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Published: 2013-05-10 20:09:33 +0000 UTC; Views: 1982; Favourites: 31; Downloads: 54
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Description
Topmod C4D VrayRelated content
Comments: 12
nic022 In reply to Wisdom1111 [2014-03-27 10:15:04 +0000 UTC]
Yes for sure, Topmod crash on every pc, it is normal, if you are very patient an save your work at every steep of your workflow it works wellย
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Jason-C [2013-05-11 06:54:50 +0000 UTC]
Solid. The geometry needs more smoothing though, I can see faces.
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nic022 In reply to Jason-C [2013-05-11 07:45:31 +0000 UTC]
Thank for your comment, i'm a rookie in 3D modeling, i just start to understand what is hypernurbs in C4D and i have a lot of things to learn
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orionHero In reply to nic022 [2013-05-12 21:21:40 +0000 UTC]
with hypernurbs you can increase the number of polygons without slowing down your modeling in the editor by increasing the "Subdivision Renderer" count but keeping the "Subdivision Editor" count low. For example if you have the editor count at say 1 but the renderer count at 5, the model will look rough in the editor but when rendered out in the picture viewer it will be much smoother. You might have already figured this out but I felt the sudden urge to help a fellow rookie out Keep up the good work!
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nic022 In reply to orionHero [2013-05-13 10:46:17 +0000 UTC]
Thank a lot for your explanation , i'm trying hypernurbs these days on my next renders
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orionHero In reply to nic022 [2013-05-13 22:05:02 +0000 UTC]
no prob, good luck feel to pick my brain if you need to
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nic022 In reply to weabeasties [2013-05-11 07:34:31 +0000 UTC]
It's Topmod mesh modeler and render with Vray, thank for your comment
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