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Nova-MadArt — Proper Leg Reference

Published: 2014-07-28 01:47:09 +0000 UTC; Views: 31815; Favourites: 497; Downloads: 853
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Description Most say that hands are the hardest to draw. I have always found that legs were harder for me. Interestingly I think it is due to the fact that much less drama/emotion is communicated through them as opposed to the upper body and face. Legs are more utilitarian as opposed to a driver of character, but know that a power lifter's legs are different than those of a long distance runner, or a man who spends most of the day sitting. One should play with details like veins, hair, girth, length and emaciation

here I tried to cover the most common angles and focused primarily on legs with skin. Not all muscles protrude equally.

Hopefully this reference page finds you well,

Much Love!

Nemo Nova.  
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Comments: 10

LorGistamanRakk [2016-05-09 03:42:18 +0000 UTC]

Your tutorials are very performance!!
Thank you~

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Nova-MadArt In reply to LorGistamanRakk [2016-05-09 13:14:46 +0000 UTC]

No problem. It's good that it worked for you. 

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LorGistamanRakk In reply to Nova-MadArt [2016-05-10 04:45:44 +0000 UTC]

^^

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Saelioth [2016-02-06 18:06:06 +0000 UTC]

thank you

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Nova-MadArt In reply to Saelioth [2016-02-06 23:24:56 +0000 UTC]

No problem. I just made another tutorial here:   let me know what you think. 

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cadaverlee [2014-07-28 22:45:06 +0000 UTC]

Thank you for this!

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Nova-MadArt In reply to cadaverlee [2014-07-29 00:44:51 +0000 UTC]

no problemo. It was my pleasure to make. 

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Nayro [2014-07-28 15:24:54 +0000 UTC]

I find the "hands are hardest to draw" argument silly because you always have one free while you draw that you could reference at any point of time, or just find a mirror or a cheap webcam and take a couple of pics, it's a very solvable problem.

Legs, on the other hand... (pun not intended)... Eeech... Whole new can o' worms, especially if you don't have a full length mirror. Same goes for feet. That's not even taking anatomy into consideration. GAH, I say.

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Nova-MadArt In reply to Nayro [2014-07-28 22:08:15 +0000 UTC]

Completely Gah. Good point on the hands. I'm going to do a tutorial on those next. 

What helped me the most with legs is when I started dabbling in 3D models. I could adjust the lighting and move the camera whatev way I wanted. The problem was that they weren't deforming properly when the knee bent, but life drawing and photo reference took care of that. 

*I hear the new DAZ models (V6 and M6) deform perfectly. Maybe I should try them out. 

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Nayro In reply to Nova-MadArt [2014-07-28 23:02:17 +0000 UTC]

Funny that you mention it, I like using DAZ specifically for legs/feet reference. I'm just messing around with generic Genesis ones though, since they're all free and the reference they provide is solid enough to build upon. Kinda.

I was gonna complain how expensive V6/M6 are, but apparently... V6 one is free? WELL, THEN. *yoink*

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