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Plusi β€” The Challenge

Published: 2012-01-19 15:46:49 +0000 UTC; Views: 64458; Favourites: 343; Downloads: 604
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Description Think you can win against a 14 foot tall woman?
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Comments: 29

Net-Neutral [2014-11-15 07:11:55 +0000 UTC]

Great setting. Β Including the b ball was good.

πŸ‘: 0 ⏩: 1

Plusi In reply to Net-Neutral [2014-12-03 00:06:07 +0000 UTC]

Thanks - Basketball is one of those games where height is a good advantage, particularly in this case where it's in such... vast supply!

πŸ‘: 0 ⏩: 0

TomboyJanet [2014-08-17 00:26:35 +0000 UTC]

slam dunk

as a tomboy I approve

πŸ‘: 0 ⏩: 1

Plusi In reply to TomboyJanet [2014-08-19 21:21:59 +0000 UTC]

I'm really glad you like, thanks for commenting, and the faves!

πŸ‘: 0 ⏩: 0

Anon371 [2014-03-28 11:31:47 +0000 UTC]

The basketball is like a tennis ball to her

πŸ‘: 0 ⏩: 1

Plusi In reply to Anon371 [2014-03-28 22:03:46 +0000 UTC]

It sure is... She could play the whole game with just one hand!

πŸ‘: 0 ⏩: 0

sykoskytower [2014-03-05 15:57:16 +0000 UTC]

Beat her, no no no, just gotta be there for her to step on while she plays.

πŸ‘: 0 ⏩: 1

Plusi In reply to sykoskytower [2014-03-11 23:12:55 +0000 UTC]

Perhaps the best choice!

πŸ‘: 0 ⏩: 0

jessiecohn [2013-10-24 23:55:57 +0000 UTC]

I can't, but my favorite new character, Lee real height 74'4", but can transform to 35'6" sure can.

πŸ‘: 0 ⏩: 0

russellcattle [2013-09-08 11:15:16 +0000 UTC]

Yes, I think I can win.Β Β  She mustn't underestimate my hook shot.Β  At least, not until she's seen my hook.

πŸ‘: 0 ⏩: 0

din1919 [2013-07-25 18:27:50 +0000 UTC]

How long have it render?

πŸ‘: 0 ⏩: 1

Plusi In reply to din1919 [2013-09-02 23:10:14 +0000 UTC]

Sorry for the delay - as I remember, this one didn't take too long, I would say around 5 minutes, but that's a complete guess, given how long ago it was!

πŸ‘: 0 ⏩: 1

confiado In reply to Plusi [2013-09-04 15:50:46 +0000 UTC]

I try put occlusion on 128 it max for my video card I tihnk geforce 960Gt 512 mb 4 hi quality it almost kill my PC with render about 5 on even 8 hours here is results confiado.deviantart.com/art/pl… and confiado.deviantart.com/art/pl…

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zed782 [2012-12-04 17:37:16 +0000 UTC]

Very good mini giantess pic!

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OmegaHawke [2012-10-28 02:01:43 +0000 UTC]

depends whats the reward for who ever wins? and what is going to happen to the loser?

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SuperHonza [2012-10-15 16:35:16 +0000 UTC]

I would accept it NOW

πŸ‘: 0 ⏩: 0

Davbor45 [2012-03-10 20:39:14 +0000 UTC]

An interesting challenge, the game would be very spirited.

πŸ‘: 0 ⏩: 1

Plusi In reply to Davbor45 [2012-03-21 00:09:38 +0000 UTC]

I'm not sure on the rules though... I can't guarantee that any of her opponents will make a full match without a trip to hospital afterwards...

πŸ‘: 0 ⏩: 0

EmperorK3 [2012-01-21 00:24:08 +0000 UTC]

Yeah, there's no way I could win, and yet it has the potential to be the best loss of my life. I'm in. I call shirts!

πŸ‘: 0 ⏩: 1

Plusi In reply to EmperorK3 [2012-01-21 12:42:19 +0000 UTC]

Snap

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EmperorK3 In reply to Plusi [2012-01-21 13:43:49 +0000 UTC]

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ginzburg [2012-01-20 00:14:25 +0000 UTC]

probably not.. bu I would enjoy losing~

πŸ‘: 0 ⏩: 1

Plusi In reply to ginzburg [2012-01-20 20:12:20 +0000 UTC]

Same here, imagine a team of them... hang on... *opens DAZ*

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Bobvan [2012-01-19 16:49:08 +0000 UTC]

Good lighting

πŸ‘: 0 ⏩: 1

Plusi In reply to Bobvan [2012-01-19 19:42:12 +0000 UTC]

Thanks Adrikk. This is my first pop at UberEnvironment (the one you use if I'm not mistaken). Took a bit of playing around to get the settings right, but this picture turned out quite alright. Just gonna give it a bit more practice before I do anything else

πŸ‘: 0 ⏩: 1

Bobvan In reply to Plusi [2012-01-19 21:52:09 +0000 UTC]

Yes UE is it to get rid of that blotchy shadow make sure you set your shading rate at 0.20 and if you still have some increase youre occlusions to 256

πŸ‘: 0 ⏩: 2

Plusi In reply to Bobvan [2012-01-21 12:41:31 +0000 UTC]

Very helpful, thank you very much

πŸ‘: 0 ⏩: 1

Bobvan In reply to Plusi [2012-01-21 14:31:01 +0000 UTC]

Ho yeah and bring down distance from 500 to 100

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Bobvan In reply to Bobvan [2012-01-19 21:53:13 +0000 UTC]

occlusions sample setting to 256 this is done by increasing the limit

πŸ‘: 0 ⏩: 0