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RobotCatArt — RobotCat's Simple 3-Layer Cel Shading Tutorial

#nekohat #nekomimi #thighhighs #tutorial
Published: 2017-03-03 09:59:23 +0000 UTC; Views: 61776; Favourites: 2356; Downloads: 1182
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Since a lot of people have asked, I've decided to make a quick tutorial highlighting my process for coloring my Neko Noire Template:


This really is just a simple modification to a basic cel-shading setup.  The idea is to use the soft round brush to soften up the hard transitions you have in normal cel shading coloring without relying on applying gradients everywhere with the selection tool or masks.  Its very fast and you don't have to be very precise with it, which is what makes it simple.

You can expand on the ideas here by including more layers.  For starters, I'd increase the shadow layers to least 2.  One for ambient occlusion effects and one for hard shadows.  Here I combined the two but in my more detailed paintings I keep them separate.  I do a lot of other tricks in those too but for the Neko Noire deviation, all the clothing skin was done using this technique.   The hair I also used a layer mask which I'll talk about in another tutorial.

It's been a while since I made a tutorial but hopefully this was clear enough to help people who need it.  If you have any questions just leave it in the comments.
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Comments: 125

GonchiArts In reply to ??? [2017-03-03 13:13:43 +0000 UTC]

Nice

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RobotCatArt In reply to GonchiArts [2017-03-04 08:22:01 +0000 UTC]

Thanks!

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monmoshi In reply to ??? [2017-03-03 12:45:43 +0000 UTC]

cool

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RobotCatArt In reply to monmoshi [2017-03-04 08:21:55 +0000 UTC]

^^

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monmoshi In reply to RobotCatArt [2017-03-04 22:14:43 +0000 UTC]

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PhobicDuckling5 In reply to ??? [2017-03-03 12:04:25 +0000 UTC]

The tips are great, thanks^^

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RobotCatArt In reply to PhobicDuckling5 [2017-03-04 08:21:50 +0000 UTC]

^^

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123dragonxslayer [2017-03-03 11:22:00 +0000 UTC]

Starting to make me feel like i wasted money on Csp... :<

👍: 0 ⏩: 1

RobotCatArt In reply to 123dragonxslayer [2017-03-03 19:27:08 +0000 UTC]

I think all the same options are in CSP, maybe just under a different name.  I know they just added opacity to the brush options.

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123dragonxslayer In reply to RobotCatArt [2017-03-03 19:41:07 +0000 UTC]

ah ok

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RockCloudSam In reply to ??? [2017-03-03 11:08:50 +0000 UTC]

Interesting!!!(^ v ^)

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RobotCatArt In reply to RockCloudSam [2017-03-04 08:21:32 +0000 UTC]

^^

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Sanabe In reply to ??? [2017-03-03 10:55:34 +0000 UTC]

wow, thanks for the tutorial ^^.
Is very useful .

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RobotCatArt In reply to Sanabe [2017-03-04 08:21:43 +0000 UTC]

No problem 

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xSkULLFR In reply to ??? [2017-03-03 10:20:04 +0000 UTC]

Thank you Sensei ! (By the way what do you call "Base flat" ?)

👍: 0 ⏩: 1

RobotCatArt In reply to xSkULLFR [2017-03-03 10:39:50 +0000 UTC]

Base flat is just your base color, in this case its the light grey.  I keep it on its own layer and apply the clipping masks to the 3 cel layers above to the base layer, so that it keeps my coloring inside the area constrained by the base layer.

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xSkULLFR In reply to RobotCatArt [2017-03-03 10:59:23 +0000 UTC]

Okay got it, I didn't think clipping layers were that important... You can see that I still have got a lot to learn ! Thank you again

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Milena545 In reply to ??? [2017-03-03 10:09:01 +0000 UTC]

Thank you for help <3

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RobotCatArt In reply to Milena545 [2017-03-03 10:39:55 +0000 UTC]

^^

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TheTubich In reply to ??? [2017-03-03 10:08:20 +0000 UTC]

Nice

👍: 0 ⏩: 1

RobotCatArt In reply to TheTubich [2017-03-03 10:40:01 +0000 UTC]

Thanks

👍: 0 ⏩: 1

TheTubich In reply to RobotCatArt [2017-03-03 11:38:41 +0000 UTC]

Welcome

👍: 0 ⏩: 0

Moose-Of-Pulchritude In reply to ??? [2017-03-03 10:02:18 +0000 UTC]

 

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RobotCatArt In reply to Moose-Of-Pulchritude [2017-03-03 10:40:06 +0000 UTC]

^^

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