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phresnel — picogen0.3-scrap1-volumes

Published: 2010-02-19 13:09:39 +0000 UTC; Views: 879; Favourites: 0; Downloads: 20
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Description Same as the other scrap, but bigger, more detail. If you look closely, you'll recognise some artifacts of my quadtree. I didn't research the exact reason for them yet, but they definitely not nice. And on the top left, there is a turqoise dot. I need to find out where those come from before releasing 0.3-core (maybe a multithread-race, or untamed NaN).

Anyways, if I get the image right (i.e. no artifacts, sharper light shafts (in turn needing more geometric detail)) I want to make a hardcore 6720x2240 (with some 30+ samples per pixel) version.
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