HOME | DD

#bullet #emu #model #rail #railway #train #ussr #railrorad #er200 #blender3d #highspeed #highspeedtrain
Published: 2016-11-16 16:03:37 +0000 UTC; Views: 2269; Favourites: 17; Downloads: 48
Redirect to original
Description
3D model of high speed (up to 200kph) electric multiple unit (EMU) train, having real prototype, created from scratch in Blender, using a few drawings and photographs as references.More info about this train itself here >> en.wikipedia.org/wiki/ER200
This train has a long and sad story, here are key milestones:
1974 - first prototype was build
1984 - start of regular commercial operation (three trains in total)
2009 - end of use, all trains were distributed between several railroad museums
--
Some tech details:
Blender 2.69: modeling of train (both cars) and railways
Octane Render 3.04.3: materials setup and rendering (PMC mode)
Paint.NET 4.0.10: composition of three separate renders and signature adding
Yeah... I've finally made it...
--
Freebies credits:
Environment HDRIs >> www.hdrlabs.com/
Concrete fence blocks >> fav.me/d8055va
Snow texture >> www.sharecg.com/v/2659/view/6/…
Related content
Comments: 32
SOKMakerLabs1 [2019-03-16 23:06:04 +0000 UTC]
Very nice. It looks so realistic, almost as if you bought an actual model ER200 from the store and photographed it. Two thumbs up, bro!
👍: 0 ⏩: 1
pnn32 In reply to SOKMakerLabs1 [2019-03-17 05:13:02 +0000 UTC]
Thank you, it take a while to carefully get proper (let's hope) dimensions from reference photographs, having only limited basic set of known sizes
👍: 0 ⏩: 0
Tjeb [2016-12-15 02:39:01 +0000 UTC]
Nice modeling. But I'm not impressed by the materials. You didn't use Cycles? Why didn't you export it to render it in DAZ Iray?
👍: 0 ⏩: 1
pnn32 In reply to Tjeb [2016-12-15 18:37:29 +0000 UTC]
Yeah, I'm a bit lazy in terms of texturing work... so I use procedural materials here, which looks too clean. Rendering was done in Octane Render, not in Blender.
👍: 0 ⏩: 1
Tjeb In reply to pnn32 [2016-12-15 21:15:24 +0000 UTC]
Okay. But I didn't mean the texturing. More the end result. If you try Cycles, the colors will probably look more vivid, a bit more glossy.
I am very pleased with the Iray renderer in DAZ (4.8/4.9) I find my results better then in Cycles, but that can be because I haven't mastered Cycles to the max.
Now... isn't it time to make it ride...
👍: 0 ⏩: 1
pnn32 In reply to Tjeb [2016-12-16 17:04:07 +0000 UTC]
The final colors are just tiny part of render engine settings, I've adjust them to get a neutral/cold look, but it was also easy to get more vivid picture. It just depends on desired effect and overall image mood.
👍: 0 ⏩: 1
Enchanted-April [2016-11-21 22:15:18 +0000 UTC]
Boah, done very well! Didn't know you're a modeler! I'm impressed, looks like a lot of hours...
👍: 0 ⏩: 1
pnn32 In reply to Enchanted-April [2016-11-22 17:07:49 +0000 UTC]
Well, some of my works are pure modeling in Blender, probably you thought that it were just a photos, like >> fav.me/d89kchh
👍: 0 ⏩: 1
Enchanted-April In reply to pnn32 [2016-11-23 16:50:04 +0000 UTC]
YES, so I thought! And now I have to knock my head against the wall and to freeze with respect!
👍: 0 ⏩: 0
sohighlydubious [2016-11-19 08:52:37 +0000 UTC]
Beautiful work on the model.
But where have you hidden the elves?
👍: 0 ⏩: 1
pnn32 In reply to sohighlydubious [2016-11-19 08:56:25 +0000 UTC]
I guess, they are in the 2nd car, first two rows on the right side >> fav.me/d8qf757
👍: 0 ⏩: 0
pnn32 In reply to mininessie66 [2016-11-18 19:46:02 +0000 UTC]
I was really impressed with that train overall style taking into account that it was designed more than 40 years ago
👍: 0 ⏩: 1
tenen71 [2016-11-17 10:14:03 +0000 UTC]
Поздравляю, авторские модели-это другой уровень 3Д. Можно еще комплект текстурок сделать с царапнами и потертостями, будет не так стирильно. А так конечно класс!
👍: 0 ⏩: 1
pnn32 In reply to tenen71 [2016-11-17 18:07:35 +0000 UTC]
При создании данной модели ни одной текстуры не пострадало было использовано - применялись только процедурные материалы
👍: 0 ⏩: 0
coolbazza [2016-11-16 19:17:43 +0000 UTC]
Wow this looks awesome, nice work on the small details too
Super blender work!!
👍: 0 ⏩: 1
pnn32 In reply to coolbazza [2016-11-17 18:58:46 +0000 UTC]
Just a tribute for developers of such rolling stock
👍: 0 ⏩: 1
coolbazza In reply to pnn32 [2016-11-17 23:49:49 +0000 UTC]
It's very cool that's for sure, I use to make railway stuff in 3D Studio Max about 10 -12 yrs ago for a program called Trainz.
👍: 0 ⏩: 0
SickleYield [2016-11-16 17:09:28 +0000 UTC]
Looking good! Nice detail on the windows and doors!
👍: 0 ⏩: 1
pnn32 In reply to SickleYield [2016-11-17 18:12:58 +0000 UTC]
Yeah, over 200k polygons in each car, and near 950k polygons in full scene (but that is no reason for pride actually - just a lack of optimizations
)
👍: 0 ⏩: 0