HOME | DD

OutaDimes — Delorean Time Machine for Xnalara - BTTF Part 1

#backtothefuture #deloreantimemachine #bttf #delorean #docbrown #martymcfly #timemachine #xnalara #xnalaramodel #xnalaramodels #xpsmodeldownload #xps_posing_studio
Published: 2015-11-08 02:03:30 +0000 UTC; Views: 13029; Favourites: 149; Downloads: 1616
Redirect to original
Description I have put together a BTTF Part 1 time machine for XNALARA that has a lot of detail to it.

Features include:
-Headlights and tail lights that you can "turn" on and off. Simply make the day or night model you want as an optional mesh.
-Lightning hook is removable though the optional mesh function.
-Bones for wheels, doors, time circuit switch, and stick shift and steering wheel.
-Flux capacitor can be turned on or off using optional meshes.


Programmable time circuit display:
-You'll note it's blank by default. I've included a Date.psd file in the Time Circuit Display subfolder which can be used to set dates quickly and save the completed texture over the blank display.
Use this guide for colors:
Destination.png - Red
Present.png - Green
Last.png - Yellow

There are some phantom bones which can cause some weird stuff to happen. Stick to the root ground and named bones with sub categories and you'll be ok.

This model wouldn't have been possible without telltale games, Irishhips  and DecanAndersen 's part 1 time machine.
Related content
Comments: 24

MrOfficalSanity [2023-07-17 19:38:14 +0000 UTC]

👍: 0 ⏩: 1

OutaDimes In reply to MrOfficalSanity [2023-07-20 03:01:17 +0000 UTC]

👍: 0 ⏩: 0

FuckYeahKimbra [2021-05-29 15:29:32 +0000 UTC]

👍: 0 ⏩: 1

OutaDimes In reply to FuckYeahKimbra [2021-05-29 18:20:50 +0000 UTC]

👍: 0 ⏩: 1

FuckYeahKimbra In reply to OutaDimes [2021-05-29 18:42:32 +0000 UTC]

👍: 0 ⏩: 1

OutaDimes In reply to FuckYeahKimbra [2021-05-29 19:23:28 +0000 UTC]

👍: 0 ⏩: 1

FuckYeahKimbra In reply to OutaDimes [2021-05-29 20:44:51 +0000 UTC]

👍: 1 ⏩: 1

OutaDimes In reply to FuckYeahKimbra [2021-05-29 22:38:49 +0000 UTC]

👍: 0 ⏩: 0

DeadAgainArt [2020-07-11 23:16:34 +0000 UTC]

👍: 0 ⏩: 0

SamukaBrenner16 [2020-06-20 21:50:09 +0000 UTC]

👍: 0 ⏩: 0

warrior31992 [2020-05-15 01:56:27 +0000 UTC]

Awesome

👍: 0 ⏩: 0

thunder1604 [2019-08-17 05:38:36 +0000 UTC]

GREAT SCOTT!!!!

👍: 0 ⏩: 0

chapswick [2015-11-24 16:34:02 +0000 UTC]

Terrific mate! I love it! Thanks for keeping the dream alive!

👍: 0 ⏩: 1

OutaDimes In reply to chapswick [2015-11-24 18:12:40 +0000 UTC]

You're welcome. I practice it in real life too. I own a Delorean I drive every day.

👍: 0 ⏩: 0

TheBritishTinDog [2015-11-21 12:08:18 +0000 UTC]

it would be cool if i can port this into sfm

👍: 0 ⏩: 1

OutaDimes In reply to TheBritishTinDog [2015-11-21 18:55:06 +0000 UTC]

There's one on the gary's mod site. It doesn't have the hook or plutionum reactor, but you can use that one with SFM.

👍: 0 ⏩: 0

cc3725 [2015-11-08 16:44:01 +0000 UTC]

nice

👍: 0 ⏩: 1

OutaDimes In reply to cc3725 [2015-11-08 19:20:03 +0000 UTC]

Thanks! It was way more work than I imagined!

👍: 0 ⏩: 0

dominverdu [2015-11-08 16:42:30 +0000 UTC]

Muchas gracias

👍: 0 ⏩: 1

OutaDimes In reply to dominverdu [2015-11-08 19:19:50 +0000 UTC]

De nada!

👍: 0 ⏩: 0

ShaunsArtHouse [2015-11-08 06:15:45 +0000 UTC]

Very nice! I can see a lot of love went in to this one

👍: 0 ⏩: 1

OutaDimes In reply to ShaunsArtHouse [2015-11-08 06:56:17 +0000 UTC]

Thanks! I was bummed I couldn't get the damn needles to work though after several hours of trying. Every time I applied a bone to it, it would fly across the screen. Hopefully people don't mind I set them all to max.

👍: 0 ⏩: 1

ShaunsArtHouse In reply to OutaDimes [2015-11-09 02:00:47 +0000 UTC]

Lol. Max is the best speed to be travelling at!

👍: 0 ⏩: 1

OutaDimes In reply to ShaunsArtHouse [2015-11-09 02:50:14 +0000 UTC]

I need to do one at 88mph with all the effects on. Still working on getting them out of the game.

👍: 0 ⏩: 0