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Published: 2014-02-07 15:34:42 +0000 UTC; Views: 494; Favourites: 3; Downloads: 0
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Description
I became inspired to play with the UberSurface shader in DS a little. Bear in mind I had no idea what I was doing, so in that sense I find the result satisfying. Lots to improve still to get the effect I was after, though.Disclaimer: the sword does NOT look like this out of the box and this was only a test!
Rendered using raytraced reflections and environment sphere.
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Comments: 4
Porsimo In reply to Skiriki [2014-02-07 16:17:18 +0000 UTC]
Thanks! Lots and lots of trial and error (and frustration!), but it made me to want to start learning that damn shader!
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Skiriki In reply to Porsimo [2014-02-07 16:28:15 +0000 UTC]
Trust me, it is really worth it. Ditto for AoA's SSS.
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Porsimo In reply to Skiriki [2014-02-07 16:51:10 +0000 UTC]
No doubt! I just haven't had the need to learn it before. Or, should I say, I wasn't aware I had the need
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