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Nomads-of-Korsun — Commission: Gaining Entry

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Published: 2024-04-18 02:06:03 +0000 UTC; Views: 4173; Favourites: 99; Downloads: 0
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Description Greetings Everyone!

Here's a concept art that I recently commissioned from with some edits/assistance from the other two artists:


Here's a link to the artist who created the concept art: www.furaffinity.net/user/dragg…
*** Seyumei posts most of their commissions on FA these days, hence why the FA page was linked instead of the DA one.

This scene takes place just under an hour before "Bandit Search" (the artwork posted last week).
Essentially Brack, Arc, and Xerina decided to leave Port Zaragoza due to a murder happening nearby their residence, as they worry that the local Inspector might see them as potential suspects in the case. (It is a bit of paranoia on their part, but Salvagers tend to be regarded as little more than borderline thieves, so from their perspective it made sense to flee).

However, due to recent events the bandits seemed to be out on patrol everywhere. With fuel and supplies running low; Brack, Arc, and Xerina decide to take a risk and, assuming that the bandits might be spread thin, search an abandoned cooperative on the edge of the Yellow Zone.

They find that there's still an abundance of supplies at the location, so it seems like the risk pays off, but have they made too many assumptions about the position and movement of the bandits? Will a patrol show up before they can make a clean getaway?

This image of course goes right before this one:

And roughly corresponds to the situation turning into a bit of a crisis for Brack's team as we can see here:


Using Brack's holograms they are often able to trick, distract, and ambush the bandits. Giving them an upper hand despite being cornered. However, their only escape route is physically blocked by the bandits, and with the area being a Yellow Zone time is against them before the Scourge eventually show up. We'll have more art eventually to show how the situation resolves and the course of events leading after it.

Seyumei did wonderful work as always, the different perspectives on Brack, Xerina, and Arc look great; and I love the contrasting colors between the dusk exterior and the shadowy abandoned interior.

I'll list the two main artists involved with this picture below:
Dolphy:   Henzy:

When we upload again in May sometime, we'll be getting into the batch of concept arts that two new artists replacing Trent definitely had a hand in helping with. I'm looking forward to linking them in the future.
(Those being Kero and Rene, which once I have links for them I'll start including with the May uploads).

This is all the concept art I have for now. There's about 3-4 that are currently in progress, but we still need some time to put the finishing touches on them. (I'll also be gone visiting family for a week starting next week).

As always, let me know what you guys think of the image, what can be used to improve future concept arts, and if there are any areas for possible improvement.

Thanks everyone! Hope you like the concept art!
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Comments: 6

LuisyArts [2024-04-19 17:35:36 +0000 UTC]

👍: 0 ⏩: 1

Nomads-of-Korsun In reply to LuisyArts [2024-04-19 19:14:27 +0000 UTC]

👍: 2 ⏩: 0

BobbyBraw [2024-04-19 10:26:49 +0000 UTC]

👍: 0 ⏩: 1

Nomads-of-Korsun In reply to BobbyBraw [2024-04-19 19:17:07 +0000 UTC]

👍: 1 ⏩: 0

ArtRock15 [2024-04-18 10:36:48 +0000 UTC]

👍: 0 ⏩: 1

Nomads-of-Korsun In reply to ArtRock15 [2024-04-18 21:53:51 +0000 UTC]

👍: 1 ⏩: 0