HOME | DD

phalis β€” INDUSTRI.ARCHITEKTA

Published: 2005-09-23 11:41:18 +0000 UTC; Views: 18333; Favourites: 421; Downloads: 5162
Redirect to original
Description Inspired by Niteangel and En-tyrael. Gotta give credit for that. No rip whatsoever though.

INDUSTRI.ARCHITEKTA_//

-[ Efficiency, Ingeniuity, Magnificence ]- The Trinity of Industry.

"He worked his way through a jungle of concrete and twisted metal. Exhausted, he closed his eyes for a quick reprieve... Flashes of his journey raced through his now travel-weary mind.

It struck him.

It was the Trinity."

_____

Remix of this due soon. Fixing the sharpness and improving the atmospherics. Keep your eyes peeled for that. Some people have commented about the sharpness; while I agree to that to a certain extent, in some sense, the sharpness helps to enhance the industrial feel.
Related content
Comments: 159

jonnydigitol [2007-11-02 23:51:48 +0000 UTC]

superb!

πŸ‘: 0 ⏩: 0

Kaiine [2007-06-23 05:09:50 +0000 UTC]

Wow, nice abstract lighting. Did you use any global illimunation?

πŸ‘: 0 ⏩: 1

phalis In reply to Kaiine [2007-06-23 05:13:42 +0000 UTC]

don't think i did, was ages ago haha

most of the lighting works were done in photoshop

πŸ‘: 0 ⏩: 0

jacques-inabox [2007-03-09 22:39:38 +0000 UTC]

omg Thats like THE best thing i have ever seen on deviantart!

πŸ‘: 0 ⏩: 1

phalis In reply to jacques-inabox [2007-03-10 10:54:55 +0000 UTC]

omg thats THE NICEST THING i have heard in a long time!

πŸ‘: 0 ⏩: 0

ShinotamaTakemuro [2007-02-28 22:09:34 +0000 UTC]

Kick ass, care to send me some handy tips for making renders in 3DSM??

πŸ‘: 0 ⏩: 0

forexus [2007-01-28 13:14:40 +0000 UTC]

Deadly!

πŸ‘: 0 ⏩: 0

Phasim [2007-01-19 00:59:35 +0000 UTC]

Wow has it really been since 2005 that I saw this.Dang time goes by so fast.Nice work man.

πŸ‘: 0 ⏩: 1

phalis In reply to Phasim [2007-01-20 13:57:11 +0000 UTC]

πŸ‘: 0 ⏩: 0

herofortoday [2006-11-19 04:14:00 +0000 UTC]

Wow. love it.

πŸ‘: 0 ⏩: 0

blubz [2006-11-15 19:58:11 +0000 UTC]

ha looks a bit like Edifice

πŸ‘: 0 ⏩: 0

Xianos88 [2006-11-09 19:56:05 +0000 UTC]

woah, unbelivable.
I like this stuff ... is that your hobby or a job to create such things?

πŸ‘: 0 ⏩: 0

Roy4D [2006-11-07 22:41:50 +0000 UTC]

SO cool, great job man, +fav

πŸ‘: 0 ⏩: 0

KeremGo [2006-10-24 16:58:14 +0000 UTC]

outstanding...

πŸ‘: 0 ⏩: 0

AtomiC-Style [2006-10-15 00:59:53 +0000 UTC]

+fav..simple as that xD

πŸ‘: 0 ⏩: 1

phalis In reply to AtomiC-Style [2006-10-15 02:33:36 +0000 UTC]

thanks m8

πŸ‘: 0 ⏩: 0

AtomiC-Style [2006-10-15 00:59:16 +0000 UTC]

Awesome

πŸ‘: 0 ⏩: 0

suprsonic [2006-09-18 16:49:18 +0000 UTC]

love the 3D render and the lightining!

πŸ‘: 0 ⏩: 0

Rmit [2006-09-17 15:56:26 +0000 UTC]

...

πŸ‘: 0 ⏩: 0

DropkickMurphy [2006-09-07 04:29:53 +0000 UTC]

I have no idea what it is, but its making giddy.

πŸ‘: 0 ⏩: 0

Mr-Magic [2006-06-19 10:55:51 +0000 UTC]

Nice details boi. <3

πŸ‘: 0 ⏩: 0

kibritcikiz [2006-06-11 00:09:08 +0000 UTC]

woow ..Δ± like it..Δ± m an Δ±ndstri engineering

πŸ‘: 0 ⏩: 0

K1D74FF [2006-05-13 11:27:35 +0000 UTC]

absolutely great, i marvel at your work

πŸ‘: 0 ⏩: 0

Thoranium [2006-05-13 02:59:49 +0000 UTC]

I love lots of detail man thats a+

πŸ‘: 0 ⏩: 0

beaucoupzero [2006-02-26 15:06:35 +0000 UTC]

wow wow wow

πŸ‘: 0 ⏩: 1

phalis In reply to beaucoupzero [2006-02-26 15:17:19 +0000 UTC]

haha thx

πŸ‘: 0 ⏩: 0

FlippinPhil [2006-01-21 00:59:32 +0000 UTC]


Oh, I love this. Great depth about it and the modelling is impressive, keep it up.

πŸ‘: 0 ⏩: 0

ShiFTt [2005-12-30 02:52:51 +0000 UTC]

amazing.

πŸ‘: 0 ⏩: 0

abstract-virus [2005-11-18 01:25:28 +0000 UTC]

This is what it would look like if you caught the world creators from hitchhikers guide to the galazy making dark city.

πŸ‘: 0 ⏩: 1

phalis In reply to abstract-virus [2005-11-18 02:08:10 +0000 UTC]

haha true

πŸ‘: 0 ⏩: 0

praedicante [2005-11-14 18:02:53 +0000 UTC]

this really rocks

πŸ‘: 0 ⏩: 0

Samuel-Hardidge [2005-11-09 10:15:41 +0000 UTC]

WOW..............that's INSANE

πŸ‘: 0 ⏩: 0

Alorin [2005-11-07 22:35:19 +0000 UTC]

Hah! Good work Phalis!

πŸ‘: 0 ⏩: 0

dendarr [2005-11-07 06:12:36 +0000 UTC]

W H O A ! . . . <-- Like 'Neo' said in 'The Matrix'

Theres art, there's bad art (god knows this place has enough of THAT!), there's ok art (people who are trying to improve their skills), there's good art (people who have some skill already), then there's this, which is like... GREAT art (just blows me away!)

This is so totally cool! It reminds me of the human battery towers in the 'Matrix' movies, but doesn't look too much like them, just reminds me of it. It has so much detail, yet leaves so much to the imagination - Just what GREAT ART should be, strong but subtle, and suggestive of something more every time you look at it! I love this one!

Yeah, I know this has been ed to death (ok, 311 times when I wrote this), but I just have to make it 312 s

πŸ‘: 0 ⏩: 1

phalis In reply to dendarr [2005-11-07 06:36:01 +0000 UTC]

I really do appreciate your comment, really encouraging m8!

Thanks for taking the time out to appreciate my works.

πŸ‘: 0 ⏩: 1

dendarr In reply to phalis [2005-11-07 07:55:23 +0000 UTC]

VERY welcome.

πŸ‘: 0 ⏩: 0

Thenar [2005-11-06 06:03:11 +0000 UTC]

Dark, moody, complex and interesting. The mystery is all there. I particularly like the restrained use of the gobo to add interest. I'm trying to critique it, but I like it just the way it is.

πŸ‘: 0 ⏩: 1

phalis In reply to Thenar [2005-11-06 06:19:37 +0000 UTC]

Thank you for the comment. Appreciated.

πŸ‘: 0 ⏩: 0

brotherpanda [2005-10-26 06:44:58 +0000 UTC]

Reminds me of Sanctuary Fortress from MP2! Great work!

πŸ‘: 0 ⏩: 1

phalis In reply to brotherpanda [2005-10-26 06:50:01 +0000 UTC]

thanks!

πŸ‘: 0 ⏩: 1

brotherpanda In reply to phalis [2005-10-26 13:55:05 +0000 UTC]

You're really very welcome!

πŸ‘: 0 ⏩: 0

hlusnagen [2005-10-26 06:27:48 +0000 UTC]

Wow, that's very good. It reminds me of the fields in the Matrix.

πŸ‘: 0 ⏩: 1

phalis In reply to hlusnagen [2005-10-26 06:49:54 +0000 UTC]

thanks!

πŸ‘: 0 ⏩: 0

plastikwaren [2005-10-26 04:37:30 +0000 UTC]

The sharpness is definately well placed here. I also like the hard light and the fact that you didn't overdo it on the textures. Atmosphere doesn't feel natural though - but according to your comment edit, you're already working on that. I'm slightly disturbed by the row of black blocks with little blue windows(?) on the right. My eyes want to say that they're some kind of blocks running along a conveyor line - but no line is apparent. The only other explanation is that they are part of the back wall then - which in that case, I feel there's a deffinate "floater" issue there.

I'm just bitching though. You and I and everyone else here all know that this is ridiculously good.

πŸ‘: 0 ⏩: 1

phalis In reply to plastikwaren [2005-10-26 04:44:07 +0000 UTC]

I agree with you. I'll work on those aspects, to make the atmospherics and render more realistic. Good critique!

Thank You!

πŸ‘: 0 ⏩: 0

ekud [2005-10-26 04:27:52 +0000 UTC]

your influences are very obvious, but this is a fantastic piece. great execution.

πŸ‘: 0 ⏩: 1

phalis In reply to ekud [2005-10-26 04:28:43 +0000 UTC]

thank you ekud, really appreciated coming from you!

πŸ‘: 0 ⏩: 0

Phraktalous [2005-10-26 04:27:37 +0000 UTC]

AWESOME, which program (+tools) do I need to create something like this ???

πŸ‘: 0 ⏩: 1

phalis In reply to Phraktalous [2005-10-26 04:28:54 +0000 UTC]

cinema4d

πŸ‘: 0 ⏩: 1

Phraktalous In reply to phalis [2005-10-26 04:39:05 +0000 UTC]

grrrrrreeat thanks for telling me, I'm going to try it.

πŸ‘: 0 ⏩: 1


| Next =>