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Published: 2011-12-19 05:03:48 +0000 UTC; Views: 3299; Favourites: 40; Downloads: 84
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Description
Still trying to improve painting and character design - since it's really easy to forget to make monster/anthro/animal characters distinct personalities.My thinking here is that the paladin runs on training and moves like a capoeirista/escrimador with a little bit of wushu thrown in, by comparison to the fighter who runs on pure brute strength. The fighter, btw, is actually my old character Majarwyl. I didn't get to play her much - her personality was sort of a female, D&D equivalent to Hellboy.
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Comments: 6
Pachycrocuta In reply to Everwho [2011-12-20 01:50:58 +0000 UTC]
Thanks! Are the highlights any better on these guys, in your opinion?
👍: 0 ⏩: 1
Everwho In reply to Pachycrocuta [2011-12-20 03:53:30 +0000 UTC]
Better, but you're still not including white hotspots.
👍: 0 ⏩: 0
ObscureStar In reply to lupagreenwolf [2011-12-19 20:01:26 +0000 UTC]
I dunno. If you had a second one, imagine the waffles you could make with them.
👍: 0 ⏩: 0