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Published: 2008-09-04 05:15:27 +0000 UTC; Views: 1360; Favourites: 27; Downloads: 0
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Description
Link and the Legend of Zelda is Copyright of Nintendo.Model found on Facepunch Studios Forums.
Decided to make a quick render using the Link trophy model from Brawl that was released recently. Hopefully we'll get a pose able version soon-this one's stuck in this pose, I can't change it because it doesn't have a rig...also the sword, shield, and sheath were all off to the side, I had to re-position them by hand...
The background is a photo that I think I took years back in Lake Tahoe...
I couldn't get the lighting on Link to match the background...oh, well...
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Comments: 9
XxFengoxX [2008-09-27 21:28:24 +0000 UTC]
wahahaha thats nice.. i have all the Mario Kart Double Dash models.. I'm ripping the Mario Sunshine, Zelda Wind Waker, and Zelda Twilight Princess models ;3 want some? lol
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Ryu-Gi In reply to XxFengoxX [2008-09-27 23:26:30 +0000 UTC]
I'm mostly interested in the models from Brawl right now. If you can get me a rigged, T-Posed model of Link in Brawl, then I'd love it.
Actually I do have a rigged, T-posed model of Zelda, but all of the textures are missing...same for my Ike Model, too.
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XxFengoxX In reply to Ryu-Gi [2008-09-29 04:27:30 +0000 UTC]
i'm not sure what rigged is o.o
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Ryu-Gi In reply to XxFengoxX [2008-09-29 06:08:11 +0000 UTC]
Rigged means that it has "Bones" built into it for posing or animating.
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XxFengoxX In reply to Ryu-Gi [2008-09-29 22:43:57 +0000 UTC]
uh.. really? so i'm most likely going to say that ZModeler doesent have rigging stuff lol XD so would that mean that GTA drivers need to be rigged? or something like that?
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Ryu-Gi In reply to XxFengoxX [2008-09-30 08:25:16 +0000 UTC]
All 3D characters that are animated have rigs attached to them.
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