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Nibroc-Rock — Eggman 06 Style render

Published: 2016-11-15 01:44:49 +0000 UTC; Views: 17800; Favourites: 292; Downloads: 208
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Description Eggman's Design from Sonic 06 (the one with a more realistic look to him)
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Comments: 91

MegaBomber3000 [2022-04-08 22:27:15 +0000 UTC]

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iron-dude In reply to MegaBomber3000 [2023-01-10 00:08:06 +0000 UTC]

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MegaBomber3000 In reply to iron-dude [2023-01-10 06:46:06 +0000 UTC]

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cheerfuldemon404 [2022-03-03 04:38:27 +0000 UTC]

👍: 2 ⏩: 2

MettatonTheMettaton In reply to cheerfuldemon404 [2022-06-11 07:29:59 +0000 UTC]

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EricoTheFandomWonder In reply to cheerfuldemon404 [2022-04-09 03:14:31 +0000 UTC]

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EricoTheFandomWonder [2021-04-06 14:53:14 +0000 UTC]

I'm Picturing Jim Carry Looking More Like 06 Eggman In Future Sonic Movies.

👍: 3 ⏩: 1

Chazed-cat In reply to EricoTheFandomWonder [2022-11-28 04:39:47 +0000 UTC]

👍: 1 ⏩: 1

EricoTheFandomWonder In reply to Chazed-cat [2022-11-28 20:44:06 +0000 UTC]

👍: 1 ⏩: 1

Chazed-cat In reply to EricoTheFandomWonder [2022-11-29 23:20:23 +0000 UTC]

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Magmaturtle1012 [2021-02-19 20:57:25 +0000 UTC]

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THV4 [2020-11-05 02:48:11 +0000 UTC]

👍: 2 ⏩: 0

rwa96 [2020-04-05 21:53:17 +0000 UTC]

"Citizens of Earth, lend me your ears and listen to me very carefully! I am Doctor Ivo Robotnik- the world's greatest scientist, and soon to be the world's greatest ruler. Now witness the might of the greatest empire of all time: The Robotnik Empire!"

👍: 4 ⏩: 1

MICRO-CIRCUIT In reply to rwa96 [2022-07-26 17:23:05 +0000 UTC]

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Chazed-cat In reply to MICRO-CIRCUIT [2022-11-28 04:40:00 +0000 UTC]

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captainJthgamemaster [2019-11-09 03:06:30 +0000 UTC]

This is what I expected Jim Carrey’s Eggman to look like but he didn’t real pity

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Megaspidermoon [2019-06-04 03:56:41 +0000 UTC]

He's got profound man boobs lol doesn't help he's got 4 golden nipples. Imma be honest, this design is a guilty pleasure of mine.

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DangerMouseFan1981 [2019-05-26 21:06:20 +0000 UTC]

Too bad they didn't go with this Eggman design for the live-action Sonic movie.

👍: 0 ⏩: 0

Jas5576 [2017-12-02 08:16:35 +0000 UTC]

the realistic designs are kinda disturbing, to be honest, especially this one...*shudders*

👍: 0 ⏩: 1

SuperDuperFirepower In reply to Jas5576 [2019-08-13 04:57:50 +0000 UTC]

It's epic.  His best design.

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SoakSealOffical [2017-08-06 02:27:14 +0000 UTC]

He is the E.G.G.M.A.N

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LogiTeeka [2017-06-11 19:05:41 +0000 UTC]

I never got why Eggman got the realistic redesign while Sonic and the rest looked exactly the same. It's quite distracting, to be honest.

👍: 0 ⏩: 1

Thestorybooker In reply to LogiTeeka [2017-09-10 01:13:12 +0000 UTC]

obviously, he was made this way so he wouldn't clash aesthetically with the rest of the characters. I would have prefered if they have went the other way around, designing the rest of the citizens to match Robotnik's usual design (like they did in Sonic Unleashed)

👍: 0 ⏩: 1

LogiTeeka In reply to Thestorybooker [2017-09-10 03:35:14 +0000 UTC]

But the non-human characters in 06 were already pretty out-of-place. It seems odd that they took the time in redesigning Eggman to fit the more realistic aesthetic but left the rest of the cast relatively untouched.

Yeah, the "Unleashed" approach would've been the better direction.

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SuperDuperFirepower In reply to LogiTeeka [2019-08-13 04:59:10 +0000 UTC]

The 06 approach is more fitting for the series as it's what the series started off as when it brought humans into the forefront of the series with Adventure (They were always there according to lore).


They look perfectly natural.  Art styles don't need to conform between two different races of people.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-13 18:31:04 +0000 UTC]

The humans in SA1 and SA2 at least had slightly stylistic designs (large hands, anime eyes, the overweight ones had egg-shaped bodies, etc.) which made them look like something that could feasibly exist in Sonic's general world. Yet despite that, they weren't all that interesting to look at - they tended to have indistinguishable personalities and (due to early graphics limitations) look the same.

It wasn't until the release of "Unleashed" where it felt like they got it right. Not that it really matters anymore, though; given that Iizuka recently retconned humans out of the Sonic series entirely - chalking them up as existing in another world or dimension apart from Sonic's world. Yeah, I know it doesn't gel with the previous games, no matter how much you slice it, but that's the intended direction of the series as of now.

The problem with 06 was that it wasn't originally intended to be a Sonic game. At one point during development, it was meant to be an entirely different property (possibly a newer one) with a look based heavily on Square Enix's output. But for whatever reason (I'm guessing marketability), they decided to turn it into a Sonic game. Once that happened, it seems they didn't bother changing any of the game's aesthetics - perhaps an excuse to show off their next-gen graphics at the time.

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SuperDuperFirepower In reply to LogiTeeka [2019-08-13 20:12:33 +0000 UTC]

That’s not true. The Humans in SA1 and 2 were clearly going for a photorealistic design but were held back by the technology. SA2 in particular shows this with the CG humans being of the same design as the 06 humans. Sonic’s world IS the real world. Japanese Sonic manuals and the Bible for the series have confirmed this from the very start, and The scrapped Madonna character was a photorealistic Human compared to Eggman.

Unleashed’s look doesn’t get it right at all because they’re supposed to be realistic looking. The creators decide whether a design style fits the series or not, and there are no rules on visual design that say every race has to look the same.

Izuka’s word is non canon as he’s not the creator of the series nor did he write those games, those games still exist to prove his word false and canon is non rewritable by definition making the entire concept of a retcon non canon to any story it’s placed in. The last canon Sonic game was Black Inight as it’s the last one written and made by the actual Sonic Tesn following the series lore.

You’re factually wrong about that. 06 was always intended to be a Sonic game and they never had any square Enix inspiration in it. None of the characters in 06 look anything like a Square Enox game. Square Enix games are incredibly stylized anime looks with over the top clothing and large hair and eyes. No Square Enix game ever goes for the real world aesthetic 06 has. 06’s aesthetic is the same as the Adventure games’ aesthetic, just updated. It’s the correct look for the series because it’s how it always was.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-13 23:26:59 +0000 UTC]

Sheesh... Hit a sore bone, didn't I? You do realize this is a subjective topic, right?

While more "realistic" in depiction than the Pixaresque caricatures featured in "Unleashed", the humans in SA1 and SA2 still have a stylistic direction going for them. Compare these examples ( 66.media.tumblr.com/d1269c6e40…) to something similar, like "Pokemon" ( www.dreamaim.com/wp-content/up…). Regardless as to whether or not they were designed to look more realistic, I feel the primitive graphics of the Adventure titles do a favor, where they at least help blur the lines a bit.

I'm not arguing against realism, I just think the Pixaresque character designs in "Unleashed" are better suited to the overall Sonic art style. Having realistic humans alongside cartoony anthropomorphic animals is like putting a super-realistic Sonic in a live-action movie - it's just offputting. If they're meant to inhabit the same world, they got to a least fit a certain mold. Otherwise, that suspension of disbelief is threatened. If they're meant to be from different worlds/dimensions, however, then that's not much of an issue. The problem is that there was never an actual distinction between the two worlds. ...at least until recently.

Uh... I hate to break it to you, but the franchise is still ongoing. Like it or not, Iizuka is the current head of Sonic Team, so whatever he says (no matter how absurd or contradictory it is) is what they deem to be canon from that point onward. You're allowed to have your own personal headcanon (I have my own as well), but no amount of denial is going to make the newer games cease to be.

Sure, not all of Square Enix's games look the same but compare this picture of Elise ( pbs.twimg.com/media/Co0Et38UEA…) with this picture of Larsa from "Final Fantasy XII" ( www.jp.square-enix.com/ff12_tz…) and tell me they don't look like they're from entirely different franchises. Square Enix has been pushing for that same realistic look for quite some time with their "Final Fantasy" series, and it's pretty obvious that SEGA was trying to capitalize off of that same style with 06 - only to meet with disastrous results.

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SuperDuperFirepower In reply to LogiTeeka [2019-08-14 02:51:25 +0000 UTC]

that’s not how that works. You’re objectively wrong in saying the “have” to be in line with other things because art has no limitations on visual style. There’s nothing off putting about it because MANY popular things employ the same look as Sonic 06 (realistic human with fictional race of being with different proportions).

Examples include the realistic Snow White and Evil Queen vs the cartoony Dwaves and Hag in Snow White, The realistic Cinderella and Evil Stepmother vs the ugly stepsisters in Cinderella, The realistic humans and the animesque humans in the anime Shiki, among many others.

This is not a new art style either for Sonic (because it was not an intentional thing for the humans in Adventure to have plastered on faces and stock limbs just like the deformed models in Final Fantasy VII were a technology limitation), or for art in general. You’re holding a made up double standard rule for Sonic.

Also, you don’t know what an “anthropomorphic character is.” Anthropomorphic characters in the purest sense of the word are just talking real life things. Examples include Lightning McQueen being an actual Car or Scooby Doo being an anthropomorphic dog. Tge furry community has made people think that word applies to Humanoids (fictional races of Men) when they don’t.

Sonic is not an anthropomorphic character because he’s not an actual (or any kind of) hedgehog. He’s a Human Being (Sapient Person Spirit/Essence) created in a non Human (fictional made up) race of Being. He’s a Man as much as you and I are according to Sonic Team. This is why they had the SonElise (and Madonna) pairing to begin with and why there’s nothing off putting or unfitting about the realistic designs in 06 because lore wise that’s how Sonic always has been.

That’s not how canon works. The whole point of canon is that it’s unchangable as it’s purpose is chronicling history (the term is based on the Biblical canon). Once something is canonizes it’s set in stone as objectively being what actually happened.

The head of the series has no authority on what’s canon to the series unless he was either the creator/writer for those games, or he follows with their vision. Izuka is a notorious flip flopped who says things on the spot when questioned without actually meaning them in the first place, and the entire objective definition and purpose of canon proves that the idea of a retcon is an invalid inapplicable one to the series canon.

The previous games still exist which prove what he says wrong. Him making official fanfiction does not change what objectively set in stone whether he or you thinks it does.

No, that’s not true. You can’t pick out a random character (from a game released after 06’s style was decided on) from one game and say that it looks anything like the other. The character designs in Final Fantasy XII are still incredibly animesque in their outfits and hair styles and their faces and the environments are heavily s
Unworldly. Meanwhile 06’s characters and environments are exclusively (the real world) as the philosophy behind them. Elise’s outfit looks like a realistic Dutchess outfit from the real world and her face is completely realistic looking.

The environments like the designs in 06 are not otherworldly but grounded and hyper realistic and are nothing like a Final Fantasy game. You can’t tell me Soleanna and the castle in it look anything like Bejurba or the Marquis Ondore’s estate from 12. The former is a realistic castle in Venice Italy design, the latter is a crystalline Mansion in a winged flying city.

Final Fantasy has NEVER gone for any sort of a realistic world setting or Character design. It’s always either cybernetic steampunk, or chili fantasy both being incredibly animesque.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-14 16:48:40 +0000 UTC]

Hey, what can I say? That's just my cup of tea. You're free to think that way, but you won't convince me to think otherwise. If you got a problem with that, then tough beans.

I don't have much of a problem with Disney films since, like with the early Dreamcast graphics, the animation medium allows the lines between realistic and cartoony to be blurred more. That and there's a reason why certain characters are designed to be cartoony while others are realistic. In the older Disney films, some protagonists were given more realistic designs as a means of making them stand out from the rest of the cast. If Cinderella was given a more cartoony design, she wouldn't look nearly as pretty as her character is trying to convey (compare her original design with her CGI one in "Ralph Breaks the Internet" and you'll see what I mean). Likewise, if Lady Tremaine (a.k.a. the stepmother) was more cartoony, we wouldn't take her nearly as seriously as a villain. My making them more realistic, they can better convey their personalities to the audience amongst a mob of cartoonish supporting characters. What justification was there for making the humans realistic in 06, though? It didn't really do anything to make them more likable or relatable - they're just as bland, uninteresting, and creepy as the last time I checked. Elise is the only character I can think of that comes close to warranting that kind of design, but even that still seemed off somehow (perhaps it was the in-game CG model or something).

I don't really care whether it was limited by the graphics or not. I feel that the restriction worked better since it left plenty of room for the imagination. Heck, I'd argue that I find the original "Final Fantasy 7" more appealing to look at than the super-realistic look of the remake for the same exact reasons.

So, by your logic then, Mickey Mouse isn't an anthropomorphic mouse? Neither is Goofy or Bugs Bunny? Then what do you properly call them? Regardless of Sonic's status as a Mobian hedgehog, he's still an anthropomorphic hedgehog by definition. Otherwise, what is the point in calling him a hedgehog to start with? Is it in-name only? Then why do other characters like Tails, Blaze, and Vector look more like their respective animals than Sonic does if they're meant to be of the same race? Like it or not, he's intended to be a hedgehog - and if he can walk upright, talk, and emote like a human, then by all accounts he is an anthropomorphic one since real hedgehogs don't do that.

And yet the current games, which are continuing the stories established in previous storylines, are now confirming that Sonic and company inhabit a sperate world apart from the humans. It's the same with Classic and Modern Sonic as well.

I'm not supporting Iizuka anymore than you are (I have my own issues with the guy's wishy-washy viewpoints). But like it or not, he is Sonic Team's current head and they do whatever he says. You don't have to like it, but that's the direction they're aiming for as of now.

But by that same logic, the older games might no longer be considered canon anymore either.

Okay then... How about the cast from "Uncharted", "Resident Evil", or "Assasin's Creed"? Or are those too realistic for a fair comparison?

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SuperDuperFirepower In reply to LogiTeeka [2019-08-14 20:43:00 +0000 UTC]

Especially not since Sonic's design is realistic for the world he's in and race he's a part of.  He can look however he wants and it still be a realistically design Man (Because his Spirit is Human meaning he's the same as you and I and we'd still be people if we were turned into Sonic and Tails respectively because of our spirits) in context of the series universe

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SuperDuperFirepower In reply to LogiTeeka [2019-08-14 20:39:01 +0000 UTC]

The Creators are the ones that decide if a style of character design or world setting fit their series.  Not you.  You don't get to say that the realistic human world isn't fitting for Sonic because you aren't the one who created the series and wrote the lore simply because you prefer all aspects of a universe conform to a certain art style.  As fiction is not bound by (most) rules of storytelling, it is not bound by the real world's design philosophies. 

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LogiTeeka In reply to SuperDuperFirepower [2019-08-14 22:40:27 +0000 UTC]

Just because they decide what they deem to be definitive doesn't mean I have to agree with every decision they make. I acknowledge that games like 06 or SHtH exist, but that doesn't mean I have to like them.

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SuperDuperFirepower In reply to LogiTeeka [2019-08-15 05:06:09 +0000 UTC]

I never said you have to like them.  But, you do need to accept them as being the "correct" vision as it's the creators vision.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-15 06:31:12 +0000 UTC]

And I am acknowledging them. But like I said, I don't agree with all of them.

The same logic applies when Iizuka says that Sonic's world and the human world are separate. That's now officially canon, but I don't agree with it.

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SuperDuperFirepower In reply to LogiTeeka [2019-08-15 19:46:47 +0000 UTC]

It’s not officially canon because canon is unchamgable by definition.

There is literally no such thing as canon if it’s changanle. Either nothing is canon or only the actual stuff from the originals are canon. You can’t have it both ways so don’t try to insist that.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-15 22:31:36 +0000 UTC]

Well, according to Iizuka, the two-worlds thing has been in place since SA1. So if that's indeed the case, then it is indeed canon.

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SuperDuperFirepower In reply to LogiTeeka [2019-08-15 23:04:00 +0000 UTC]

Izuka’s clearly lying as actual in game evidence (Knuckles’ theme song this is my planet Sonic CD flashback, Angel Island) and the Sonic Bible and Japanese Megadrive manuals all explicitly confirming the real world Earth to be Sonic and Eggman’s home world.


He’s just making stuff up to try and save face for his bad influence on the series this past free years. Clearly not canon.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-16 06:49:38 +0000 UTC]

So if SA1 takes place on Earth and games like "Colors" and "Forces" continue off of the plotlines established in previous games, shouldn't they all be canonical then?

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SuperDuperFirepower In reply to LogiTeeka [2019-08-16 08:21:50 +0000 UTC]

Colors and Forces don’t continue off plot lines. Colors has no connections to anything and gets canon lore wrong, and Forces is impossible to happen because of character portrayals. Neither one is canonical.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-16 08:35:48 +0000 UTC]

By "Colors", I meant the DS version which not only expands the story but also continues off of the storylines seen in "Rush" and "Rush Adventure" as well as the "Rivals" games. And "Forces" has Infinite creating replicas of Shadow, Chaos, Metal Sonic, and Zavok - all of whom were some of his greatest foes Sonic fought in the past. Since the actual Chaos and Metal Sonic do not appear in the storyline, Sonic recognizing them implies that his past encounters with them happened in context to the story. Thus, they are canonical.

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SuperDuperFirepower In reply to LogiTeeka [2019-08-16 13:24:45 +0000 UTC]

The connections do not mean anything because the characters are completely different people and the connections are impossible with such a world anyway. Attempting at a connection doesnt make something canonical when the Adventure is impossible to happen.

There can only be one canon version of a game (unless you’re getting into multiple timeline territory like Pokémon) and if Colors were canon it would be the main Wii version as that’s the one they intended for you to play most of all. The stories between the two are irreconcilable so neither version is canon due to being impossible to happen in the timeline. Rivals itself is non canonical because 06’s ending proves it impossible to happen.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-16 16:46:44 +0000 UTC]

So handhelds are not considered canon then? Then where the heck did Cream come from? And how do you explain Silver the Hedgehog's presence in the games if the events of 06 were prevented from ever happening? Same with Blaze - she's canonically from the Sol Dimension, yet the only console game she appeared in that you consider canonical is 06, which has a completely different backstory.

I mean, by your same logic, "Sonic Heroes" and all the games after SA2 shouldn't be canon either because the moon was half-destroyed by the ARC, yet it's shown to be perfectly preserved afterward.

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SuperDuperFirepower In reply to LogiTeeka [2019-08-16 17:10:33 +0000 UTC]

I never said hand Held’s weren’t canon. Just Rivals because 06’s ending proves Sonic does remember the Adventure, and Colors DS.

06 Blaze is the same Blaze from Rush. Japanese spreadsheets confirm the backstory. The game doesn’t explain how she got there but it is her.

The only canon game with the Silver character is 06. None of the other appearances are possible because the stirykines aren’t possible.

The moon thing is a visual inconsistency, not a story one. There’s nothing saying someone didn’t repair it ala Eggman from X.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-16 17:33:01 +0000 UTC]

When was that established? Last time I checked, Sonic doesn't recognize Silver in "Rivals"; they both act like it's their first encounter - which would make sense given that 06 was prevented from occurring.

Well, if that's the case, they did a bad job establishing that fact in the game. Also, where are you getting most of these Japanese documents?

How exactly are the other storylines not possible?

So a minor variance like that can go ignored? Then why is something like Eggman briefly referring to Earth as "Sonic's world" count as an automatic detractor?
And if characters acting inconstantly counts as a demerit in your headcanon, shouldn't 06 also be considered non-canon? I mean, Sonic acts way too mellow in 06 compared to his energetic, cocky portrayal in the "Adventure" games, and Shadow being an agent for GUN makes little sense given what went down in SA2 and SHtH. And why isn't Knuckles guarding Angel Island in every console game after SA2?

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SuperDuperFirepower In reply to LogiTeeka [2019-08-16 18:06:28 +0000 UTC]

The look Sonic gives at Elise's feather clearly implies that he remembers the events of the game, as well as Elise's theme song confirming she remembers "Memories of you my heart's fulfilled".  Izuka wasn't the one who wrote 06 (but did write Rivals) so him not being consistent just makes his storylines non canon as the previous more important thing overrides them.


That's because the game is rushed.  The storyline is incomplete.


pastebin.com/1dPp6Wqk



 

■BLAZE(ブレイズ)■

"「ソルエメラルド」(仮・カオスエメラルドと対になるアイテム)を操り、かつ守護する役目を担う。

異世界に於けるソニックとナックルズの役割を併せて担うキャラ。

普段は沈着冷静、しかし内に秘めた感情を理性で抑えているような感じ。

怒りに燃え、いったんタガがはずれると相当コワい。

 

ツンデレ型。人見知りが激しく、まず人と自分との間に壁を作ってしまうタイプ。

(そのかわり壁を越えると必要以上に親密意識を増す)

 

通常時はマントを羽織っている。炎を操る自分の能力のせいで幼少時にいじめられたトラウマと、成長した今もそれをむやみに使うまいとした自戒の意味をこめて身につけている。

しかし、ひとたび事が起こったときにはマントを脱ぎ捨て意外とアクティブな一面を見せる。

マントの下に隠されているのは宝塚ライクなコスチューム!実はムネが無いのを気にしているらしい…(そこをツッコまれると激しく怒る)" 14歳 BZ

She bears the duty of manipulating and protecting the "Sol Emeralds". (temporary--items that pair up with the Chaos Emeralds)

A character who carries the role of Sonic and Knuckles combined in the other world.

Usually she is calm, cool and collected, but it seems she's suppressing her hidden feelings with reasons.

Burning with anger, she is quite terrifying when she loses her self-control.

 

A hot-cold personality type. Terribly shy, she is someone who will end up creating walls between her and the people first and foremost.

(on the other hand, if you cross the walls, her sense of friendship will increase more than it is necessary)

 

Usually, she wears a cape. Due to her trauma of being bullied when she was a child for her ability to manipulate flames, when she grew up, she made a point to not use them excessively, hence why she wears it.

However, once something happens, she throws off her cape and shows a surprisingly active side of her.


She is hiding a Takarazuka-like costume under that cape! She is actually conscious of her lack of a chest... (she will flare up in rage if this is touched upon). 14 years old.

They aren't possible because the actual storylines from previous games prove their explanations wrong.  The original overrides the new.




Because it's not a contradiction.  It's an non explanation.  The very first Sonic game had a Sonic Bible created that said "Sonic lives on Earth" and had a realistic Human love interest up till the very last stages of development.  Madonna was removed at the very last second because they felt they couldn't give her a character in the role she had with the game being 16 bit and having no cutscenes so they felt it would be a disservice to the idea of her character to keep her.  They kept everything else about the world lore the same with realistic humans and the real world of Earth being where South Island (Where Sonic was born) is located. 


No, because the characters in 06 act exactly the same as they do in the previous games.  People act like they don't but they really do.  The Japanese scripts of the Adventure games and Heroes had none of those made up personality traits people love to apply to Sonic.


It makes perfect sense for him to be a GUN agent because the last game had him letting go of the past.  The best way to make a better future is to join the organization that caused your suffering so you can change them for the better.  Shadow's letting go of all grudges and moving on with his life by joining GUN which is fantastic character development.


The Knuckles thing is a non explanation, not a contradiction.  SA2 showed he can shrink the Master Emerald down to a carriable size so there's no reason he isn't taking it with him now so he can have a life.





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LogiTeeka In reply to SuperDuperFirepower [2019-08-16 23:29:54 +0000 UTC]

Then how come Elise doesn't fully remember what happened? She only comments that Sonic's wind feels vaguely familiar.

Rushed, shmushed... You'd think they would've added that detail into the game if they were able to add the rest of the storyline into the final product. Especially when it concerns a character that was only introduced the previous year.

And none of that is ever brought up in 06. There's no mention of her being a princess, the Sol Dimension, the Sol Emeralds, or her troubled backstory. There's practically nothing about her in 06 to indicate that she's meant to be the same character in "Rush". So if only the console games count as canon, then she technically shouldn't exist at all.

But by that same technicality, the American manual stated that Sonic lived on Mobius. Since there's no direct mention of Earth within any of the Classic games, Sonic is just as likely to be living on Mobius as he is on Earth in those games. It's basically Schrödinger's hedgehog.

So you're strictly basing your thesis purely off of the Japanese scripts then?

That's the explanation provided in the Archie comics. Since the comics aren't considered canon to the games, that can't be the explanation.

But that would mean that Angel Island crashed into the planet's surface again. He may have the Master Emerald with him, but he sure isn't guarding his home against any danger.

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SuperDuperFirepower In reply to LogiTeeka [2019-08-17 01:03:53 +0000 UTC]

She does remember what happens.  You see the look she gives after her handmaiden mentions it to be the wind.  That smile she gives.  It's clear her memory came back to her there and she realized who it was.  Her theme song confirms it "I will make my way my love.  I know I will never be the same.  Sharing of my life, My Destiny will never be for your love.  You know.  I will rule the world my love.  Memories of you my Heart's fulfilled.  Trusting in your love, the peace will come to you, and me, and the world.  Forever more.  The peace will come.  Oooooh  Love."


Those lyrics (As well as the whole song) are symbolic for her character arc throughout the game.


Sharing of my life, My Destiny will never be for your love means "I know that you don't love me back and that I won't be with you."  "Memories of you my Heart's fulfilled.  Trusting in your love, the peace will come to you, and me, and the world.  Forever more." means "I'm at peace with my memories of you despite that and I can move on with my life happily."


You seem to not realize.  The version of 06 we got wasn't the latest version of the game that was being worked on.  The storyline in the game has unused files showing cutscenes that were planned but weren't finished on time.  The storyline was being revised and fixed up as they went along so it's pretty safe to assume this would have been addressed in some fashion in the game's final version.  When they realized they couldn't meet the deadline because the more complete version wasn't working right (It was prone to crashing) they had to use an older version that was stable but broken.  This isn't a case of the writers not accounting for story elements, it's a case of what we got was an earlier draft of their vision.


Even then Blaze is clearly shown to recognize Sonic's description when Silver mentions him, and is implied by her dialogue in Wave Ocean to be rushing back to Silver because she has a feeling they're being tricked.  This isn't followed through with afterwards but that's again because the story we got isn't the final version.


Also, nowhere did I say handheld games are non canon.  I said games that are written by people (Izuka, Ken Pontac, Warren Graff) that contradict the actual writers for the series (Rivals for 06, Colors, Generations, Lost World, Forces for everything else) are non canon because they're impossible happen in the same universe as those games.


The American manuals are non canon as they are not written by the actual creators/writers for the series.  The alternate continuity's like Sonic X, and Sonic OVA, SatAM, Archie etc are canon timelines, but they don't effect the Game timeline.


Earth is mentioned in the Japanese classic games' manuals and the Japanese Sonic Bible.  Just because the western version decided it wanted to be different doesn't make it canon.


What danger would his home be in without the Master Emerald there?  No one would want to come there.

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LogiTeeka In reply to SuperDuperFirepower [2019-08-17 05:52:54 +0000 UTC]

There are memories in which someone remembers something or someone only vaguely, wherein something they shouldn't remember seems familiar to them. I took Elise's words that she only remembered Sonic hazily, sorta like Deja Vu. I mean, if Sonic remembers it clearly, why hasn't he brought up anything about it since then?

Actually, in the original Japanese script of the game, Blaze's line about Sonic wasn't referencing their previous encounter. It was a pun lost in the English translation since the Japanese word Silver uses to describe Sonic's color is the same for naivety - implying that she was referring to Silver.

But you can find inconsistencies like those throughout all the games - in SA1, Amy's flashback to the events of "CD" has her in her modern design instead of her classic appearance. "Sonic the Fighters" has eight Chaos Emeralds, the moon is still whole in each game after SA2, and the Chaotix are treated as if they were brand new characters in "Heroes" instead of returning from "Knuckles' Chaotix". Also, trying to conflate "Sonic Battle" with the events depicted in SHtH is a nightmare since they both offer completely different explanations as to what happened aboard the ARC before the military intervened and when Gerald went mad.

They were still officially made by SEGA of America, so they're no more official than Japan's manuals. And if everything the Japanese creators established is considered the true canon, then why isn't Iizuka's declaration about there being two worlds also apply? The same guy directed SA1, SA2, "Heroes", and SHtH, and they're considered canon by your definition.

Are you kidding? His entire life is dedicated to preserving his ancestor's memory. Allowing an entire island civilization to fall to the surface would do a ton of damage to their legacy. Otherwise, what was the point of him living on the island to start with when he could've simply left whenever he wanted?

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SuperDuperFirepower In reply to LogiTeeka [2019-08-18 00:34:27 +0000 UTC]

Not really.  The game is pretty explicitly confirming their memories of each other are restored.  The theme song definitely confirms it.


Why would he?  There's no reason to.


No, that's not true.  She was referencing him.  The line isn't meant to be any sort of super deep play on words thing.  She's talking about Sonic.  An accurate translation of the script keeps it as being "blue" so, the meaning is that she's talking about Sonic.


Visual inconsistencies don't have anything to do with storyline.  Sonic The Fighters isn't canon, The Chaotix aren't treated brand new by anyone except Rouge who never met them, Sonic Battle is also non canon because it's impossible to happen due to the inclusion of Chaos who was explicitly shown ascending to Heaven at the end of Adventure with Tikal.


No, that's not true.  The original version of a storyline is always the canon version.  This is why translations in dubs that stray from the source material are not canonical to their storylines despite being official.


Because Izuka's declaration is proven wrong by Naka, Oshima, Yoshimura, and Maekawa's works.  The two worlds thing was never a thing in the Games and the Sonic Bible and Japanese manuals written by those people confirm it.  Izuka wasn't involved in anything other than level design until Shadow and that storyline was still conceptualized by Maekawa who was part of the original Sonic Team since CD and has been writing for the series since SA2.  The person who's work is featured first is the one who decides the canon of the series.  Izuka's declaration was not only made up on the spot to answer a question about the inconsistencies he's placed (When it's clear he never thought about it and thus his answer isn't true), but are proven wrong by the previous storylines.


Izuka only wrote Shadow and the storyline was conceptualized by Maekawa.  It's canon because it fulfills Shadow's Maria arc and paves way to his next appearance in 06.  It's badly written in pretty much every pathway but True Hero and Last, but those are meant to be what if's.


Nowhere in his story has it ever been about "preserving memory".  It's just been protecting the Master Emerald. 


He didn't know he could do it before.

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