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SailorVicious — Quicker Than a Ray of Light

Published: 2010-01-13 16:47:29 +0000 UTC; Views: 4298; Favourites: 51; Downloads: 222
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Description And here goes next map with f*ckin' blur :] Raypath Town! Which I was changing on and on xD I really like the look of it now.. Don't want to look what it was before xD

This is the previous version, but not the one I mentioned:


Update: OK, maybe I am stupid, but I don't want people not to enjoy my maps in full quality. Now map is unblurred.

Update 2: I made two vertical routes at both sides. I added Rock Smash boulder on the left to force the player to go through bridges if doesn't have a Pokemon with Rock Smash xD

And my message to the world is short:
DO NOT STEAL!
NON RUBARE!
NE PAS VOLER!
NO ROBAR!
ΜΗΝ ΚΛΈΨΕΙΣ!
NIE KRADNIJ!

Credits:


NONE OF THE TILES/SPRITES BELONG TO NINTENDO OR GAMEFREAK, THEY BELONG TO PROPER ARTISTS (OR ME) CREDITED ABOVE FROM WHOM I GOT A PROPER PERMISSION
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Comments: 27

PeekyChew [2011-05-15 16:31:05 +0000 UTC]

Hey Pl. Yeah, I know this map is ancient, but I was wondering if I could use the mountain tiles from it? They fit exactly what I've been looking for.

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Tropius-of-Light [2010-10-25 21:31:42 +0000 UTC]

So peaceful... Good work!

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Spirit-kun [2010-01-17 09:39:14 +0000 UTC]

Podobają mi się te patyki xD

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Desscythe-17 [2010-01-15 16:14:43 +0000 UTC]

yeah, the previous version was really boring. new raypath town looks awesome, i love the bridges, and how you have to go up and down stairs. it looks really neat.

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SailorVicious In reply to Desscythe-17 [2010-01-15 17:14:04 +0000 UTC]

Thank you. I think that it's way better too

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Jonathan309 [2010-01-14 05:44:20 +0000 UTC]

good

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Alucus [2010-01-13 21:46:35 +0000 UTC]

Anyway this is possibly my fave out of all of your maps so far its so well designed, and beautifull, especially with the new tiles.

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Alucus [2010-01-13 21:37:21 +0000 UTC]

Hay mate just a question, did you make the palmtrees yourself???

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SailorVicious In reply to Alucus [2010-01-13 21:39:47 +0000 UTC]

Kyle, Kyle, Kyle

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Alucus In reply to SailorVicious [2010-01-13 21:41:38 +0000 UTC]

From his private maps??? Cus he doesent have any public ones.

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UberLoser [2010-01-13 21:08:46 +0000 UTC]

I love looking at this, but I'd hate walking it. (right>left>right>left>ri....etc.)

It's really pretty, but I'm also afraid of flooding.

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LightConcorde [2010-01-13 18:56:53 +0000 UTC]

Teraz lepiej, merci.
Akurat ta mapa jest dopracowana i dokładnie zrobiona. Większych błędów typu "niedopasowany tile" nie zauważam. Coś mi się wydaje jednak nie tak z tymi dużymi drzewami, ich pnie są jakby podwójne. Ha, wszystko przez to, że kontury korzeni i ulistnienia się niemal stykają ze sobą, zonk.
Dalej, snopy siana z mcho-blobami (nazwijmy tak ten twór xD) zdają się lewitować nad ziemią, ich cień można by zastapić ciemniejszym i bardziej odcinającym się, jak ten pod dużymi drzewami. Pod małymi drzewkami może też cień wyedytować na trochę ciemniejszy...
Ostatnia rzecz, do jakiej się uczepię, to nastepujący fragment: [link] Bardzo nie podoba mi się to złączenie trawnika z litą skałą. Żeby chociaż było zasłonięte czymś (jak przy markiecie xd), albo żeby istniał tile, który by jakoś to łagodził, no cokolwiek.
Chyba wszystko :3

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SailorVicious In reply to LightConcorde [2010-01-13 19:09:02 +0000 UTC]

[Coś mi się wydaje jednak nie tak z tymi dużymi drzewami, ich pnie są jakby podwójne.]
In-game to jest 2 razy większe, więc będzie wszystko widać

[Dalej, snopy siana z mcho-blobami (nazwijmy tak ten twór xD) zdają się lewitować nad ziemią, ich cień można by zastapić ciemniejszym i bardziej odcinającym się, jak ten pod dużymi drzewami. Pod małymi drzewkami może też cień wyedytować na trochę ciemniejszy...]
No, też mi się to przestało podobać xD zrobię tę trawkę na dole koloru mchu i trochę ją poszarpię A te snopki zwą się kamieniami xD

[Ostatnia rzecz, do jakiej się uczepię, to nastepujący fragment]
Czekałem, kto będzie pierwszy xD Chciałem coś tam wstawić, a wyglądało jeszcze mniej naturalnie xD Ale zobaczymy

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LightConcorde In reply to SailorVicious [2010-01-13 19:13:26 +0000 UTC]

Co do tego łączenia z trawą, to właśnie wpadłam na pomysł. Może poszerz i zrób "hopę", taką co się przez nią skacze w dół : D Może by to coś dało.
Oczywiście element niedostepny dla gracza.

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korinkublaster [2010-01-13 18:51:51 +0000 UTC]

*Hugs you quicker than a ray of light*

I love it! Though it still suffers from the potential flood problem, I still love it, even more than before. I really like how you put the river in the middle of town, it makes the waterfall look more realistic

Now then, my one quirk with this map (and it's not so serious as with Sinister City) is, like Hydrargirium mentioned, a little dispersed. I think it's unnecessarily longwinded, I mean, going down that long path. My suggestion for this is that you remove a few trees right next to the Pokécenter to make a vertical path upwards. If this doesn't appeal to you, then at least try to make your path a little shorter (the place on the right side of the river also seems a good spot for the vertical path thing)

Also, if you don't mind, I'll copy your credits so I can make sure Spanish- or Polish-speaking deviants don't accidentally use my work


Fave! Fave! Fave! xDD

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SailorVicious In reply to korinkublaster [2010-01-13 18:55:18 +0000 UTC]

Thank you, thank you I'll try to make that vertical paths and I'll add a house on the right side.

About the credits, of course, copy it, copy it

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Alucus [2010-01-13 18:33:04 +0000 UTC]

Dude I love the idea with the water sea combining HG/SS style with clasic style to make it more realistic.

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Hydrargirium [2010-01-13 18:06:14 +0000 UTC]

I love the map entirely... but it's quite dispersive for a little village. Without two or three houses it could seem a perfect route, imho.

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SailorVicious In reply to Hydrargirium [2010-01-13 18:10:32 +0000 UTC]

And its name is RayPATH then xD

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LightConcorde [2010-01-13 18:01:07 +0000 UTC]

Blur na pikselach ffuuu *reakcja alergiczna*

A ten, oprócz kamieni na plaży to co to te dwa białe stuffy? Jakieś itemy, poki, muszle?

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SailorVicious In reply to LightConcorde [2010-01-13 18:03:17 +0000 UTC]

Wybacz, to moja reakcja alergiczna na kradziejstwo xD To muszelki, mushelki i mooshelqui ;D

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LightConcorde In reply to SailorVicious [2010-01-13 18:17:21 +0000 UTC]

Nie, nie, nie, źle. Od tego są watermarki, DUŻE i upierdliwe. Blur mi uniemożliwia konstruktywną ocenę, sry D:


M00sh3|qi tesh??// xD

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SailorVicious In reply to LightConcorde [2010-01-13 18:35:22 +0000 UTC]

M00sh3|qi tesh się znajdą xD

No i poświęciłem się, masz bez blura

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L-mon [2010-01-13 17:23:11 +0000 UTC]

Nice map It looks really cool
I like all the details
I hope that the town doesn't suffer a flood XD with the sea on a higher level it's a bit dangerous living there xD
anyway, the map is great...
although with the blur it can't be seen perfectly u_u that's a pity
Could I make a question? It's about the tiles... I've seen that you use tiles from different people but I can't find any tile set (well, I found one or two)
for using the tiles, do you use directly from a map that the tile maker did and when finish it you give credits...or do you have to ask permission to use them and then they give you the tile set? =/
I'd like to make some map with tiles like these but I don't want to put my foot in it ^^U

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ligtherzein [2010-01-13 17:18:25 +0000 UTC]

Aah! nice map dude xD i think you are the first using my tiles ^-^

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SailorVicious In reply to ligtherzein [2010-01-13 17:24:58 +0000 UTC]

And I am proud of it Thank you

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SailorVicious In reply to SailorVicious [2010-01-13 17:36:38 +0000 UTC]

I'm not using all 9 frames.. because I don't know what the order should be _^_ I just use 3 frames with that "bubbles" xD

Can you tell me what is the correct order? xD

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