HOME | DD

Quanyails — Necturna Animation

Published: 2012-08-12 19:11:13 +0000 UTC; Views: 3394; Favourites: 83; Downloads: 24
Redirect to original
Description I was inspired after discovering Cartoons!'s (CAP) Tomohawk animation to make a part-based, rather than frame-based, pixel animation of Necturna ([link] ). I tinkered with it a lot, learning on how to time stuff and get everything to match, and it's still not perfect, but at least I'm okay and getting used to it. I would like to try more of it out, but I have no time.

All of the pieces in this animation displace, rather than rotate, for each of the frames. I only have ImageReady, rather than Flash, to animate. I can rotate them, I suppose, but that would have to be done manually.

This is a bit old, actually. I wanted to put this animation and Mollux's animation ([link] ) as one file, but 51 frames x 23 frames does not make a good file size. After quite a while, I just ended up keeping the loops separate.

Well, enjoy this excuse for an update.

The concept of this design originated from Pokemon and produced by Smogon's ~Yilx , to all of which I do not own or intend to use for profit.
Related content
Comments: 27

Lucid-Anomaly [2013-10-24 02:19:17 +0000 UTC]

Would probably be my favorite pokemon if it were real in the games. Job well done.

👍: 0 ⏩: 0

WeatherDruidK [2012-08-25 03:28:16 +0000 UTC]

Now THIS is an awesome pokemon (fakemon)!

👍: 0 ⏩: 1

Quanyails In reply to WeatherDruidK [2012-08-25 03:47:08 +0000 UTC]

Thank ~Yilx for it.

👍: 0 ⏩: 1

WeatherDruidK In reply to Quanyails [2012-08-25 03:59:47 +0000 UTC]

So Yilx originally drew this and you made the sprite of it?

👍: 0 ⏩: 1

Quanyails In reply to WeatherDruidK [2012-08-25 04:05:49 +0000 UTC]

Made a sprite, yes. There were multiple sprites submitted for the creation of this pokemon.

👍: 0 ⏩: 1

WeatherDruidK In reply to Quanyails [2012-08-25 04:23:52 +0000 UTC]

interesting and you made it animated for him?

👍: 0 ⏩: 1

Quanyails In reply to WeatherDruidK [2012-08-25 12:27:32 +0000 UTC]

Yeeeep. This was after the fact that it didn't win.

👍: 0 ⏩: 1

WeatherDruidK In reply to Quanyails [2012-08-26 03:27:23 +0000 UTC]

So you did it out of kindness for him?

👍: 0 ⏩: 1

Quanyails In reply to WeatherDruidK [2012-08-26 04:05:29 +0000 UTC]

And out of immediate inspiration and impetus.

👍: 0 ⏩: 1

WeatherDruidK In reply to Quanyails [2012-08-26 04:13:39 +0000 UTC]

Well I'm certainly glad you did or I'd never see this!

👍: 0 ⏩: 1

Quanyails In reply to WeatherDruidK [2012-08-26 04:26:21 +0000 UTC]

At least there's the still version.

👍: 0 ⏩: 1

WeatherDruidK In reply to Quanyails [2012-08-26 04:30:39 +0000 UTC]

thanks for reminding me about that

👍: 0 ⏩: 0

blezzeroid [2012-08-21 21:04:27 +0000 UTC]

The things fanartists can do.. Nintendo should really hire some of these people on, including you ~

👍: 0 ⏩: 1

Quanyails In reply to blezzeroid [2012-08-21 23:47:53 +0000 UTC]

Ah, bleh. XD Thanks for that idea, albeit I'm sure there are professionals at pixel animation.

👍: 0 ⏩: 1

blezzeroid In reply to Quanyails [2012-08-23 18:07:08 +0000 UTC]

Eh, you're not far off.

👍: 0 ⏩: 1

Quanyails In reply to blezzeroid [2012-08-23 23:28:27 +0000 UTC]

I still consider myself pretty amateur. >> I have no animation training.

👍: 0 ⏩: 0

XSweetPassionX [2012-08-12 20:43:37 +0000 UTC]

Very skillful sprite animation

👍: 0 ⏩: 1

Quanyails In reply to XSweetPassionX [2012-08-12 22:00:06 +0000 UTC]

Is it? Well, I tried my (possible) best with what I had.

👍: 0 ⏩: 1

XSweetPassionX In reply to Quanyails [2012-08-12 22:10:54 +0000 UTC]

And i see u have still in my opinion very skillful

👍: 0 ⏩: 1

Quanyails In reply to XSweetPassionX [2012-08-12 22:13:25 +0000 UTC]

All right. In your opinion.

👍: 0 ⏩: 0

Kyuzeth [2012-08-12 19:15:24 +0000 UTC]

Very good job!

👍: 0 ⏩: 0

AmetAlias [2012-08-12 19:12:57 +0000 UTC]

WOW
I really like how you animated this! Different pieces is a good idea; I wonder why I never thought of that... I always drew each moving piece again from scratch.

👍: 0 ⏩: 1

Quanyails In reply to AmetAlias [2012-08-12 19:20:19 +0000 UTC]

I did intend it to have some semblance to Pokemon B/W's animation style, except without rotations, there's a big chunk of that missing. At least it works out separately.

👍: 0 ⏩: 1

AmetAlias In reply to Quanyails [2012-08-12 19:20:35 +0000 UTC]

I think this is a lot neater though.

👍: 0 ⏩: 1

Quanyails In reply to AmetAlias [2012-08-12 19:22:19 +0000 UTC]

Well, true. And I suppose if there aren't 6 animations at once, background effects, battle effects, stat calculations, etc, potential animations produced in the game would be sharper.

👍: 0 ⏩: 1

AmetAlias In reply to Quanyails [2012-08-12 20:32:35 +0000 UTC]

I meant that the BW sprites look kinda weird when parts move because the artists rotated the pieces. Yours is less messy.

👍: 0 ⏩: 1

Quanyails In reply to AmetAlias [2012-08-12 20:38:35 +0000 UTC]

They rotate it that choppily because of everything else that the game has to keep up with. I don't rotate it at all...

👍: 0 ⏩: 0