HOME | DD

#mlpmylittlepony #sourcefilmmaker #sphinxmlp
Published: 2017-09-19 00:56:06 +0000 UTC; Views: 11405; Favourites: 183; Downloads: 596
Redirect to original
Description
Got around to making a model of the Sphinx for people to use. It should be fully working. Expect a few quirks or issues though. I tried to get as show accurate as I could but. there's only so much I could do when moving it to a 3d setup. Have fun with the model. If you have a major issue just bring it up and I'll get to fixing it if I ain't busy at work. A friend made the picture for me. Uses the v5 enhanced body. But with changes I did to it. www.mediafire.com/file/qmzbb8z… incase anyone misses it in the comments. here's the link for a version that works in gmod.EDIT: FIXED PAW BENDING AND TAIL BENDING ALSO ADDED NEW TEETH. GMOD VERSION IS BEHIND AS IDK HOW TO UPDATE THAT.
Related content
Comments: 69
DANJ16 [2020-09-05 01:00:30 +0000 UTC]
👍: 0 ⏩: 1
PercyTechnic In reply to DANJ16 [2020-09-05 21:21:04 +0000 UTC]
👍: 0 ⏩: 1
DANJ16 In reply to PercyTechnic [2020-09-06 01:19:27 +0000 UTC]
👍: 0 ⏩: 0
A-New-Recipeh [2020-04-15 08:40:35 +0000 UTC]
Daring Do (in her thoughts): SH*T SH*T SH*T SH*T SH*T SH*T SH*T SH*T SH*T SH*T!
👍: 1 ⏩: 0
Punkponies [2020-03-07 20:47:23 +0000 UTC]
👍: 0 ⏩: 1
PercyTechnic In reply to Punkponies [2020-03-10 02:23:13 +0000 UTC]
I didn't? Plus the gmod version is now out of date.
👍: 0 ⏩: 1
Punkponies In reply to PercyTechnic [2020-03-10 13:37:42 +0000 UTC]
👍: 0 ⏩: 1
PercyTechnic In reply to Punkponies [2020-03-11 03:15:05 +0000 UTC]
Because the base i use doesn't wanna work in gmod due to some odd reason. flex count maybe. I didn't look too deep into it as it was gonna require gutting of the model. though I think people know how to get around that stuff.
👍: 0 ⏩: 1
Punkponies In reply to PercyTechnic [2020-03-11 12:39:07 +0000 UTC]
👍: 0 ⏩: 0
H20DEL1R1OUS [2019-01-29 23:36:10 +0000 UTC]
The download is not working for me no matter which link I click on. It keeps taking me to a page that just says "downloading new key" or something like that but won't take me to the page that has the file.
👍: 0 ⏩: 1
PercyTechnic In reply to H20DEL1R1OUS [2019-02-03 22:26:10 +0000 UTC]
Check the comments then. or wait 5 seconds on the site.
👍: 0 ⏩: 0
GrimDark-Lindy [2018-03-24 17:22:34 +0000 UTC]
The normal rigs I use don't seem to work with this model. Any rig that I need to use in particular?
👍: 0 ⏩: 1
PercyTechnic In reply to GrimDark-Lindy [2018-03-24 20:33:59 +0000 UTC]
ik rig? if it's not working. idk what to say. sorry.
👍: 0 ⏩: 0
Prince-Leader [2017-11-05 01:33:37 +0000 UTC]
When you risk your life for This: -Cane(Sorry, no Twilicane Emoticons...) You're at the end of your adventures...
Still a good model though!
👍: 0 ⏩: 0
XvClumsyBusPonevX [2017-11-01 06:50:33 +0000 UTC]
Uve been trying to use this model but I have been having a bit of a texture error with it. Do the folders have to go in a specific way? Sorry if I sound like such a noob. I'm completely new to this and I'm trying hard on how to learn to use these models.
👍: 0 ⏩: 1
PercyTechnic In reply to XvClumsyBusPonevX [2017-11-01 07:32:53 +0000 UTC]
the order I have them set in is how they should go in.
👍: 0 ⏩: 0
Redbroney115 [2017-10-30 00:57:51 +0000 UTC]
hey, I've been using this model a lot. (and been crediting you) and I love the model, but I noticed a bug in the model. it might have been my end but i'll let you have a look
👍: 0 ⏩: 1
Redbroney115 In reply to PercyTechnic [2017-11-05 02:50:14 +0000 UTC]
after a little more work with it it appears that my original conclusion is not the case, this might be a result of being so big (when ever this happens its always at the Max of the scale) but other than that their is no pattern to this bug
👍: 0 ⏩: 0
Redbroney115 In reply to PercyTechnic [2017-10-30 11:52:45 +0000 UTC]
just got it. If you open the mouth (to some extreme) and don't put the head in a certain position, that happens
👍: 0 ⏩: 0
Soad24k [2017-10-12 20:13:26 +0000 UTC]
hey, why does the tail not have any bones in it??
aside from using the advance bone tool. I can't use the phys-gun on it
👍: 0 ⏩: 1
PercyTechnic In reply to Soad24k [2017-10-12 20:14:25 +0000 UTC]
tail should have bones. might be called pelvis.00X in my version.
👍: 0 ⏩: 1
PercyTechnic In reply to Soad24k [2017-10-12 20:21:13 +0000 UTC]
you might need a special pose tool for that idk what tho.
👍: 0 ⏩: 1
Soad24k In reply to PercyTechnic [2017-10-12 20:23:37 +0000 UTC]
Yeah, the advance bone tool. The tail needs physics.
👍: 0 ⏩: 1
PercyTechnic In reply to Soad24k [2017-10-12 20:24:19 +0000 UTC]
doesn't need physics. if you added physics for it the model would collapse.
👍: 0 ⏩: 1
Soad24k In reply to Soad24k [2017-10-13 01:21:03 +0000 UTC]
Don't griffon tail have physics to them?
👍: 0 ⏩: 1
PercyTechnic In reply to Soad24k [2017-10-13 03:08:21 +0000 UTC]
this has like 40 million face bones. which use a lot up.
👍: 0 ⏩: 1
PercyTechnic In reply to PercyTechnic [2017-10-13 03:09:35 +0000 UTC]
err wait hold up well ok so...physics is only dependent on what is used.... sooo it could but I never bothered cause originally the model didn't work for gmod. and idk if the guy that ported to gmod bothered with making that work.
👍: 0 ⏩: 0
PercyTechnic In reply to 2XDWolfishDX2 [2017-09-27 01:03:29 +0000 UTC]
it's in the comments. I never bothered updating the description and I'm still surprised that people even got it to work for gmod with the limits it breaks.
👍: 0 ⏩: 0
Powdan [2017-09-25 03:19:30 +0000 UTC]
For GModders: Sphinx DL
Ported by Stefano96
Yeah, It works in GMod now and still a v5
(Original SFM model included in DL)
Don't forget give credit to the modeler and porter if use it
👍: 0 ⏩: 1
Stenovhouse In reply to Powdan [2017-10-05 08:08:05 +0000 UTC]
Updated: added bones to the teeth
👍: 0 ⏩: 0
Chatterbeast [2017-09-23 09:55:00 +0000 UTC]
I hear Stefano successfully ported the mode to Gmod now. Is this true?
👍: 0 ⏩: 1
PercyTechnic In reply to Chatterbeast [2017-09-23 19:16:43 +0000 UTC]
yea he did. check the comments. idk how because of flex limits and bone limits. but ehh ok.
👍: 0 ⏩: 2
Chatterbeast In reply to PercyTechnic [2017-09-24 04:49:33 +0000 UTC]
Shouldn't the description and title be updated then?
👍: 0 ⏩: 0
Powdan In reply to PercyTechnic [2017-09-23 23:36:49 +0000 UTC]
Did Stefano send you the new Sphinx file?
👍: 0 ⏩: 0
PercyTechnic In reply to GhostReviews [2017-09-21 20:32:18 +0000 UTC]
He put that scenebuild together himself using the pillars from a tf2 map and a model pack of Mass Effect assets that Lord Aardvark had released a while back.
👍: 0 ⏩: 1
PercyTechnic In reply to GhostReviews [2017-09-20 06:26:01 +0000 UTC]
no idea. friend made this pic.
👍: 0 ⏩: 1
GhostReviews In reply to PercyTechnic [2017-09-20 13:34:32 +0000 UTC]
could'ja link me to his profile?
👍: 0 ⏩: 1
| Next =>