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NukuNookee — Mechanical Gynoid Scanner 02 by-nc-sa

Published: 2013-02-16 23:15:04 +0000 UTC; Views: 8014; Favourites: 53; Downloads: 135
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Description Mechanical Zor-style Gynoid render done in Daz 3d using Genesis Supersuit, Bot Genesis, and LaughingVulcan's Gynoid Ears.
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Comments: 19

DiscordantDreams [2017-03-29 16:32:57 +0000 UTC]

I love this! I make lots of music using the same CC license and just giving you a heads up that I would like to use this for a future album if you don't mind.

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NukuNookee In reply to DiscordantDreams [2017-03-29 23:02:44 +0000 UTC]

No problem, please credit to Harold Gates or Harry Gates.

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Centaur71 [2016-12-13 06:17:45 +0000 UTC]

"I'm Sorayama, and I approve this image." I can just see it now...

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NukuNookee In reply to Centaur71 [2016-12-13 17:28:58 +0000 UTC]

The pose does have a Sorayama vibe...

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robogirls [2014-07-02 02:23:27 +0000 UTC]

very pretty

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NukuNookee In reply to robogirls [2014-07-02 02:37:18 +0000 UTC]

I should re-do this with my newer Gen 2 based character...

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jarvik2009 [2013-02-24 15:41:18 +0000 UTC]

Very sexy Gynoid. I hope there are lots more to come

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NukuNookee In reply to jarvik2009 [2013-02-24 16:01:57 +0000 UTC]

There will be, once I get some more time to play around in Daz. Thanks for the faves.

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lennysimon [2013-02-17 15:54:00 +0000 UTC]

As gynoids you're close, but these remind me even more of the androids from The Offer stories on mcstories.com. Make them all chrome with gold eyes and metallic hair and they'd be spot on.

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NukuNookee In reply to lennysimon [2013-02-17 16:19:29 +0000 UTC]

Hmm... I hadn't though about playing around with those. Bot Genesis would work great for "The Offer", since it allows for male as well as female bots.

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laughingvulcan [2013-02-17 02:55:06 +0000 UTC]

She looks to be about done converting!

Is she the Genesis androgynous character?
I'll have to see if I can create a morph target in Sculptris to smooth out the nose to oblivion...

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NukuNookee In reply to laughingvulcan [2013-02-17 03:05:01 +0000 UTC]

She's the genesis character with the Stephanie V5 morph applied. With the earpieces properly parented to the head (along with the visor), everything scales pretty well. Appyling the Freak morph made her look like she should be green.

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Imperator-Zor [2013-02-17 00:37:57 +0000 UTC]

Nose.

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NukuNookee In reply to Imperator-Zor [2013-02-17 00:43:17 +0000 UTC]

Remarkably difficult to remove without fixing the UV map as well... it's in progress.

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Imperator-Zor In reply to NukuNookee [2013-02-17 00:44:25 +0000 UTC]

Thought as much.

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NukuNookee In reply to Imperator-Zor [2013-02-17 01:05:47 +0000 UTC]

Laughing Vulcan has also worked a figure with the hands having 2 thumbs / three fingers. I'm learning how to make morphs for the Daz Genesis figure, so that a more versatile nose and hand fix will be available.

I'm using the hardcore utility shaders here to color everything, using the latex textures / colors... seemed to be the closest to silicone that I could find.

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laughingvulcan In reply to NukuNookee [2013-02-17 17:54:44 +0000 UTC]

I tested out my head idea in Sculptris last night.

The smooth tool made short work of wiping out both the nose and the ears, but I am NOT sure how to get it in as a morph yet.

I've GOT it as an .obj file, tho...

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NukuNookee In reply to laughingvulcan [2013-02-17 19:01:40 +0000 UTC]

I don't know if it would apply well to the Genesis figure.

The mutation pack I have installed may work ok once I correct the UV map, as it seems to be mainly due to the UV map being distorted by the lack of underlying structure (this is also visible on the ears, but the Gynoid Ears cover it up). The morphs I have change the frame, but don't have a separate destination UV map, like some of the other morphs do.

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laughingvulcan In reply to NukuNookee [2013-02-18 15:56:00 +0000 UTC]

I wonder if the 'geografting' function would be useful here to get rid of the ears & nose?

Just 'cut out' the problem areas and replace them...

(I'll have to try & play with this when I get home... Hmmm... )

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