HOME | DD

QuickBoomCG β€” Dragon Ball Z Scouter

#scouter #3dmodel #blender #dragonballz #render #blendercycles
Published: 2017-09-03 17:12:55 +0000 UTC; Views: 1829; Favourites: 30; Downloads: 52
Redirect to original
Description Here you are, the 3d model made in blender of the famous scouter seen in Dragon Ball Z!!
IT'S OVER 9000!!!!!
Related content
Comments: 12

SEGAmanMcReid [2020-12-28 04:04:10 +0000 UTC]

πŸ‘: 0 ⏩: 1

QuickBoomCG In reply to SEGAmanMcReid [2020-12-28 12:54:25 +0000 UTC]

πŸ‘: 1 ⏩: 1

SEGAmanMcReid In reply to QuickBoomCG [2020-12-28 17:50:43 +0000 UTC]

πŸ‘: 0 ⏩: 1

QuickBoomCG In reply to SEGAmanMcReid [2021-01-01 14:59:45 +0000 UTC]

πŸ‘: 1 ⏩: 1

SEGAmanMcReid In reply to QuickBoomCG [2021-01-01 16:00:02 +0000 UTC]

πŸ‘: 0 ⏩: 0

ErikServin [2017-10-22 21:12:33 +0000 UTC]

So coooool! I love it!

πŸ‘: 0 ⏩: 0

inmymoonsuit [2017-10-12 16:56:41 +0000 UTC]

Dude, that's perfect. The nostalgia! haha What did you do to get that cel-shaded/lineart look?

πŸ‘: 0 ⏩: 1

QuickBoomCG In reply to inmymoonsuit [2017-10-12 18:39:34 +0000 UTC]

It's really simple, in the render tab just enable the option freestyle and set the line thickness!!!

πŸ‘: 0 ⏩: 1

inmymoonsuit In reply to QuickBoomCG [2017-10-12 18:43:02 +0000 UTC]

I'll have to try that sometime. Thanks! ^^

πŸ‘: 0 ⏩: 0

GBLXVIII [2017-09-05 06:42:40 +0000 UTC]

Bell'aggeggio! Mi piace la finitura in stile "cartoon" che gli hai dato. Bel lavoro davvero.
Posso....chiedere come l'hai ottenuta? E' un effetto davvero interessante!!

πŸ‘: 0 ⏩: 1

QuickBoomCG In reply to GBLXVIII [2017-09-05 10:12:37 +0000 UTC]

Grazie davvero, per l'effetto Γ¨ molto semplice, sotto le impostazioni per il rendering basta mettere una spunta su freestyle e regolare lo spessore delle linee di contorno.

πŸ‘: 0 ⏩: 1

GBLXVIII In reply to QuickBoomCG [2017-09-06 14:53:58 +0000 UTC]

Oho, grazie mille. ApprofondirΓ² l'argomento!! Β Β 

πŸ‘: 0 ⏩: 0