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sandrum โ€” Dendrobium Schema

Published: 2006-06-09 16:41:31 +0000 UTC; Views: 44153; Favourites: 494; Downloads: 4900
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Description Just sort of a quickie on how things connect with the Dendrobium Stamen and Orchis. There are 8 drawers per weapons box (so 16 total) mounted on the body of the Orchis. Each holds some special offensive weapon or Stamen armament. Not 100% sure of what the demolition chain looks like as the OAV pictured it as thin as dental floss. The Stamen mounts from a section in the front that arcs down to allow the Stamen to dock. Boosters in the backpack of the Stamen act also as clamps to keep it locked on the Orchis. Well.....Back to WORLD CUP!!


Software: Lightwave 8.3 (modelling/ rendering), Macromedia Freehand (logos).

Gundam is (c) Sunrise/Bandai/Sotsu Agency
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Comments: 149

mikecharles In reply to ??? [2006-06-11 04:15:28 +0000 UTC]

nice work!

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sandrum In reply to mikecharles [2006-06-11 09:22:16 +0000 UTC]

XD

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mikecharles In reply to sandrum [2006-06-12 05:15:40 +0000 UTC]

cool

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sandrum In reply to mikecharles [2006-06-12 06:36:20 +0000 UTC]

XD Thanks !

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mikecharles In reply to sandrum [2006-06-12 16:32:16 +0000 UTC]

welcome

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maxwindy [2006-06-10 05:09:04 +0000 UTC]

So wonderful. I like it so much. I think you should add more detail your missile pot and the other is you think. +fav

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sandrum In reply to maxwindy [2006-06-11 03:33:46 +0000 UTC]

Thanks! I'll see what I can do about that pods.

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Cecihoney [2006-06-10 04:05:42 +0000 UTC]

Really nice, though This junction always makes me think that after get used to piloting standard Mobile Suits Iยดd have trouble with Dendrobiun combined O.o Well probably with any large unit like METEOR support or others, but still love the design and specially that large cannon

But really awesome, you could post more schemes for your other models

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Key-Knight In reply to ??? [2006-06-10 04:03:03 +0000 UTC]

big and nice, all the aspect that make mobile suits rule

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sandrum In reply to Key-Knight [2006-06-11 03:36:11 +0000 UTC]

Big is a must

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vin999 In reply to ??? [2006-06-10 03:34:38 +0000 UTC]

wow. how long you took to model?

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sandrum In reply to vin999 [2006-06-11 03:37:06 +0000 UTC]

I started the Stamen on May 3rd and finished the Orchis on June 7th I think, so whatever free time I could find in a month (exclude laziness)

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Ze-Katman In reply to ??? [2006-06-10 03:15:16 +0000 UTC]

Holy Bajebus. Yeah Me and all my friends use your stuff as wallpapers. Its fun x_x I needd to learn to do tis i Bryce

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sandrum In reply to Ze-Katman [2006-06-11 03:37:39 +0000 UTC]

Wow, I haven't touched Bryce in a while. I might have to crack that back open and get back to it.

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Ze-Katman In reply to sandrum [2006-06-11 04:54:43 +0000 UTC]

I am having many a funs with it lol. Sadly, I can't work making People models very well. Guess thats something to work on lol

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sandrum In reply to Ze-Katman [2006-06-11 09:22:00 +0000 UTC]

I'm not actually very good at organic modelling myself at the moment. I'm not sure how I'm going to tackle making pilots. Yikes!

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Ze-Katman In reply to sandrum [2006-06-11 21:47:53 +0000 UTC]

I know!!! MASKS! And armours ol I think AMchines are just more fun.

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OiCkilL In reply to ??? [2006-06-10 03:01:32 +0000 UTC]

Very Nice Done!

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sandrum In reply to OiCkilL [2006-06-11 03:37:50 +0000 UTC]

Thanks very much

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MobileSuitGio In reply to ??? [2006-06-10 01:46:54 +0000 UTC]

amazing well done sandrum!

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sandrum In reply to MobileSuitGio [2006-06-11 03:38:52 +0000 UTC]

Thanks Gio

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oldoneeye In reply to ??? [2006-06-10 00:31:23 +0000 UTC]

Wow, awesome, nice to see the kinda 3rd angle authographic technical drawing in the top right.
Also saw the pixar exhibition in london, and i found out that long hair is animated as 'fluid', don't know if that helps you or not :S
Also the water in finding nemo was animated with millions of spheres, yea i found out a load of random facts there...

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sandrum In reply to oldoneeye [2006-06-11 03:39:55 +0000 UTC]

yeah, there are plugins in lightwave to help with hair animation so I won't rip my own hair out trying to animate it ahem..... I haven't tried them yet though

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ONB-6 In reply to ??? [2006-06-10 00:27:23 +0000 UTC]

This is some amazing work!

Really shows the enormity of it.

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sandrum In reply to ONB-6 [2006-06-11 03:40:18 +0000 UTC]

Thanks, ONB.

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crusher500 In reply to ??? [2006-06-09 21:52:17 +0000 UTC]

nice work

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AlexKnight In reply to ??? [2006-06-09 21:39:58 +0000 UTC]

OWWWWWWWWWW MY GOD!!!!!!!!!!!!!!!!!!!!!!!! no way... this is so so really out of this world the design on 3D is amazing, realmente eres todo un portento en el 3D esto es llegar hasta las estrellas sinceramente te felicito esto es un super trabajazo amigo mio otro favorito mas a mi coleccion

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sandrum In reply to AlexKnight [2006-06-11 09:23:15 +0000 UTC]

You're so kind, Alex!

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torokun In reply to ??? [2006-06-09 20:23:50 +0000 UTC]

B
E
A
U
T
I
F
U
L
!

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sandrum In reply to torokun [2006-06-11 03:40:58 +0000 UTC]

I appreciate that, torokun. Thank you

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FirefuryAmahira In reply to ??? [2006-06-09 20:15:59 +0000 UTC]

Gorgeous! I swear, Dendrobium is probably one of my favorite Gundam mecha ever You just can NOT go wrong with taking out a Musai in a single blast in Encounters in Space

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sandrum In reply to FirefuryAmahira [2006-06-11 04:14:04 +0000 UTC]

Yeah that was pretty cool Love the armament on this thing.

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Vicious101 In reply to ??? [2006-06-09 18:59:30 +0000 UTC]

GP03 is my favourite out of them all. This has great detail, mind making one of just him. Or did I miss that?

A must +Favourite.*

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iPyramid In reply to ??? [2006-06-09 18:44:45 +0000 UTC]

DDDDDDD: *drools immensly* " BAKEMONO!!!! " dendobrium's armament alone could destroy all the colonies without problem o_o;

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JNickBlack In reply to ??? [2006-06-09 18:34:37 +0000 UTC]

MAN this is nuts! I have the same wallpaper on my desktop... just not 3d. You rock man.

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sandrum In reply to JNickBlack [2006-06-11 03:41:45 +0000 UTC]

XD

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gureiduson In reply to ??? [2006-06-09 18:17:49 +0000 UTC]

Gorgeous!!!

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sandrum In reply to gureiduson [2006-06-11 03:42:02 +0000 UTC]

Thank you

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gureiduson In reply to sandrum [2006-06-11 04:01:31 +0000 UTC]

welcome

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Kazakan In reply to ??? [2006-06-09 17:48:05 +0000 UTC]

Excellent! O_o

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sandrum In reply to Kazakan [2006-06-11 03:44:28 +0000 UTC]

XD

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gniew-ko In reply to ??? [2006-06-09 16:58:30 +0000 UTC]

Damn...i've tryied some time ago do something i LW but nothing comes out,it's so difficult todo smth in LW...I worship you
Beautiful!

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sandrum In reply to gniew-ko [2006-06-11 03:47:24 +0000 UTC]

Don't worry, I understand. LW is strange and unorthodox compared to others like 3DS or Maya.

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RainShomet [2006-06-09 16:44:38 +0000 UTC]

Congratulations. You're my idol for the day. o_o;;

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sandrum In reply to RainShomet [2006-06-11 03:42:40 +0000 UTC]

Idol for the day... sweet

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raindrop-alley In reply to ??? [2006-06-09 16:43:50 +0000 UTC]

wow, thats a really great job. Very in depth, and well thought out. Good job in Lightwave, its a tough program, and you did a great job. It looks painted~

very nice

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sandrum In reply to raindrop-alley [2006-06-11 03:43:34 +0000 UTC]

I like lightwave's modeller, but the UV texturing is a bit strange. Trying to experiment with other programs to make that easier

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raindrop-alley In reply to sandrum [2006-06-11 15:06:07 +0000 UTC]

yea XD
when i used it, thats what i had the most problems with, honestly. after i finished the required stuff (it was part of a digital arts class a few years back) i just stuck with other programs XDDD

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