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Published: 2011-12-29 16:05:54 +0000 UTC; Views: 5670; Favourites: 30; Downloads: 339
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Description
This is a demonstration of the Reality 2 ACSEL shaders for Victoria 5. The image was rendered in LuxRender 0.9 via Reality 2.0.This is the setup:
- V5 with Bree skin (default)
- Hampton hair
- Two mesh lights
- Background set as a textured light to simulate LCD screen
- Film ISO: 80
- Shutter: 1"
- f5.6 aperture
- Kodak Portra 800
- Custom material setup for both Bree and Hampton Hair to be published soon in ACSEL Share
Postwork, none except for adding the logo.
Hope you'll enjoy this simple portrait.
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Comments: 18
Pret-A-3D [2011-12-29 17:46:39 +0000 UTC]
Thank you everybody. The shaders are available. See the page in the news
👍: 0 ⏩: 0
Sedorrr [2011-12-29 17:42:57 +0000 UTC]
You did an an amazing job with the settings! Great!!
👍: 0 ⏩: 0
jamminwolfie [2011-12-29 17:00:29 +0000 UTC]
Can't wait to download the shader from the ACSEL when I get my computer fixed. BTW, where do the files go when you "install" them? When I want to load them, I don't know where to look.
Beautiful image too, nice job on Bree's shaders
👍: 0 ⏩: 1
Pret-A-3D In reply to jamminwolfie [2011-12-29 17:46:01 +0000 UTC]
There are no files to be installed. The shaders are added to the ACSEL database. The location of the database is listed in the About tab. Cheers.
👍: 0 ⏩: 2
jamminwolfie In reply to Pret-A-3D [2012-01-09 07:42:06 +0000 UTC]
Hey, I just downloaded the V5 Bree shader of the site (via Reality2), let it do whatever, then with my character with Bree's skin (default load), I tried to load the shader, pointing to the directory where the about tab pointed (it's there, I can see "ACSEL2.db" in Windows explorer), but it says "no matching shader files were found where found in the directory" (btw you spelled "were" wrong lol). :/ I wonder if it's a 32 bit issue or a PC issue?
👍: 0 ⏩: 1
Pret-A-3D In reply to jamminwolfie [2012-01-09 14:31:10 +0000 UTC]
Nope, it's a bug in Reality 2.0. The shaders are not installed complete. I have 2.1 under testing and should be delivered in a day or two. It will fix this bug and a few others.
👍: 0 ⏩: 1
jamminwolfie In reply to Pret-A-3D [2012-01-10 01:47:28 +0000 UTC]
Thanks so much, Paolo! I'll be keeping my eye out on this. Will the metal shader issue be resolved as well?
👍: 0 ⏩: 1
Pret-A-3D In reply to jamminwolfie [2012-01-10 04:36:42 +0000 UTC]
What is the metal shader issue?
👍: 0 ⏩: 1
jamminwolfie In reply to Pret-A-3D [2012-01-10 05:03:11 +0000 UTC]
Nothing turns to metal in preview & Lux crashes when I have any metal applied to anything. I told you in Daz PM, you asked if it was Lux or Reality crashing, then I told you (said it was Lux) and you never got back with me. Figured you had enough info (and possibly had info from others) and were looking into it. My machine, as you may know by now, is 32bit, WinXP.
👍: 0 ⏩: 1
Pret-A-3D In reply to jamminwolfie [2012-01-11 16:33:49 +0000 UTC]
You are probably using the wrong version of Lux. You must use Lux 0.9, the version included with Reality or a more recent one. Reality 2.0 uses the new Metal2 material which has been implemented recently in Lux 0.9
👍: 0 ⏩: 1
jamminwolfie In reply to Pret-A-3D [2012-01-12 04:14:02 +0000 UTC]
[link] <-- Here are the screen captures, I tested this both in DS3 as well as DS4, both version Reality 1st release and update do the same thing, Lux closes immediately after load.
Do you have any 32bit testers and testers with no video card add on (No_OpenCL)?
👍: 0 ⏩: 0
jamminwolfie In reply to Pret-A-3D [2011-12-29 23:55:36 +0000 UTC]
Thanks, friend, I'll have a look when I get things running again
👍: 0 ⏩: 0
UnHolyOska [2011-12-29 16:50:14 +0000 UTC]
Thanks for posting the details of how the image was produced, finding it a big learning curve
👍: 0 ⏩: 0