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Published: 2015-07-22 03:07:28 +0000 UTC; Views: 1497; Favourites: 5; Downloads: 7
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Description
Hate you too. Time to prepare for battle with the hair.Related content
Comments: 19
DeidaraChanHeart [2015-07-22 03:17:11 +0000 UTC]
I hate when that happens when rigging;-; idk why it even happens and it's soo annoying.
👍: 0 ⏩: 2
PriChama In reply to DeidaraChanHeart [2015-07-22 03:21:30 +0000 UTC]
I don't know what I did to make that happen, but it seems these 2 vertices were weirdly connected to the head, instead of the hair bone it should've been connected to. So I just need to re-weight two little vertices xD.
👍: 0 ⏩: 1
DeidaraChanHeart In reply to PriChama [2015-07-22 03:41:59 +0000 UTC]
This usually happens to me when something's already rigged, and I try to edit the rigging using the spray thing, but idk y the vertices go up like that.. it makes no sense T.T
👍: 0 ⏩: 1
PriChama In reply to DeidaraChanHeart [2015-07-22 03:49:10 +0000 UTC]
You gotta make sure what your weighting to I guess xD. And what vertices are actually attached to the previous bone.
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DeidaraChanHeart In reply to PriChama [2015-07-22 20:08:12 +0000 UTC]
Yeah, it still doesn't make sense to me, so if it's weighted, I just don't bother it.
👍: 0 ⏩: 1
PriChama In reply to DeidaraChanHeart [2015-07-23 22:47:08 +0000 UTC]
Ah xD. Most of my edits not require me to re-rig the things I use, since I heavily edit some stuff, or make it myself.
👍: 0 ⏩: 1
DeidaraChanHeart In reply to PriChama [2015-07-24 01:50:17 +0000 UTC]
Same here, although I like to use the weight transfer thing since when in blender none of the rigging is usually kept.. and i use blender a lot for almost everything sooo... yeah I kidna have to.;-;
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PriChama In reply to DeidaraChanHeart [2015-07-24 01:53:50 +0000 UTC]
Ah. xD. I have the plugin but only recently got it to work so I'm not used yo using it.
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DeidaraChanHeart In reply to PriChama [2015-07-24 01:55:51 +0000 UTC]
i know a lot of people use meta, but it must take a lot of frustration and time to edit in pmd/x editor
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PriChama In reply to DeidaraChanHeart [2015-07-24 04:43:15 +0000 UTC]
Yeah. I decided to move to using meta now that I've got a hang of it xD. Although I still do use PMDe for a lot.
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Yonells In reply to DeidaraChanHeart [2015-07-22 03:20:24 +0000 UTC]
Doesn't it have to do with weighting? o-o
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Yonells In reply to DeidaraChanHeart [2015-07-22 04:16:31 +0000 UTC]
>_< i'm not very good with pmx editor lol
I only know how to weight. I'm just learning how to create bones and physics.
👍: 0 ⏩: 1
DeidaraChanHeart In reply to Yonells [2015-07-22 20:08:53 +0000 UTC]
Well there are shortcuts that help make it easier and tutorials and all. That's what helped me and I'm still kind of a noob ig.~
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Yonells In reply to DeidaraChanHeart [2015-07-22 20:11:01 +0000 UTC]
XD I've tried using the skirt plugin thing but that didn't go over well.. I messed up the legs of the model really bad...
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DeidaraChanHeart In reply to Yonells [2015-07-22 22:09:04 +0000 UTC]
The skirt plugin is a little tricky;-;
It's best to separate the part you want to add physics to, and make sure the only bones and physics there are the ones actually needed for that part, so like for a skirt all you need is the hip bone and physic. Then it's a little easier.
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Yonells In reply to DeidaraChanHeart [2015-07-22 22:23:02 +0000 UTC]
X3 I did and still managed to mess up a model lol.
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DeidaraChanHeart In reply to Yonells [2015-07-23 02:14:18 +0000 UTC]
It's okkay. we all gotta start somewhere haha.~
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