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PWNDotcom — Paladins Concept - Damian, The Predator

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Published: 2021-12-30 17:56:34 +0000 UTC; Views: 491; Favourites: 2; Downloads: 0
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Description [Lore]
The Hyenas are renowned for their skill as hunters. Some of the greatest trackers, trappers and sharpshooters in the Realm have come from them or studied their techniques. None among the Hyenas come even close to their former Guildmaster, Damian Heynard. The man spent decades teaching himself how to kill beasts, and even longer imparting that knowledge onto others, until injuries and time forced him to retire. Leaving for an isolated port town with his wife, Damian expected to never hunt again and live the rest of his life in peace. But peace is not something the Realm knows anymore, and he was forced into Magistrate service. Now Damian goes wherever they tell him to, killing whatever Paladins get in his way.

[Abilities]

LMB: Hunting Blaster
Fire every 0.85s, dealing 700 damage at close to mid range.
6 ammo, 1.5s reload

RMB: Claw Trap
Deploy up to 2 Claw Traps with 550 Health. When an enemy gets close to the Trap, it will lash out and grab them, dealing 500 damage, then holding them in place for 2s. The Claw Trap will be able to grab again after 3s.
10s cooldown.

Q: Tripwire
Deploy up to 3 Tripwires with 350 Health. When an enemy walks between two Tripwires, they will be forced to continue walking forwards with 50% reduced speed for 2s.
2 Charges, 10s cooldown.

F: Bait
Create an area below you, restoring 200 Health per second to anyone in it. Disappears after 10s, or after restoring 2000 Health.
10s cooldown

E (Ultimate): Caltrops
“You lose!”
Toss out Caltrops in an area, which become invisible. 1.5s after an enemy steps on the Caltrops, the Caltrops will be revealed, your Ultimate Voice Line will play, and every enemy will be stabbed by the Caltrops, Rooting them for 4s.

[Talents]

(Default) Mastermind: You may deploy a third Claw Trap, but the hold time of Claw Trap is reduced by 33%.

(Level 2) Camouflage: Tripwires are invisible for the first 20s they are active.

(Level 8) Risk-Reward: Bait explodes after 5s, dealing 1000 damage to enemies inside it and Slowing them by 30% for 3s.

[Loadout Cards]

Hunting Season - Gain {10|10}% Movement Speed while Out of Combat.
Forage - Eliminations restore {1|1} ammo.
Toolkit - Gain {1|1} ammo.
Poacher - Eliminations reduce your active cooldowns by {10|10}%.

Hand-Crafted - Increase the Health of Claw Trap by {100|100}.
Dangerous Game - Gain {8|8}% Lifesteal against enemies held by Claw Trap.
Every Angle Covered - Claw Trap grabs again {6|6}% faster.
Patience - Claw Trap slows enemies by {8|8}% for 2s after the enemy is released.

Stumble - Tripwire’s effect lasts {0.2|0.2}s longer.
Snare - Increase the Slow of Tripwire by {4|4}%.
Scavenge - Activating Tripwire restores {50|50} Health.
Safe Path - Reduce the cooldown of Tripwire by {0.5|0.5}s.

Homebase - Increase the area of Bait by {6|6}%.
Camp Fire - Gain {5|5}% damage reduction while standing in Bait.
Lure - Reduce the cooldown of Bait by {0.5|0.5}s.
Set and Run - Activating Bait increases your Movement Speed by {6|6}% for 3s.
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