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Published: 2013-07-31 18:24:56 +0000 UTC; Views: 833; Favourites: 4; Downloads: 14
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Description
Finally, I found some spare time for some corrections on the M4 model. Thanks to EverlastingAbyss for providing images of the backplate and the castle nutTextures are still missing, as the UV unwrapping is still a pain for me
Modeled in Blender 2.67
Rendered with Cycles in Blender 2.68 at 1000 passes (it's really faster than 2.67 on win machines / cuda enabled)
360Β° view www.youtube.com/watch?v=LFWjUhβ¦
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Comments: 20
Dakin87 [2013-11-08 13:46:17 +0000 UTC]
Nice !
Didnt find any topology errors,you made some really nice details
How long did it take to render with such a huge resolution ?
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nihost In reply to Dakin87 [2013-11-08 13:56:49 +0000 UTC]
Thanks a lot.
Β
The render was pretty fast (GPU Rendering) I guess about 15minutes?
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Dakin87 In reply to nihost [2013-11-08 15:30:03 +0000 UTC]
7680 x 8640 in 15 minutes is nice
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nihost In reply to Dakin87 [2013-11-08 16:22:07 +0000 UTC]
Ah sorry... these are actually two images I've put together. So for one of them about 15minutes or less
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Dakin87 In reply to nihost [2013-11-08 16:48:02 +0000 UTC]
Ahhh lol didnt pay attention to the split
Well that explains it
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543Bs0Za [2013-10-10 23:29:04 +0000 UTC]
no rear sight makes it impossible to aim
overall looks too thick
trigger looks weird
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nihost In reply to 543Bs0Za [2013-10-12 10:46:53 +0000 UTC]
yeah.. I need to model a holo-aim
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too thick? I might need more accurate photos of the original as well for the trigger... but it was mainly a learning object for me
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EverlastingAbyss [2013-09-23 09:27:12 +0000 UTC]
Very nice. Glad the refferanceΒ images I provided proved useful
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nihost In reply to EverlastingAbyss [2013-09-23 18:36:01 +0000 UTC]
yeah, they did a good job thanks to you ^^ and btw. thanks for your fave!
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Da-Bacon-master [2013-08-01 02:24:04 +0000 UTC]
Nice, would be good/cool to see a pan around video of it to show off the whole model.
Looks really nice
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nihost In reply to Da-Bacon-master [2013-08-01 12:36:53 +0000 UTC]
Yeah, I really should try that ^^ and thanks for the fave as well
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Da-Bacon-master In reply to nihost [2013-08-01 12:40:58 +0000 UTC]
I was going to say its not too hard, but I work with Maya...
So It may be easy or easier, or hard/harder xD.
No problem
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nihost In reply to Da-Bacon-master [2013-08-02 16:31:39 +0000 UTC]
Actually it's very easy with Blender.. but I think I'll do that in Z-Brush
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nihost In reply to nihost [2013-08-02 17:50:06 +0000 UTC]
here the 360Β° view... somehow I messed up the resolution.. only 720p on youtube www.youtube.com/watch?v=LFWjUhβ¦
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