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RadicalRaptr — Screenshot Compilation

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Published: 2015-01-08 08:33:22 +0000 UTC; Views: 1650; Favourites: 17; Downloads: 13
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Description Here is a compilation of all my screenshots from my game - 20 different ones from different accessible areas. This is in no way everything, but it's a nice taste. From top to bottom, left to right, it shoes each screenshot in chronological order.
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Comments: 11

ODDDNZL [2016-03-02 18:13:11 +0000 UTC]

cant wait

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LilaTraube [2015-04-22 03:50:02 +0000 UTC]

looks good

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RadicalRaptr In reply to LilaTraube [2015-04-22 04:55:54 +0000 UTC]

Thanks!

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Alice-RED [2015-01-11 09:31:41 +0000 UTC]

panel 12:  It's dangerous to go alone...Take this!

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RadicalRaptr In reply to Alice-RED [2015-01-11 16:43:36 +0000 UTC]

that is what he says  

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AtomicReactor [2015-01-08 18:10:30 +0000 UTC]

This is looking polished as hell, nice work man. Hope you post it on relic haha.
I would suggest coloring the brown roof part above the door on the gym the same color as the rest of the roof, and that berry tree in the town looks misplaced. Other than that, this is looking real promising!

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RadicalRaptr In reply to AtomicReactor [2015-01-08 19:23:08 +0000 UTC]

You're right about the Gym, I honestly have never noticed that hahaha
As for berry trees, should I only have them on routes? Do you think berry trees in towns seem out of place?
I see how it would be weird in city, but I could also see towns or villages might have trees around.

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AtomicReactor In reply to RadicalRaptr [2015-01-08 19:30:40 +0000 UTC]

You can pull it off in town if you set aside a little area for it, it seems like this one I'm referring to is tucked back, hidden next to a building, just doesn't seem like a good spot for it haha

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MatRou [2015-01-08 11:03:39 +0000 UTC]

Some very neat ideas. Big fan.

Only thing I don't really like is how many different styles of tiles you've got mixed together, and the overall graphics leave me hoping for a bit more.

Sam looks like a badass mofo.

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RadicalRaptr In reply to MatRou [2015-01-09 02:52:04 +0000 UTC]

Everything is one style where it should be, but I have taken your advice and changed the Cave tileset to a modified Gen3 style, as it was the only one I hadn't changed -  I have updated the screenshot

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RadicalRaptr In reply to MatRou [2015-01-08 17:06:02 +0000 UTC]

Don't worry, it all makes sense

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