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Published: 2012-05-15 16:23:59 +0000 UTC; Views: 9844; Favourites: 29; Downloads: 1630
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Description
Vray Material for a lemon like in the picture above.Enjoy
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Comments: 18
Jimbobuk10 [2022-05-19 11:12:28 +0000 UTC]
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Teb38 [2013-08-10 21:33:08 +0000 UTC]
Hey there! The maps are missing, can you please upload them? Many thanks!
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opengraphics In reply to Teb38 [2013-08-11 00:04:47 +0000 UTC]
The skin material uses procedural maps.
The textures for the sliced surface... I am affraid I don't have those anymore but you can find lots of good lemon textures on the net.
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opengraphics In reply to hero-108-amy [2013-03-30 17:59:15 +0000 UTC]
Don't know for sure but it should work with every programm which supports .mat files (e.g. 3ds max).
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MRexx [2013-01-01 18:40:04 +0000 UTC]
wow, so amazing, so professorial, but i don't understand, why refraction on the paring material ??
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opengraphics In reply to MRexx [2013-01-01 19:38:08 +0000 UTC]
thanks
The paring as the lemon's inside is translucent. Light is traveling through the paring and scatters underneath which causes this reddish gradient (good visisble on the picture above where both lemons touch each other. To make a material translucent in Vray you first need to make it refractive.
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MRexx In reply to opengraphics [2013-01-06 09:25:40 +0000 UTC]
aha, i see, thank u for the great information
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BrentOGara [2012-05-16 02:12:25 +0000 UTC]
Sweet! I'm going to have to try this out... I'm also using VRay with Blender!
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Dead-Portalist [2012-05-15 22:29:33 +0000 UTC]
Now I get to figure out how to use it in Blender. Great material. Thanks for sharing~
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