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Published: 2013-04-02 23:13:56 +0000 UTC; Views: 3505; Favourites: 82; Downloads: 128
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Description
Concept still-frames for Poco's animations.This is a bit of a look into how we go about creating a character and their moves. This is only a small fraction of Poco's in-game frames, and these are far from complete, but I figure it would still be neat to look at for some people!
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Comments: 22
zacharyleebrown [2015-05-17 10:28:10 +0000 UTC]
i like how you use the 3ds model of the girl's scythe for what angleΒ for every pose to draw on later, clever idea there. o3o
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ZeroSenPie [2013-07-02 01:29:22 +0000 UTC]
It looks like you can make your own fighting game in the future .w.
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Oniika In reply to ZeroSenPie [2013-07-02 03:47:34 +0000 UTC]
Future? I'm doing it right now!
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Oniika In reply to sho-N-D [2013-04-05 23:14:00 +0000 UTC]
This is only like 1/20th of the work, haha ;_;
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Snippy2442 [2013-04-03 03:37:45 +0000 UTC]
IT WAS RLY COOL WATCHING DAT DERE LIVESTREAM YA HAD.
ps firey red face ball of death frightens me.
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Oniika In reply to Snippy2442 [2013-04-03 05:08:21 +0000 UTC]
THANKS TOO BAD IT WAS REALLY DUMB AND WE DIDN'T SET THINGS UP WELL
ps good
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Oniika In reply to BluC [2013-04-05 23:14:33 +0000 UTC]
it just comes from watching a bunch of anime and playing too many actiony games
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Oniika In reply to zwimmy [2013-04-05 23:14:57 +0000 UTC]
This is only about 1/20th of what she needs hah ;_;
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zwimmy In reply to Oniika [2013-04-05 23:20:04 +0000 UTC]
betta get yo ass back to work
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zwimmy In reply to Oniika [2013-04-06 02:51:42 +0000 UTC]
aw shit you made me think of Poplar
TIME TO FAP
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Darkgon01 [2013-04-02 23:21:09 +0000 UTC]
I have to say, the frame in the way bottom left looks like she's pole dancing.
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Icecreammouth [2013-04-02 23:16:33 +0000 UTC]
Her stun and KO frames looks so maidenly :D
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