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ozzboyd β€” A little adjustment

Published: 2020-01-17 01:42:17 +0000 UTC; Views: 2201; Favourites: 66; Downloads: 63
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Description

So, here's some new stuff.

I tried some of the editing I've learned in fashion photography in the last couple of years, except, in reverse. You know, in fashion photography you remove everything that makes the models human: wrinkles, birth marks, unflattering shadows, etc. I tried the opposite here, I gave her face volume with light and shadows and made her stretch marks more visible to make her more human. Still not happy with the face or the overall reddish look, but I love the way the body looks, specially the stretch marks on the butt. Hope you enjoy it!


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Comments: 4

DaveAgain [2020-01-17 13:52:43 +0000 UTC]

I like the direction you're going!Β  Adding the human parts and imperfections is perfect.Β  How did you add them?Β  post-work in PS?

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ozzboyd In reply to DaveAgain [2020-01-17 20:42:56 +0000 UTC]

Yes, PS. Some of those imperfections were already on the skin, I either accentuated them or painted them

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Ladyofthelaake [2020-01-17 08:24:43 +0000 UTC]

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ozzboyd In reply to Ladyofthelaake [2020-01-17 20:51:49 +0000 UTC]

I know, but well, fashion is ultimately about selling, Β and nothing sells better than perfection and aspiring to be perfect. No one would buy facial lotion if the model had zits.


And yes, Erica is still my favorite! I stopped doing 3D for 2 years, I even uninstalled all of my other characters, but I couldn't bear to uninstall her.

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