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Published: 2023-04-18 03:35:49 +0000 UTC; Views: 1057; Favourites: 5; Downloads: 1
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Description
Testing SubD, I think I get all the part that need support loops. One mistake I was making was using crease on Blender, that no work wen the model is send to Daz and the model end looking like melted cheese. Using support loops add geometry to the model, I am a bit over 4,000 faces. now that the model is "finish" I think I go to try and make a high poly version, and see if I can use it to made a normal map in substance painter, and try to texture the model.
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Comments: 9
amyaimei [2023-04-19 01:43:46 +0000 UTC]
👍: 1 ⏩: 1
lonely000000 [2023-04-18 08:43:02 +0000 UTC]
👍: 0 ⏩: 0