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Published: 2020-04-29 03:20:35 +0000 UTC; Views: 1766; Favourites: 35; Downloads: 0
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Description
Working out some potential attack animation keyframes.I figured claw swipes and a bite attack were a must for a werewolf type thing.
I'm mostly doing animations based on what I need to prototype next, not on what is actually needed for a good-looking complete game. So right now, it's seeing how to sync a hurtbox with an attack animation and also chaining multiple attacks.
Also I decided to make the game fake-2D for some reason, so faking the perspective is part of what I need to work out.
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Comments: 9
someone1234mail [2020-04-29 21:45:22 +0000 UTC]
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MisterFeelgood [2020-04-29 12:29:50 +0000 UTC]
this looks fantastic ahah
my only advice would be, when it goes forward to bite, make for one frame or two where the head goes bigger, in that way it will emphasize the power and the momentum
it is a lovely and punchy animation thou, excellent work chief
AWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
have a lovely day and remember to drink your water ( ͡° ͜ʖ ͡°)
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wimbearn [2020-04-29 05:38:43 +0000 UTC]
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Pandadrake In reply to wimbearn [2020-04-29 15:54:45 +0000 UTC]
Making a game prototype. I'm not going to promise anything, since it's 100% a "when I have spare time and energy" thing, but stuff being done yeah.
👍: 1 ⏩: 1
wimbearn In reply to Pandadrake [2020-04-30 02:17:13 +0000 UTC]
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