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PhantomBladeV18 — Sparkster Model Sheet

Published: 2008-11-28 07:19:48 +0000 UTC; Views: 2832; Favourites: 21; Downloads: 45
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Description I finally got around to making a model sheet for one of my all time favorite 16-bit game heroes: Konami's Sparkster: the Rocket Knight! Udon Comics actually did a model sheet for Sparkster, commissioned for New International Track and Field DS, but it was unusable. First off, they SD'ed him, and secondly, they turned him into a mouse. Needed the classic, opossum version - this had to be faithful to the 16 bit version of Sparkster.

In order to do it, I had to grab an emulator and use the screen capture. All of the captures are taken from the SNES version of Sparkster, not the classic Genesis ones. He looks coolest in the SNES version; he's a little cuter in the SEGA games. You can see them in action here. The 6 extremes are taken from gameplay captures, but the front and side are done from scratch. Having reverse engineered the drawings from the captures was really, really helpful You can see the screens, then the solid shape skeletons, than the final rendered overlays in action. Plus the color palette. It's the complete job.

By the way, you can find Udon's version at DeviantArt: [link]

PS. A backup of the PSD is found on filefactory at:
Sparkster Model Sheet.psd
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Comments: 2

DragonStar731 [2019-12-18 00:46:30 +0000 UTC]

Nice

👍: 1 ⏩: 0

Casandro [2008-12-04 18:45:30 +0000 UTC]

I'm not sure if the armour is perfectly correct, but still great work and a lot better than Udon's work.

👍: 1 ⏩: 0