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rocketboy3005 — Coco Showcase (Gmod/CTR Nitro Fueled)

#crashbandicoot #sfm #coco_bandicoot #princess_coco #crashteamracingnitrofueled #beachcoco #dark_coco #beach_coco #gmod_crashbandicoot #mutant_coco #gmodgarrysmod
Published: 2020-02-09 20:15:27 +0000 UTC; Views: 1382; Favourites: 17; Downloads: 5
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Description Yep. Another showcase photo. But this time in Gmod.

I do what to show what these Coco skin models can do... somewhat. The physics models are ok. The mesh area for the skirt is a pain and sometimes don't want to stay in place properly. But in the end, I think I got what I want down.

These models were extracted by LWB-the-FluffyMystic and @Ghostiesfm
Ported over to XPS by
OG Coco ported over to SFM by SuperStaticPro
Other 4 skins of Coco ported over by me. Head model still by SuperStaticPro due to the Face Flexes (except the teeth on Mutant Coco, I have to self made that one slightly)

The 4 Coco skins will hopefully be on SFM soon. I want to see if SuperStaticPro wants these 4 skin models and update it on his SFM Coco. He only needs to tweak the bones on the hands slightly to get the hands more position right.

And I can take care of the Gmod side and add his in with my skin models.
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Comments: 10

CocoBanooka [2020-02-09 22:03:31 +0000 UTC]

Are they on the workshop or did you just port them to your game?

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rocketboy3005 In reply to CocoBanooka [2020-02-09 22:14:06 +0000 UTC]

I just port them over. I did got a reply back from SuperStaticPro that made the workshop model of Coco (CTR) in SFM workshop.

He'll get them more fixed up and be ready for SFM.

Then I'll use the newer ones with the physics mesh that I tuned up and port them over to Gmod over his behave.

You just have to wait.

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dirtpeanut In reply to rocketboy3005 [2020-02-10 23:00:10 +0000 UTC]

👍: 0 ⏩: 0

CocoBanooka In reply to rocketboy3005 [2020-02-09 22:22:46 +0000 UTC]

Alright i can wait

👍: 0 ⏩: 0

PabloSagardoySFM [2020-02-09 21:29:26 +0000 UTC]

Looks great
Do you have any plans for her missing skins: Electron, Star, Elf and Rustland Coco?

👍: 0 ⏩: 1

rocketboy3005 In reply to PabloSagardoySFM [2020-02-09 21:57:06 +0000 UTC]

I use the model ports from MrUncleBingo since I don't know how to rip the models.

If he ever has the time to port them, I'll import them on Blender and rework it for Gmod and SFM.

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LWBiverse In reply to rocketboy3005 [2020-02-10 10:30:55 +0000 UTC]

If you're interested, I have all the models from CTR on a MEGA.nz link, that's where Bingo gets the ports from.

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rocketboy3005 In reply to LWBiverse [2020-02-10 12:40:09 +0000 UTC]

Cool. But I am still learning and I don't know if they are compatible with Blender.

I can give it a try though and see how it ends up.

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LWBiverse In reply to rocketboy3005 [2020-02-10 12:44:30 +0000 UTC]

The ones in my MEGA are .blend files, but for version 2.79, just hit me up through notes if you want them.

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rocketboy3005 In reply to LWBiverse [2020-02-10 13:00:32 +0000 UTC]

2.8x can work with them. And I also have 2.79, but familiar with 2.8x.

I can always export them as smd or dmx anyway and reimport them to Blender 2.8x to keep the default layout

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