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PiratesAdventure — Gametest - Pageflip

Published: 2012-11-11 07:45:21 +0000 UTC; Views: 1549; Favourites: 15; Downloads: 8
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Description And a new video, finally!

This time with an updated dialogue system. It is not perfect yet though; I still want to add question functionality, have the player be unable to attack while in conversation (it looks weird) and optimize it so that it can be displayed on all resolutions than just 1280x720. That part is still a bit wonky.

On top of that, a purely cosmetic page flip! Whenever the player switches location or switches from map (that part still needs to be implemented), the game "flips a page forward". Since the entire game will need to get the feeling that it is a book come to life, I really wanted this page flip in there. There are some errors still with the animation, but I will hopefully address those later.
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Comments: 12

albertdevi [2012-11-17 13:29:58 +0000 UTC]

Very cool and nice ambient

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WalkingRen [2012-11-17 12:00:45 +0000 UTC]

This looks sweet

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L4nc3Murdock [2012-11-14 15:28:14 +0000 UTC]

I just radomly saw this. lol. That last part was great.

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PiratesAdventure In reply to L4nc3Murdock [2012-11-15 02:28:48 +0000 UTC]

Heh, that last part is what I am most proud of in this movie. Quite some work went into it making that thing work though!

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Ukyuu [2012-11-12 22:59:46 +0000 UTC]

Didn't found it anywhere, but in what language is your game developed?

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PiratesAdventure In reply to Ukyuu [2012-11-13 05:55:17 +0000 UTC]

And this is me realizing you are probably referring to the programming language.

Mostly Unrealscript. For the interface I use actionscript, because Scaleform is a flash based interface.

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Ukyuu In reply to PiratesAdventure [2012-11-13 11:38:27 +0000 UTC]

You're using unreal engine then?

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PiratesAdventure In reply to Ukyuu [2012-11-13 12:08:59 +0000 UTC]

Yeah, pretty much

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PiratesAdventure In reply to Ukyuu [2012-11-13 00:12:03 +0000 UTC]

English, mostly. I am considering a Japanese translation (since I am currently living there and well, it would be a challenge), but so far English is the main language.

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Ukyuu In reply to PiratesAdventure [2012-11-13 11:38:14 +0000 UTC]

Hum, that's looking it's going to be quite fun on your side then

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PiratesAdventure In reply to Ukyuu [2012-11-13 12:07:23 +0000 UTC]

Yeah, to compensate for my lack of writing skills in more serious topics, I am going to have a bit of fun with the script of this game. It won't take itself too seriously

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Ukyuu In reply to PiratesAdventure [2012-11-13 13:04:00 +0000 UTC]

Actually, I'm doing the reverse lol.
I'm hidding that I lack all that is beyond the domain of writting by using 3D softwares to help me with the drawings !

(Mine won't forcibly take itself too seriously either )

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