HOME | DD

psykopath — WIP . Experiment

Published: 2008-10-19 10:01:01 +0000 UTC; Views: 488; Favourites: 4; Downloads: 3
Redirect to original
Description STILL TODO:
- Optmize speed for larger levels
- Fix bug with going through walls at corners (very hard to do, but can happen sometimes)
TODO MUCH LATER:
- Enemies
- - > Graphics
- - > AI
- Weapons
- - > Graphics
- - > Effects / Shooting
- HUD/UI
LATER AFTER THAT:
- Sound
- Saving/Loading
- Story
WILL I EVER GET THIS FAR:
- Multiplayer (Co-op / Deathmatch)

--------------------------------

UPDATE 1:
- Wall collisions now work
- Slide along walls instead of stopping completely
- Changed level size/shape
- Fully integrated scaling. Running at half scale (320x240).

-----------------------------------
DESCRIPTION:

WASD: Move, side step.
Mouse, F/G: Turn

Random preview picture.

Not sure if FP10 is required.
Related content
Comments: 7

wako1571 [2008-10-22 01:00:39 +0000 UTC]

cool! so your actually thinking of making a deathmatch game?!?!?!?!?

👍: 0 ⏩: 1

psykopath In reply to wako1571 [2008-10-22 01:52:51 +0000 UTC]

Well I'll definitely get as far as enemies for testing (movement, shooting, etc). In fact, I started on it last night and just never got around to submitting it. But I'm not 100% sure if I'll ever go anywhere with this, I can always re-use the knowledge to start again later on. At the moment it's rather inefficent for lots of rooms, and there is a few bugs that randomly change the colours of walls to one's opposite it etc, but I can work through that.

👍: 0 ⏩: 0

adampantha [2008-10-19 10:04:50 +0000 UTC]

holy shit this is good!

👍: 0 ⏩: 1

psykopath In reply to adampantha [2008-10-19 10:16:33 +0000 UTC]

Lol thanks. I only submitted for reference in the programming forum to ask about colliding with the walls. I've got some ideas myself but was going to ask to be sure, but I think I've got it worked out now.

👍: 0 ⏩: 1

adampantha In reply to psykopath [2008-10-19 10:33:39 +0000 UTC]

yeah... I still love it!
If you had some shading, drop shadow, you could easily make a maze-type game.

👍: 0 ⏩: 1

psykopath In reply to adampantha [2008-10-19 21:39:57 +0000 UTC]

Well this is less than a days work, so there'll be plenty more in it. It'll be the base for a multiplayer (over the internet, ftw!) FPS. Not sure what the story for it will be yet...

👍: 0 ⏩: 1

adampantha In reply to psykopath [2008-10-20 09:11:09 +0000 UTC]

coolio!
sounds like total fun!

👍: 0 ⏩: 0