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#bumblebee #comic #commission #comiccomics #blakebelladonna #rwby #yangxiaolong #rwbyfanart #blakexyang #rwbycommission
Published: 2018-05-29 16:47:32 +0000 UTC; Views: 26129; Favourites: 642; Downloads: 145
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Description Commission for fatesealer1024:

Part 2 of :

Art (c) AgentWhiteHawk 2018
4 years of beacon fanfic and designs belong to fatesealer1024
RWBY belongs to Rooster Teeth and Monty Oum Β 
Related content
Comments: 31

Maelstrom565 [2023-02-18 00:17:06 +0000 UTC]

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GrayLantern13 [2022-06-03 23:05:03 +0000 UTC]

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RWBYgirllover [2018-12-30 00:55:37 +0000 UTC]

WHERE IS THANOS WHEN YOU NEED HIM?!??? I NEED HIM TO DESTROY ALL BUMBLEBLY AND WHITE ROSE BULLSHIT WITH THE SNAP!!!

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PricklyAlpaca In reply to RWBYgirllover [2018-12-30 14:09:58 +0000 UTC]

Or you could interpret this as teammates training. Since that's what's being portrayed here, and that's what the nature of Blake and Yang's relationship is in canon.Β 

Just let other people enjoy what they want to with regards to this show.Β 

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xelianthought [2018-10-10 01:34:07 +0000 UTC]

Awesome muscles!Β 

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Rubyshipper27 [2018-08-09 08:19:49 +0000 UTC]

Interesting date night

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LadyRoseofFlames [2018-05-30 04:19:07 +0000 UTC]

Aww, poor Qrow's gonna end up cat food. XD

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Kartoffelkamm In reply to LadyRoseofFlames [2018-06-07 15:47:23 +0000 UTC]

LetΒ΄s hope not.

That cat would get drunk for sure.

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LadyRoseofFlames In reply to Kartoffelkamm [2018-06-08 02:29:46 +0000 UTC]

Oh, it'd get completely wasted.

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Kartoffelkamm In reply to LadyRoseofFlames [2018-06-08 14:31:23 +0000 UTC]

Yep.

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TimTheWarlord [2018-05-29 21:54:05 +0000 UTC]

www.youtube.com/watch?v=vkOJ9u… Β 

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kingkyle253 [2018-05-29 20:20:56 +0000 UTC]

Damn they looking good! Great job

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RavenHeart1984 [2018-05-29 17:53:42 +0000 UTC]

epic

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asunafuntime [2018-05-29 17:02:42 +0000 UTC]

Who is that in the background

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PricklyAlpaca In reply to asunafuntime [2018-05-29 17:48:11 +0000 UTC]

Taiyang and Qrow :3
and Blake's pet kitty in this AU.Β 

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fatesealer1024 In reply to asunafuntime [2018-05-29 17:42:34 +0000 UTC]

That's tai.

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asunafuntime In reply to fatesealer1024 [2018-05-29 17:44:32 +0000 UTC]

Thanks

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Claire-Cooper [2018-05-29 16:59:50 +0000 UTC]

Beautiful job I love when you draw the RWBY cast Gotta love how the STRQ team are eager to help their babies and their babies friends.Β 

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PricklyAlpaca In reply to Claire-Cooper [2018-05-29 17:48:26 +0000 UTC]

Thank you!

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Claire-Cooper In reply to PricklyAlpaca [2018-05-29 21:13:43 +0000 UTC]

You're welcome :3

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FantasyRebirth96 [2018-05-29 16:49:15 +0000 UTC]

Very well done on this piece! Can I ask you something and it's okay to be honest with me. Do you think my work is good enough for me to start my own commissions?

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PricklyAlpaca In reply to FantasyRebirth96 [2018-05-29 18:18:55 +0000 UTC]

Thank you!
Sure! But there are a few pieces of advice I'd give!
1) For client work make sure you scan your work, and your scans are clean on the page.Β 
2)Don't watermark your work (particularly the deviantart watermark), it's distracting from the art, and simply signing it is enough.
3) When drawing characters try to use composition and efficient use of your page. Some of your characters are placing in slightly distracting/nonsensical ways, play around with how you place characters to make it more appealing.Β 
4) Sketch lightly, try not to smear the pencil as it dirties the page when scanning (and consider getting a putty eraser to help you, and possibly even getting a lightbox for inking). I've been using a $20 lightbox I got off amazon for a while to help me get cleaner inks. I also often sketch in red or blue pencil, as you can easily remove it if you can your traditional lineart in and color digitally. You can also scan in your traditional lineart, clean it up (play around with brightness and contrast), and then print it out again on paper that takes marker well (just make sure your printer ink can take alcohol based markers if that's what you're using).
5) Finally make sure you clean up your final scanned pieces digitally. You can fix mistakes, edit colors, and even clean up particles from your printer in a program as mundane as MS paint or photo gallery, though I'd recommend something a little more high end. You can find free programs on the internet that work super well for cleanup purposes.

Also consider investing in some better paper if you'd like. Printer paper totally works for sketching/inking. When I'm just doodling outside my sketchbook I use it a lot. But you can get huge reams of cardstock for pretty cheap ( You can get a ream of 150 pages for like $5 off walmart.com) , it holds marker pretty well, and if you tape it down with masking tape you can probably even use watercolor. If you get that light box, you can sketch on cheap printer paper, and ink on the cardstock and you'll have 0 messy sketch likes in your finished piece! I'm also not sure what inks you use (it looks like maybe a sharpie?), but if you want to up your inking game, invest in some Sakura Microns. They come in various sizes and you can get them for like a $1 individually off ebay. I just recently stocked up. My other personal favorite for softer inks is ballpoint pen. I did these inks yesterday with ballpoint pen on some cardstock manga paper Β and scanned them into my computer (and colored them digitally). Depending on what size you draw at, you can get some pretty neat results. You can get ballpoint pens in huge packs for super cheap, and they're also great for sketchbook work. The other +, most ballpoints are waterproof, so you can easily use them to ink with watercolors with great results!Β 

Here's a handy video with a list of some cheap art supplies that you can use to great effect:Β www.youtube.com/watch?v=gCnjJb…

Hopefully this was helpful! For commissions you want a clean presentation of the finished piece, and if you have that it will make your work more marketable. Β Get creative and embrace the possibility of improvising and mixed media if money is scarce or you have limited resources By getting some better art supplies and learning to use them more effectively, it will definitely help you grow ^ ^

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FantasyRebirth96 In reply to PricklyAlpaca [2018-06-02 02:44:59 +0000 UTC]

I appreciate you telling me this. I don't mean to tell you what's going on in my personal life but I'm losing my job and I dread the day I have to draw for a profit but it's either that or a run down cashier job so I have to make a choice you know? So thanks for telling me this again.

But I will practice and strive to improve. Do my best too^^ I'm sure if I do that, it'll matter in the end right?

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PricklyAlpaca In reply to FantasyRebirth96 [2018-06-02 16:36:37 +0000 UTC]

I wouldn't rely solely on freelance for income if you've never done it before. It's going to put a lot of pressure on your work, if you haven't drawn for other people before it's stressful if you're still in the beginning phase of art. I started commissions when I was about 13 but I was also doing point commissions that were under $1 USD, so that took a lot of pressure off it, but it wasn't really commissions for the sake of making money, it was commissions for the sake of practice xD
Just be careful about stressing your work. The worst thing you can do is force yourself to try and make money from art and end up hating art.Β 

Definitely. What I'd suggest is to work on drawing from life and studies too. Don't get me wrong, they're hard af, but I've neglected studies for much of my art career and I'm just now realizing how important they are and am starting to work on my observational skills. It's really important to find the balance between busting your butt and enjoying your work.Β 
Staying inspired has been really important for my learning process, so some of my favorite youtubers to watch while I draw are Dina Norland, Holly Brown, and Character design forge :3Β 
Listening and learning from a lot of people who have gone to art school or work in the industry has helped me tremendously. Knowledge is power, part of art is honestly learning how to learn. Art schools teach you certain things because they actually work wonders at improving your skills. So go out, find out about those things, and always be open to learning something new. Even the seemingly most skilled artists have a student mentality.Β 

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FantasyRebirth96 In reply to PricklyAlpaca [2018-06-04 18:20:38 +0000 UTC]

Hm....I see. I just don't want to be accused of stealing someone's pose or idea or whatever. And sooner or later I'm gonna have to be drawing for profit so I'll be in really big trouble if I accidentally do something like that. I just need help....



I'm just not sure what to do. I'll try to take it one step at a time, but working much harder too. Having this fear of me falling behind or failing so bad my art "career" comes crashing down on me, forcing me to get a dumb boring cashier job or a trash boy job. I'm just trying to do the right thing without making too many accidents or bad accidents people wouldn't think it'd happen.

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PricklyAlpaca In reply to FantasyRebirth96 [2018-06-04 20:13:30 +0000 UTC]

You can't copy a pose xD That's not a thing. No one has copyrights on poses. I wouldn't heavily reference someone else's drawing (and if you do I honestly don't see anything wrong with it, just don't post it or claim it as your own, it's a "study," that's quite literally how renaissance painters used to learn), but "you stole my pose" when it's in a completely different art style with different characters is a bs argument for the sake of drama.
No one can sue you for that, so don't worry. I've been in the business for years and never had a problem.Β 
If you're really that worried about it, don't study from photographs, instead study from real life.Β 

There's nothing wrong with working a day job for financial stability. I'm going to community college this fall to become an auto mechanic xD It's not exactly what I want to do with my life, but it'll pay the bills until I can do art full time. Sometimes you have to make a time investment and stick it out for a few years to do what you want to do in the long run. This is just my personal opinion, but doing that will land you in a far better situation financially than betting it all on the thing you love without much prior experience and hating it in the end because you quite literally bet your livelihood on your art.Β 
Take all my advice with a grain of salt, I don't know your situation but broadly speaking freelancing is very difficult for even trained industry professionals and I'd hate to see you go freelance full time without prior experience, and without properly weighing your options.Β 
Finally, the concept of "falling behind" is dumb. Don't compare yourself to people who have been studying art longer or had more opportunities, like many on the internet have. Everyone struggles and feels like they're "falling behind", but the only person you're in competition with is yourself. As long as you keep learning and keep drawing, you're better off than you were the day before because you literally have more experience. Don't pressure yourself so much.Β 

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FantasyRebirth96 In reply to PricklyAlpaca [2018-06-07 14:38:58 +0000 UTC]

I'm working hard as much as I can with my work. Art and animations. Personally I don't trust school. It's expensive and in the end they don't teach you what you WANT to learn (It's not like they teach you what you NEED to learn in the first place so what does it matter?)

I'll keep working hard on my craft and I won't give up. But do you believe a guy like me with my current style can improve right away?

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PricklyAlpaca In reply to FantasyRebirth96 [2018-06-07 15:00:46 +0000 UTC]

Art schools (at least the good ones, schools that many artists I follow have attended), teach you what you need to know to be employable in the art industry. It depends on what degrees you get, but if you want to go into animation specifically, at the very least some online classes might be helpful (for animation the main reason a lot of people go to big schools like CalArts is for the internship opportunities and the fact that Disney and Pixar sometimes hire out of said schools). I've been self-taught my whole art career and even I've hit a wall and need classes. With all the time in the world you can definitely teach yourself art and animation, but schools or online courses steer you in the right direction, teach you how to learn, and give you the resources to do so. Is is worth the massive $100k debt a lot of people ensue? Absolutely not (but that's more of an issue with the expense of education in general). I wouldn't rule out the cheaper, fast, online animation or design courses. There's a lot industry professionals have put together themselves because they genuinely want young artists to be able to learn without racking up a massive debt. I've seen stuff like this available for as little as $200, and in my opinion that kind of education is very affordable comparatively (heck, skillshare is $10 a month, think of what you could learn in a month for a measly $10). I guess what I'm saying is; don't be so cynical about school or art education. You may not want to learn how to do figure drawings or classical painting, but in the end it definitely will help you understand how to draw better, and in that sense lend itself well to stylized work. That's how animators learned to animate in the first place; from life. From reference.Β 

Not right away, no. I don't believe anyone can improve "right away." You can implement things you've learned, tricks, ect. but in the end improvement isn't even often linear. It takes time. That being said, if you keep working on your craft and give it said time, you will improve. As a general rule the more you do something and really strive to understand it the better you will get at it. Art doesn't really have anything do do with talent. Yes, some people have more experience, more "aptitude," more of an eye for art or understanding how to see the world, but anyone can learn to draw, and draw well if they put in the time and study.Β 

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FantasyRebirth96 In reply to PricklyAlpaca [2018-06-11 02:24:13 +0000 UTC]

Sorry I sound like this...I've been doubting myself lately cause I've stayed the same in terms of art style and I need some "drive" to keep me going some more. Improve, my style of drawing and animating. Staying away from negative people, negative things overall. But hey I'll push through it. Thank you very much for all this. All I can do is my best.

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PricklyAlpaca In reply to FantasyRebirth96 [2018-06-11 14:31:46 +0000 UTC]

Yeah, basically. You nailed it. I think expanding out may be good too. Don't shy away from drawing things that are hard. Challenge yourself. No one drawing will ever be perfect so making mistakes is okay.Β 

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FantasyRebirth96 In reply to PricklyAlpaca [2018-06-11 23:36:37 +0000 UTC]

Yeah. All I can do is my best. Thank you again~

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