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Published: 2015-08-21 10:35:55 +0000 UTC; Views: 1029; Favourites: 16; Downloads: 0
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Description
The solid torus is a 3D object with a sky texture generated in Bryce Pro 7 and replicated 6 times around the circumference and 4 times around and through the donut hole (cross-section-wise) in the 3D environment in Photoshop CS5. I made the metal grating in the 2D environment and had to handle the shadowing manually. Drop shadows did not represent the 3D view properly. I hoep it pops out for you!Related content
Comments: 13
quasihedron In reply to CarpeDraco [2017-09-29 09:35:38 +0000 UTC]
It is the shadowing!
Thanx for the fantastic comment!
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CarpeDraco In reply to quasihedron [2017-09-30 05:45:47 +0000 UTC]
Yes it is!Β You're totally welcome!
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Philluppus [2015-08-22 00:41:51 +0000 UTC]
awesome indeed , love how you construct this design, Danny
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quasihedron In reply to Philluppus [2015-08-22 13:19:48 +0000 UTC]
The design was easy. The shadowing and highlighting was the most time consuming part! Β Thanx, Phil! :bow
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quasihedron In reply to teddybearcholla [2015-08-22 00:36:20 +0000 UTC]
Thank you so much, Barb ! You are always too kind! Β
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quasihedron In reply to Undead-Academy [2015-08-21 21:15:55 +0000 UTC]
Thank you patty. You are so sweet!
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Undead-Academy In reply to quasihedron [2015-08-22 14:21:38 +0000 UTC]
I try to be , always a pleasure Danny
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quasihedron In reply to heyday93 [2015-08-21 21:16:44 +0000 UTC]
Thanx you, Annie. You are a real dear, mon chou!
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