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RetroDevil β€” Poser Pro 2012 SSS test 2

Published: 2011-09-22 17:45:12 +0000 UTC; Views: 6335; Favourites: 18; Downloads: 3909
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Description Another SSS test. This is exactly the same light set up as the last image (one Infinite light) but this time I have used a self illuminated environment sphere to fill the scene with ambient light.

I need to work on making the SSS renders a litte bit sharper but I am sure I'll figure that out soon.

This version of Poser is well worth the upgrade and I haven't even scratched the surface of the new features Woohoo!!
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Comments: 31

CornellBlueMoon [2015-03-22 15:05:57 +0000 UTC]

What do you mean by using 'a self illuminated environment sphere'?

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RetroDevil In reply to CornellBlueMoon [2015-03-23 09:29:42 +0000 UTC]

An environment sphere is a large sphere object that surrounds the scene that you can apply a texture to. You can plug the texture into the "ambient colour" node and if you are using Indirect lighting in poser then the sphere will illuminate the scene in a similar way to an IBL light. The main benefit of this method over the IBL is that the texture applied to the sphere is visible in reflections which it is not with IBL.

If you are interested my product "ID-Light" comes with an Environment sphere as well as textures and light presets. www.renderosity.com/mod/bcs/id…

Or alternatively BagginsBill has a FREE environment sphere that you can apply your own textures to sites.google.com/site/bagginsb…

If you need any more help, let me know.

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CornellBlueMoon In reply to RetroDevil [2015-03-23 11:41:13 +0000 UTC]

Thanks so much....

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capnbluto [2013-11-25 05:19:22 +0000 UTC]

I wonder could you tell me what character is that , is I an m4 based morph????

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RetroDevil In reply to capnbluto [2013-11-25 09:54:29 +0000 UTC]

yes he is the Last Gladiator by Smay. You can get it at Daz3D

He has some awesome displacement maps that work very well when using SSS

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CherokeeGal1975 [2012-06-28 01:15:46 +0000 UTC]

WOW! What an effect! I find such realisitc graphics facinating!

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RetroDevil In reply to CherokeeGal1975 [2012-06-28 17:23:42 +0000 UTC]

Thank you very much

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2Loose2Trek [2011-09-26 18:19:42 +0000 UTC]

Super work. I decided to hold out for a physical shipment, which should arrive today. Yay!

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RetroDevil In reply to 2Loose2Trek [2011-09-26 19:33:09 +0000 UTC]

Thank you Looking forward to seeing what you come up with

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2Loose2Trek In reply to RetroDevil [2011-09-26 20:11:55 +0000 UTC]

Thanks! My physical copy should be at my door today. After looking at what you've done so far, I can't wait.

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jamminwolfie [2011-09-23 19:51:20 +0000 UTC]

You did an awesome job, friend! As for the details on the head, don't think it needs more work, but the body to match the face a little bit (both bumps/wrinkles and texture marks [whatever they call those]), I think would be a good pointer.

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RetroDevil In reply to jamminwolfie [2011-09-23 21:17:10 +0000 UTC]

I noticed that too.. I think the light somehow masked the detail on his body as it is more evident in the other version with only one light.

Thanks for the comment

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jamminwolfie In reply to RetroDevil [2011-09-23 21:21:48 +0000 UTC]

Absolutely welcome, friend!

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ThePaperTiger [2011-09-23 11:16:55 +0000 UTC]

Wow! This is an incredible image. The new SSS node adds much needed realism to the Poser FF render engine, I'm very impressed.

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RetroDevil In reply to ThePaperTiger [2011-09-23 11:21:24 +0000 UTC]

Thank you very much I am very happy with SSS Just imagine in a few months when people have had practice with it

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ThePaperTiger In reply to RetroDevil [2011-09-23 17:18:05 +0000 UTC]

If you are getting results like this now, I can only imagine that the results you can attain after learning all the nuances of how to get the best out of the new SSS. It would likely equal images created with high end render engines.

I did purchase the 2012 upgrade and downloaded it, this has encouraged me to actually use it!

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RetroDevil In reply to ThePaperTiger [2011-09-23 17:25:33 +0000 UTC]

I look forward to seeing what you come up with

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Raindropthelf [2011-09-22 21:29:48 +0000 UTC]

ok now you tell me exactley what lights used and where to find that enviroment sphere and ALL.
* taps foot on floor and demands answers asap * lol

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RetroDevil In reply to Raindropthelf [2011-09-22 22:01:12 +0000 UTC]

LOL, the environment sphere is from IDL studio(or something) from RDNA. I just plugged an image into the ambient node, then an infinte light off to the side.

I made the skin shader using some tips from the forums at RDNA.. Bagginsbill has some great examples over there.. I just spent all day reading LOL

If you need any extra in depth info let me know an I can send you a note

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Raindropthelf In reply to RetroDevil [2011-09-24 05:02:39 +0000 UTC]

Oh yes a not would be soooooo great John and mabye a link to the threads at the forums to read Bagginbills stuff.
I tried to undertstand what he was saying before but my brain does not seem to get it.lol
English words become gibberish in my head.tsss

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RetroDevil In reply to Raindropthelf [2011-09-24 12:48:13 +0000 UTC]

It is pretty technical

This is the thread [link]

I just read most of that.. At some point BB posted an image of his node set up which is pretty easy to copy. I think BB uses Inches as his measurement so if your gonna copy his set up change yous to inches(if not done already)

I have tried his set up and have had varying results with different textures.. and I am still trying to find something that looks decent on v4

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Raindropthelf In reply to RetroDevil [2011-09-26 12:12:35 +0000 UTC]

Thank you so much John, I shall read it over the weekend,right now I have a lot on moving rooms around now that 2 of my 4 kids in Uni.

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RetroDevil In reply to Raindropthelf [2011-09-26 12:14:16 +0000 UTC]

no problem, Good luck with the moving

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Raindropthelf In reply to RetroDevil [2011-09-26 12:16:44 +0000 UTC]

thank you how kind of you lol,I spotted the sarcasm haha

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RetroDevil In reply to Raindropthelf [2011-09-26 12:17:41 +0000 UTC]

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Sazariel [2011-09-22 19:43:34 +0000 UTC]

Amazing detail! Poser 2012 truly is worth it with the SSS and new features!

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RetroDevil In reply to Sazariel [2011-09-22 22:02:51 +0000 UTC]

Definitely worth it.. The jump from Poser 8 to 9/2012 is way bigger than from 7 to 8. I am so happy I upgraded

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Blades-123 [2011-09-22 17:51:06 +0000 UTC]

Stunning image! Can I ask which version of Poser you used before?

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RetroDevil In reply to Blades-123 [2011-09-22 17:54:44 +0000 UTC]

I used Poser 8 previous to this and Poser 7 previous to that

Thank you very much

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Blades-123 In reply to RetroDevil [2011-09-22 17:55:26 +0000 UTC]

I use Poser Pro 2010, and I'm wondering whether its worthwhile upgrading.....

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RetroDevil In reply to Blades-123 [2011-09-22 18:20:04 +0000 UTC]

I upgrading because of the SSS, light emitting objects and the ability to hide objects when rendering. Those three things were features I really wanted. I am very happy I did and I haven't even tried most of the new stuff.

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