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NorthWester1 — Problem with reskinning decapod's P Class

Published: 2012-09-26 04:15:35 +0000 UTC; Views: 5233; Favourites: 3; Downloads: 2
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Description Alright, believe it or not, this time, I asked decapod. if I could reskin his P Class and he said I could, so I reskinned it into 323 Bluebell in her current form, but unfortunately, as you can see in the picture, although I used GIMP, it somehow all went wrong: the model became transparent. Can someone please tell me why this happened? I just don't get it. Oh, and please no criticizing until I figure it out or someone helps me figure it out, ok?
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Comments: 14

John-the-orange-engi [2024-02-18 01:59:57 +0000 UTC]

👍: 0 ⏩: 0

DoormattCovers1992 [2018-09-27 21:52:10 +0000 UTC]

Was it ever sorted?

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NorthWester1 In reply to DoormattCovers1992 [2018-09-27 23:00:00 +0000 UTC]

Actually, it was

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DoormattCovers1992 In reply to NorthWester1 [2018-10-04 14:12:09 +0000 UTC]

I hope you don't mind me asking, but is it available anywhere? If not, its okay.

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NorthWester1 In reply to DoormattCovers1992 [2018-10-04 14:28:46 +0000 UTC]

Sadly no but with decapod's permission you could make your own reskin.

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DoormattCovers1992 In reply to NorthWester1 [2018-10-04 15:56:20 +0000 UTC]

oh well, thanks though

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DoormattCovers1992 In reply to NorthWester1 [2018-09-28 07:01:21 +0000 UTC]

oh that's good.

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Fajan81 [2012-12-08 15:41:03 +0000 UTC]

Flagged as Spam

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NorthWester1 In reply to Fajan81 [2012-12-09 05:23:08 +0000 UTC]

That wasn't the point: I needed help. You went off-topic. Maybe you should've posted this somewhere else, like a PM.

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AferVentus [2012-10-14 11:32:24 +0000 UTC]

Well. You've certainly screwed up there.

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NorthWester1 In reply to AferVentus [2012-10-14 11:56:44 +0000 UTC]

Well, it's been solved now actually. The reskin will be uploaded sometime later, but I won't be sure when.

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Speedkinight25 [2012-09-26 21:19:46 +0000 UTC]

That Happened To Me Before. I Tried To Reskin "Fowler BR Black" But It Come Out Like That. It's Boiler Was Invisible.

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NorthWester1 In reply to Speedkinight25 [2012-09-26 22:17:14 +0000 UTC]

Did you ever find out why?

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Speedkinight25 In reply to NorthWester1 [2012-09-27 15:16:59 +0000 UTC]

No. No Faulty Errors.

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NorthWester1 In reply to Speedkinight25 [2012-09-27 15:42:23 +0000 UTC]

Well, I have three:

Error: Unable to load alpha texture 'secr27_shadow/j94b-monk.tga' for texture file 'secr27_shadow/black.texture.txt'.
Error: The primary and alpha texture are not the same size for 'secr27_shadow/black.texture.txt'
Error: Binary conversion failed for texture resource 'secr27_shadow/black.texture.txt'.

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