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PolygonCount — Skiploid - Model Release Download

Published: 2014-03-21 19:09:26 +0000 UTC; Views: 5371; Favourites: 64; Downloads: 27
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Description UPDATE 2020:
AS of 2020, I am disabling all model downloads as people continue to misuse my work and disregard the rules. Sorry for the inconvenience, but I hope those that do have the model data do not redistribute it, and respect my wishes for the work I've created.
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I have allowed distribution of Skippy's custom model. Before you download make sure you read ALL of the information below,

**if there are any updates to the model, they will be listed here in the description and the download .zip file will be updated**

UPDATES:
3/19/14: Physics update


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Model title:
[Skiploid]


Character: Skiploid

Origin: UTAU & Original Character by 

Planned Files:
-Skiploid.pmx
-Skiploid (Alternate Outfit).pmx

Model specifics:
features sliders to remove clothing, autoluminous compatible

Other:
UTAU/FURloid

Model Author: 
Rigging/Physics: 
===

RULES:
-No edit
-No Redistribution
-No taking parts from the model
-No taking texture maps from the model
-No 'trading' the model
-MMD only
-Must remain as Skiploid character at all times.
-You are not allowed to use as your own OC. This includes renaming, or any kind of editing.


Contact model author for questions or commissions:
polygoncount.deviantart.com/

Contact for questions relating to the character or UTAU
pokeluver223.deviantart.com/


===
Violation of PolygonCount's rules may/will result in:

-Black Listing
(black listed users will be publicly listed as rule breaking users who deserve no privileges using PolygonCount models.)

-Ceased model distribution
(PolygonCount will cease distribution of some/all publicly avaliable models if rules are continuously violated.)
===

Download: pokeluver223.deviantart.com/ar…
Pokeluver223 handles the distribution of his model, as well as any updates it may have. if he chose to cease distribution, he is allowed to do so.


**RESIZING THE MODEL**
The only edit allowed isiIf the model needs to be resized to be in relative proportion to that of other models, please do so in this manner:
edit > Plugin > System > size (S) > [input a numerical value]

Visual guide of resizing the model:
sta.sh/01e7z73ieouq
Related content
Comments: 7

Dewani90 [2019-09-24 06:15:02 +0000 UTC]

reminds me of a model that i have seen on a lot of old MMD story videos, the one of the videos didn't had hair though.

👍: 0 ⏩: 0

benjamin31123 [2019-06-06 01:52:52 +0000 UTC]

Edite el model pero to dare creditos y tambien no lo voy a poner en descarga ¿ok? ¿trato hecho?

👍: 0 ⏩: 1

PolygonCount In reply to benjamin31123 [2019-06-16 09:49:32 +0000 UTC]

I don't allow edits to any of my models, sorry. But thank you for being polite and asking first, I appreciate it. c:

👍: 0 ⏩: 0

Noxious-Kitsune [2015-09-07 12:29:29 +0000 UTC]

What do you use to make your models? I wanted to start making my anthro characters but I don't know what to use and how to do the faces. X3
Your stuff is really awesome by the way

👍: 0 ⏩: 1

PolygonCount In reply to Noxious-Kitsune [2015-09-07 16:29:45 +0000 UTC]

all of my models are made in Metasequoia, using the Create tool. I use a method called point modeling. So I make each polygon that create the model rather than editing or extruding from primitive objects. It takes a while but it's worth it to me.

👍: 0 ⏩: 1

Noxious-Kitsune In reply to PolygonCount [2015-09-08 11:21:13 +0000 UTC]

Okay, thankyou! :3

👍: 0 ⏩: 0

V--R [2014-03-24 18:27:46 +0000 UTC]

The alternate outfit looks like it could be an append design.

👍: 0 ⏩: 0