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Published: 2009-08-31 22:05:12 +0000 UTC; Views: 1187; Favourites: 26; Downloads: 20
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Description
Here's another flipnote, probably my most detailed one.[link]
It was supposed to be longer, but it turns out Flipnotes have a filesize limit.
So yeah, it's based on the MagnetMan scenario from Megaman Battle Network 2, such a catchy, unusual tune...
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Comments: 15
iSCOOT [2009-09-02 01:35:11 +0000 UTC]
Awesome job! The animation was very fluent, and the characters look exceptional! This was too good not to fave!
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Rupeeclock In reply to Triistar [2009-09-01 02:03:55 +0000 UTC]
It's Magnetman's stage on Battle Network 2.
[link]
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Paco-Mexicano [2009-08-31 23:36:47 +0000 UTC]
This one turned out pretty awesome-like. I've noticed a trend of the animation becoming smoother and smoother with each one of these Flipnotes.
I particularly like the pixelation warping of the enemies, when they appear and disappear. =]
I've noticed you are using a microphone to record the music snippets, and you can switch the recording system to record directly from your computer's stereo mix if you take a gander at the Sound options in Control Panel.
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Rupeeclock In reply to Paco-Mexicano [2009-08-31 23:59:39 +0000 UTC]
Hehe, uh, this was animated on my DSi!
No choice but to use my microphone.
I tried a difference method of animation for this flipnote, which pays off at the price of it having to be a very short one.
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Paco-Mexicano In reply to Rupeeclock [2009-09-01 23:33:26 +0000 UTC]
Oh! I didn't know this was direct from your DSi. I thought you were using an emulator or something.
How did you upload your Flipnotes to the computer then? I'm a bit foreign to the process.
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Rupeeclock In reply to Paco-Mexicano [2009-09-02 00:15:38 +0000 UTC]
There are two ways to get your flipnote in a PC accessible format.
First and formost is uploading directly from the DSi to the Flipnote Hatena service, then flipnotes will be viewable online at the website.
Alternatively you can export a GIF animation onto an SD card, which I use to post on here.
But I did use an emulator to capture the audio, which I then recorded to my DSi's microphone.
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Paco-Mexicano In reply to Rupeeclock [2009-09-02 02:25:00 +0000 UTC]
Very interesting. I like just how synced the DSi can be to a computer/internet by the sounds of what you're explaining.
Sounds worth looking into, but alas I still have the original clunky DS. =]
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Rupeeclock In reply to Paco-Mexicano [2009-09-02 02:28:56 +0000 UTC]
Ah, the original brick-DS, with its dim screen, small stylus and heavy weight.
Once you pick up a DS Lite, you really can't go back, and DSi is well, better than that...
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Paco-Mexicano In reply to Rupeeclock [2009-09-02 13:45:41 +0000 UTC]
Haha! I didn't think it was at all that bad, but then again I've never bothered getting a new DS. I just don't have the money for that.
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tonyle414 [2009-08-31 22:23:19 +0000 UTC]
The animation is like in sync with the sound. That's so awesome!
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DragonMan-of-IO [2009-08-31 22:10:18 +0000 UTC]
Awesome! I loved that part of MMBN 2... Mr. Gauss said "Dammit to hell!" in an E rated game no less.
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Rupeeclock In reply to DragonMan-of-IO [2009-08-31 22:11:25 +0000 UTC]
There's a NPC who says his vacation has gone to hell too, odd huh?
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DragonMan-of-IO In reply to Rupeeclock [2009-08-31 22:14:42 +0000 UTC]
And an undernet board that has a post calling Megaman either a "bitch" or a "fucker". It's enough that it's censored out in the classic symbol spam format, but still. ESRB went easy on them.
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