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Riku20xx β€” Versus Sentinel

#3d #daz #magic #swords #women #3dsmax #depthoffield #fantasy #otaku #scifi
Published: 2014-10-24 12:14:16 +0000 UTC; Views: 1523; Favourites: 37; Downloads: 42
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Description Riese and Mira fight to save Aria.Β 
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Comments: 20

NeilV [2014-10-28 00:06:48 +0000 UTC]

Very nice

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Riku20xx In reply to NeilV [2014-10-30 12:40:29 +0000 UTC]

Thank you sir!

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TenTennz [2014-10-25 08:52:28 +0000 UTC]

This is really awesome reminds me of gundamΒ 

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Riku20xx In reply to TenTennz [2014-10-25 14:19:21 +0000 UTC]

Lol. Gundam is definitely cool so I take that as a good thing.Β 

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kittenwylde [2014-10-25 04:28:02 +0000 UTC]

That's really cool!

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Riku20xx In reply to kittenwylde [2014-10-25 14:19:35 +0000 UTC]

Thanks!

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BaronTheDoomlord [2014-10-25 00:33:35 +0000 UTC]

Just flat-out awesome, love it! And epic use of depth-of-field too, btw.

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Riku20xx In reply to BaronTheDoomlord [2014-10-25 14:21:37 +0000 UTC]

Thanks bro. Was working on it for a minute. I like the whole depth of field too...just wanna learn how to use it better. But yeah, I plan on doing more with these characters soon.Β 

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BaronTheDoomlord In reply to Riku20xx [2014-10-26 00:41:14 +0000 UTC]

Yeah, I discovered a trick that if you make another camera, then switch to it, you can actually see where the range of the DOF is for the other camera. Makes using it a lot easier, IMHO.

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Riku20xx In reply to BaronTheDoomlord [2014-10-27 12:33:34 +0000 UTC]

Yeah man. SimonJM over atΒ dazcreativecontests.deviantart… actually told me the same thing. So I'll definitely try that out when I get the chance. Thanks.

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BaronTheDoomlord In reply to Riku20xx [2014-10-28 01:56:14 +0000 UTC]

Yeah, I don't remember where I first seen it but it made a big difference in using it.

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Riku20xx In reply to BaronTheDoomlord [2014-10-30 12:42:12 +0000 UTC]

Definitely wanna try it. Feeling lazy right now though. x__x

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BaronTheDoomlord In reply to Riku20xx [2014-10-31 02:26:01 +0000 UTC]

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Uriak [2014-10-24 13:44:00 +0000 UTC]

Very detailled, but if I may the foreground clutter is detrimental to the piece. Notice how you have both a rod and the girl ( blurred) in front of the sentinel legs. I guess by moving them you'd achieve a more compelling result.Β 

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Riku20xx In reply to Uriak [2014-10-24 15:29:19 +0000 UTC]

Thanks for the feedback. I was working on this for a while and wasn't too sure about the foreground myself. I will move that stuff over a bit when I get the chance. I appreciate the feedback.

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Kmon13 [2014-10-24 13:18:35 +0000 UTC]

Wow love the background and combat poses...

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Riku20xx In reply to Kmon13 [2014-10-24 15:29:38 +0000 UTC]

Thanks glad you like it!

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Kmon13 In reply to Riku20xx [2014-10-24 15:50:05 +0000 UTC]

You're welcome.. I plan to look at what else you have later.

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Riku20xx In reply to Kmon13 [2014-10-24 16:41:34 +0000 UTC]

I'll try and get some more work up soon then.

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Kmon13 In reply to Riku20xx [2014-10-24 19:00:56 +0000 UTC]

Okay I'll keep my eye out.

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