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Published: 2008-03-11 18:24:25 +0000 UTC; Views: 543; Favourites: 3; Downloads: 22
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Description
Heres a re-submit, thank you to a comment from one of my viewers. Anywho, I quadrupled the resolution, and came out with this.Okay, I recently figured out how to use Composites, I crated a separate Alpha for the materials on the soldier, Ie: Metal, Rubber Fabric, and denim. Anywho, I also created normal bumps for the details and applied them. I Dunno if the results are that good, and anytime I run him under the Spot with the detail maps, he always is too dark to see. Anywho, I maxed it out to the top resolution so you can see better, Do pass up your comments and critiques if ya wish, I just need honest feedbacks is all. I'm doing this for an animation I'm working on, hopefully.
models and combine soldier textures are made by Valve.
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Comments: 2
pixelito [2008-03-11 18:38:19 +0000 UTC]
definetley has more detail.. how long did this take to render? had to have been a while.
👍: 0 ⏩: 1
Robotlouisstevenson In reply to pixelito [2008-03-11 18:48:39 +0000 UTC]
Well, with the Rendering res to be in HDTV, the normal didn't take more than a minute, the one with the detail maps took a good five minutes
👍: 0 ⏩: 0