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NikitaTarsov — M-Tec Te'iden Ceoliin Kaldrafuchs MZ-1 MKP - V2

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Published: 2021-12-17 12:17:53 +0000 UTC; Views: 15659; Favourites: 154; Downloads: 0
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Part of 

Brighter version - a short fix idea. Let's see if it works.


Concept:

The Kaldrafuchs, named after a mythical creature, is a full MBT, designed as more economical than the rolling fotresses the military use in active combat zones. MKP stands for 'Modularer KampfPanzer' (modular battle tank - not to confuse with 'MBT' in another terminology). The Kaldrafuchs is constructet in big seperatable parts which are easy to replace and to adapt into other setups to fullify specialised equipment reqirements or regulations. First established as a economical design to produce in huge numbers, the Ceoliin company put pressure on the goverment to make benefiting contracts. Today the Kaldrafuchs isen't the most modern or most sophisticated design, but one of the most common seen, most easy to deliver and repairable models on Te'iden soil.
The basic elements are specially made to be overcomplex and non-reproducable to secure the design and permenent income for the company. But in the same time the elements are constructed so versatile that product markings on the hull allow automised robot-stations (some are also armored and tracken in the field) to reassemble new or replace damaged parts in the field in only a few hours - sometimes even less. It can be striped to the bones to make it extremly easy air transportable, attatch different weapons and additional armor, etc.
The Model 947 is the basic product at the time, and with the barcodes on every module and the companys line-markings over the body the vehicle not for conicidence looks a bit more like a disposable product rather than a military device. Only the coat of arms of the 11. armored cavalry of the Te'iden ground forces combined with the color scheme of the unit allows it to appear as a actual tank.


Version&Armor:

Shown is the classic main combat version with all the add-ons it received over the years to keep up with the evolving situation.
Beside the normal amored hull, there is a regular skirt/front armor, made of a semi-crystaline polymere mesh that derives kinetic energy. The rectangles allow the taken kinetic energy to derive out of the surface.

So with the restricted control of modules and parts, there is a tight grip of goverment and company on the more modern combat layout modules. The shown model is the pinacle available for more loolsey assiciated groups doing military tasks. This need for restricting specific equipment types increases in a highly militarised nation by the common use through private security companys. In fact, a private security company still can have a propper main battle tank. And private companys love the availability of new and fourth-hand-replacement parts at the same time, so a Kaldrafuchs fits into every budget, from poor mecenary to highly mobile special operations.
Mercenarys often take most risky missions like protecting ressorce mining in range or on enemy territory. They also do some dirty jobs the goverment has no regular troops for or don't like the bad reputation. So the tank must be a full combat ready vehicle, without the chance that captured tanks or ones in hand of over-ambitious private security companys can inflict too much damage to the national stability.
So we have this layout registered as milicia-grade equipment, what allow private groups to field it in hot missions outside urban zones.


Weaponry:

A strong 140mm smoothbore cannon with autoloader build the basic armament and allow a wiede variety of ammunition. Even in modern times this weapon have some use and is primarily deployed off the main battle zones and fullfil more strategical tasks, as like as infantery support, bunker busting, mobile artillery, etc.

A top mount and free moving 20mm AK allow infantery suppression and reaction fire to avoid ambushes. Mention that the short barrel version is choosen for maximum mobility, so it can react on close range infanty in the second they appear on sensor. Also the limited fire arc might seen a problem for conservative thinking, but the air-burst ammo can be set to detonate close enough to mostly cover all angles with a deadly rain of tungsten fragments. In secondary use it also provides a last line of protection from incomming objects.

Two external starter for 100 x 1150mm SA/SS missiles (7 missiles each) help to keep smaller and more agile mlight/medium armored targets at distance.

Another independant turret with a microwave-weapon allow to protect against incomming threads like grenades and missiles, focusing more at the atmosphere around the thread to kill it by density-changes, or at least push it out of the path - instead of lasers who have a higher need for pinpoint accuracy and peform bad against more dense threads like APFSDS or HESH.


Silhouette&Sensors:

For reasons of structural stability the only entrances are a top hatch at the turret and one more in the back. Evacuating and fast reammunition is rarely a thing in hostile battle zones.

It must be said that the relativly high silhouette doesn't peform as well in open conflict as it does in urban enviroment or transportation. But with superiority in number and firepower, combined with only the smalles number of hits comming in at a 90° angle, the designers ignored this point to save space for ammunition and more space-intense cheap, but also thread-adaptable armor.
Situational awareness is delivered by a digital front camera not pircing the armor, another movable camera on top and an overall radar that was processed to a rough 360° picture. The main weapon and the remote turret have ther own targeting optics.

Every combat module comes with a isolation net that can be manually wraped over the vehicle to protect it against enemy sensors and critical enviromental conditions like acid rain or radiation - which are common threads specially in the remote outlands.


Engines&Power:

The engines consist of two rear-side placed e-chem systems. The most models are quite economical, but more powerfull and/or signature-emission-reduced engines are available. As it is a controled process, its standing abilitys while keeping low head/noise-signature are not limited in any way, nor have an power consumption above the absolute need.


Crew:

Crew consists of Commander, two gunner and a driver, but for a good internal network, the tank could theoretically operated by a single person.


Dimensions:

Lenght: 8m/9,77m with barrel
Width: 3,47
High: 2,35m body/3,13 with turret/3,57 overall
Tonnage: 52 ton combat ready
Engine: Twin chemical reaction energy generator
Speed: 70 road/65 offroad


More versions will follow
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