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Published: 2010-04-29 20:06:24 +0000 UTC; Views: 12357; Favourites: 227; Downloads: 320
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Description
Highpoly Zbrush render of the Ghost character.This was used to bake normalmaps for my lowpol game character. Link
The concept is from a character named Ghost from the comic Thunderbolts. Link
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Comments: 27
grafnull [2012-11-15 09:01:27 +0000 UTC]
level of detail and rendering quality is amazing!
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Goldie1471 [2011-08-28 20:49:32 +0000 UTC]
Loving the spirit like, floaty feeling of the character
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Art-of-Self-Denial [2011-08-27 20:29:59 +0000 UTC]
this is so awesome.
Can you do stuff like this in mudbox ?
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bendzz [2010-07-25 01:08:20 +0000 UTC]
I don't know what the f*** that thing is and that creeps me out... 0_0
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OhSnapItsKevin [2010-05-07 03:55:18 +0000 UTC]
Awesome job.
Your sculpting skills are superb.
Keep it up!
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bordako [2010-04-30 23:47:46 +0000 UTC]
Es excelente!.
Perfecto para un videojuego (de terror PsicolΓ³gico)
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panick In reply to Mitsorougan [2010-05-03 21:56:44 +0000 UTC]
His name is Ghost and he's a Marvel superhero.
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theOrzel In reply to Mitsorougan [2010-04-30 22:11:56 +0000 UTC]
Video game characters normally are low poly. Maybe it's a concept. An awesome concept
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panick In reply to theOrzel [2010-05-03 21:58:45 +0000 UTC]
Thanks. Yeah this model was later used for the low poly model. The concept is from a superhero named Ghost in the Marvel universe.
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Mitsorougan In reply to theOrzel [2010-05-01 02:59:48 +0000 UTC]
a concept worth being made into a video game character, he would be like an amazing ninja or a cyborg
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panick In reply to Mitsorougan [2010-05-03 22:13:28 +0000 UTC]
In the Thunderbolts comic he is an industrial saboteur and mercenary who possesses an incredible stealth suit that grants him invisibility, among other capabilities. His true identity is unknown.
(ripped from [link] )
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MKounelakis In reply to theOrzel [2010-05-01 00:47:32 +0000 UTC]
Just because he's high res, doesn't mean he isnt a game character
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panick In reply to MKounelakis [2010-05-03 22:01:27 +0000 UTC]
Hehe yup, he later became just that.
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MKounelakis In reply to panick [2010-05-06 13:32:14 +0000 UTC]
good stuff though I like it =]
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theOrzel In reply to MKounelakis [2010-05-01 10:42:25 +0000 UTC]
yeah, could be in cinematic ;] cheers
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MKounelakis In reply to theOrzel [2010-05-01 23:18:36 +0000 UTC]
hehe. But nah, this is a zbrush render, you can tell by the matcap's render
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