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Published: 2008-03-11 17:53:10 +0000 UTC; Views: 2173; Favourites: 3; Downloads: 16
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Description
Okay, I recently figured out how to use Composites, I crated a separate Alpha for the materials on the soldier, Ie: Metal, Rubber Fabric, and denim. Anywho, I also created normal bumps for the details and applied them. I Dunno if the results are that good, and anytime I run him under the Spot with the detail maps, he always is too dark to see. Anywho, I maxed it out to the top resolution so you can see better, Do pass up your comments and critiques if ya wish, I just need honest feedbacks is all. I'm doing this for an animation I'm working on, hopefully.Related content
Comments: 8
bozoloko [2008-03-26 01:24:24 +0000 UTC]
I just think that the detailed version could have some shadows more showing over the texture.
but the shiny arms seem sweet.Maybe some shiny super soldier ?
👍: 0 ⏩: 1
Robotlouisstevenson In reply to bozoloko [2008-03-26 01:41:05 +0000 UTC]
Well, Theres a problem though... under the alphas for the details, I created normal maps for the bumps, and for some reason, they wont show in the render.
👍: 0 ⏩: 1
bozoloko In reply to Robotlouisstevenson [2008-03-26 02:50:39 +0000 UTC]
hmmm, that seem to be a problem. Still a nice touch.
👍: 0 ⏩: 1
Robotlouisstevenson In reply to bozoloko [2008-03-26 02:55:28 +0000 UTC]
thanks, Well, I really wanted to figure out how to add the textures together and make a REALLY detailed texture
👍: 0 ⏩: 1
bozoloko In reply to Robotlouisstevenson [2008-03-27 18:38:43 +0000 UTC]
I wish I knew how to use 3d programs...
At least I can always play half life.
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vicioussuspicious [2008-03-11 17:54:01 +0000 UTC]
It's a bit small to see any detail. res up maybe?
👍: 0 ⏩: 1
Robotlouisstevenson In reply to vicioussuspicious [2008-03-11 17:55:18 +0000 UTC]
Well, Lemme try, the detailed one does take extra time to render, So I'll be back with a higher Res
👍: 0 ⏩: 1
vicioussuspicious In reply to Robotlouisstevenson [2008-03-11 18:02:54 +0000 UTC]
Yeah, sweet. I just noticed that at the size it is, you can't really see how the effect looks close up.
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