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quedificiles — Hunting - Das Boat

Published: 2011-02-06 18:54:43 +0000 UTC; Views: 594; Favourites: 5; Downloads: 44
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Description Cinema 4D
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Comments: 12

Denodon [2011-07-30 11:18:25 +0000 UTC]

Very well done with the colours of the underwater environment and the fade. Only niggle I have is that the explosion seems a little too strong for underwater, maybe it a bit more blended with the water would look better? Just an idea.

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quedificiles In reply to Denodon [2011-08-02 17:41:04 +0000 UTC]

Tank YOU very Much!

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Denodon In reply to quedificiles [2011-08-03 05:23:54 +0000 UTC]

you're welcome

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quedificiles In reply to Denodon [2011-08-16 07:37:45 +0000 UTC]

Tank You!

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eagi [2011-05-13 09:16:07 +0000 UTC]

Really nice use of focal depth!

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quedificiles In reply to eagi [2011-05-13 15:55:36 +0000 UTC]

Tank You Very Much!

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eagi In reply to quedificiles [2011-05-20 07:07:46 +0000 UTC]

You're quite welcome, did you import from any other program to set the scene in cinema 4D?

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quedificiles In reply to eagi [2011-05-20 07:33:39 +0000 UTC]

La importación es directa:
1º.- En Daz3D. Guardar como (exportar) .OBJ
2º.- En Cinema 4D. Abrir fichero .OBJ
3º.- Aplicar texturas, luces, si son necesarias, efectos, otros objetos...

Es simple aunque laborioso.

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eagi In reply to quedificiles [2011-05-20 07:50:11 +0000 UTC]

Gracias, debe comenzar a usar un procesador de la escena independiente. En el momento en que el uso 3D studio max para la representación, así como el modelado. y los resultados de iluminación a veces sale un poco estriado. Voy a dar un cinema 4D intentarlo.

(traducido con Google Translate, lo siento si parece un poco extraño)

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quedificiles In reply to eagi [2011-05-20 08:01:49 +0000 UTC]

Hello again.

For perhaps you could use HDRI lighting directly, without using visible sources. In Cinema 4D rendering can be done with "Global Illumination. " I believe in 3DStudio there is also a similar action in the rendering engine.

If you use light sources, it is normal that there is a main light and provides shade and others that do not produce shadows but generated visual effects ...

(I've also translated with google )

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eagi In reply to quedificiles [2017-11-17 10:02:16 +0000 UTC]

Thank you for the advice and sorry for the very delayed reply! 

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hhemken [2011-02-06 20:25:12 +0000 UTC]

Great image! The underwater ambience is very convincing.

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