HOME | DD

Published: 2011-02-06 03:23:18 +0000 UTC; Views: 4631; Favourites: 2; Downloads: 13
Redirect to original
Description
My version of Ryu's move list for a slightly possible.Smash Bros X Capcom fighting game.
It goes off a SSB style move play style.
Related content
Comments: 3
Sirralart [2011-02-13 03:08:47 +0000 UTC]
These are ALL AWESOME!!!
I have a suggestion though...
Since we are being creative...how about THIS IDEA!!!
More than likely, Nintendo and Capcom will have to step things up a notch from Brawl to make this game BETTER overall.
I suggest throwing in 3 Final Smashes instead of one.
The Street Fighter characters are know for having MANY signature Super Moves, so lets assume the Nintendo characters will also this time around. Working off this idea will open up MANY new Final Smash ideas for the Street Fighters!!!
We will assume that the 3 Final Smash system will work like the 3 Super Move system works in Third Strike. At the character select menu, players will have the choice of select one of three Final Smashes. Depending on which Final Smash is selected will result in certain conditions for breaking the Smash Ball.
Lets take Ryu for example:
Final Smash 1: Shinkuu Hadouken - This pretty much works as you explained it. It travels long distance and it's easy to deal damage to opponents at a distance, BUT lets say it only does a maximum of 50% damage if it connects fully. HERE'S THE TWIST!!! For picking his "weaker" Final Smash, this allows Ryu to break the Smash Ball more easily than than normal if he were to pick say a "stronger" Final Smash.
Final Smash 2: Shinkuu Tatsumaki Senpuukyaku - This is Ryu's Super Move that you see often in Capcom cross over games. This Final Smash is as easy to hit with, but the damage is MUCH greater than his first Final Smash; probably 75%-85%. This move works great on opponents that have surrounded you instead of having to space yourself away from your opponents like his Shinku Hadouken. This move of course hits multiple opponents and also sucks in opponents if they are within a certain distance. I can see enemies being enveloped in lightning strikes as Ryu spins. This move sends opponents flying which ever way...rag doll physics. This moves sounds quite powerful, no? HERE'S THE NEXT TWIST!!! Choosing THIS Final Smash will make it a little harder for Ryu to break the Smash Ball!!! Do you see where I'm going with this? (^_^)
Final Smash 3: Shin Shouryuuken - This move is OBVIOUSLY Ryu's STRONGEST FINAL SMASH!!! The damage is insane!!!! Probably 105%-150%...pretty much guaranteeing a K.O. if you land it. Landing it though is EXTREMELY DIFFICULT!!! Your opponent must be at CLOSE RANGE!!! IN YOUR FACE!!! They'd have to be pretty stupid to get caught by this or if you're a skilled SSB Ryu player...you can find ways of connecting this DEADLY FINAL SMASH!!! Also, it doesn't hit multiple enemies...although...if two opponents happen to be right in front of you...then it's a different story. Breaking the Smash Ball takes a while with this Final Smash is selected.
There you have it. That's my idea. Each character will have Final Smashes set in this type of way: A long distance move(A projectile of some sorts), a move for hitting opponents surrounding you, and a nearly instant K.O. move that's VERY HARD to land and EASY to waste.
👍: 0 ⏩: 0