULES~
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~CREDITS~
Polygon Map Generation demo by Amit Patel (Red Blob Games)
ParchmentMapBase2 by jazzon - Cartographers' Guild
Rhumb Lines by Caleth - Cartographers' Guild
Compass Rose Photoshop Brushes by sdwhaven - deviantART
Stars Photoshop and GIMP Brushes by redheadstock - deviantART
Arabesque borders brushes by visualjenna - deviantART
Avatar - Icon Brushes J02 by spacenewt - deviantART
~PaintShop Pro X7
Related content
Comments: 6
STGames [2016-07-28 21:22:21 +0000 UTC]
Fun fact: these are my favorite colors for cartography. Most of my more colorful stuff is for full-on worldbuilding.
What I really want to know is, what dirty tricks are you using for your coastlines? That seems a little too regularly irregular for a simple render clouds/threshold landmass.
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Neyjour In reply to STGames [2016-07-28 21:36:25 +0000 UTC]
Thanks for the fave on this! Β Glad you like it.Β I'm really partial to these colours as well.
These maps are made using the Polygon Map Generation demo , which has that "bumpy", uniform coastline style.
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STGames In reply to Neyjour [2016-07-29 05:00:47 +0000 UTC]
We should start a campaign to spread awareness about that. I actually have my own local webserver I used as a sort of playground, and I run a copy of that on it which I use to generate landmasses of all sizes just for fun/because they look interesting. Sometimes I isolate the various biomes and turn them into paths for fill/strokeΒ like this one . The game he refers to is Realm of the Mad God. That's how I found the old demo.
Maybe I'll do a tutorial on it this weekend.
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Neyjour In reply to STGames [2016-07-29 23:04:24 +0000 UTC]
Nice job on that!Β The colours look great.Β And good luck with your tutorial!
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TheProtobabe [2016-06-25 17:19:58 +0000 UTC]
Thank you for putting all this work into these things, they're so helpful I appreciate it for when I have tabletop campaigns and stories to tell
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Neyjour In reply to TheProtobabe [2016-06-25 18:00:51 +0000 UTC]
You're very welcome!Β I'm glad you find them helpful.
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