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ProtocolX27 — Action Valentine

#jillvalentine #residentevil
Published: 2018-05-11 01:53:59 +0000 UTC; Views: 2347; Favourites: 30; Downloads: 58
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Description I was spooling up some stuff for my next XCraft render when I got stalled on the stage assets.  Jill is one of the next characters to be included, so I got the itch to revisit some long dormant & neglected items via Jill's classic costumes.  I spent a couple of days working on rebuilding her STARS costume and carried through to her RE3 costume. It's been two years already since I had ramped up renders again starting with a couple of Jill ideas. I thought it was time to apply latest knowledge.  Although not an XCraft render, I got the idea to put her most iconic costumes together.  Clearly, I'm not the first to do this since I've spotted a couple similar ideas here on dA.  I figured the RE3 costume would be simple by using STARS as a reference point, but I decided to scrap half of it and use a DOA body base.  Already had the BSAA & Battlesuit mostly done from their mod counterparts.

One gripe, even with a rebuild, sheesh, Jills STARS pants are awful in terms of quality. I really need the motivation to do hybrid set or something.  Capcom sure didn't bring mesh & texture quality up to par in the remaster.

Notes
Extracted with miscellaneous modding tools
Imported using Blender
Animation imported using Blender & modding tools
Edited, Modified, Rendered in Blender 2.79
Resolution: 3840 x 2160
Samples: 1000
Render Time: 2 Hours 14 Minutes

Credits
Resident Evil Assets (Capcom)
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Comments: 2

ShaunsArtHouse [2018-05-13 06:40:56 +0000 UTC]

Sweet! The evolution of Jill

👍: 0 ⏩: 1

ProtocolX27 In reply to ShaunsArtHouse [2018-05-14 16:00:55 +0000 UTC]

Yessir, Thanks! Finally a bit less disparity of the asset quality. 

👍: 0 ⏩: 0